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Discotheque Of Doom 2.1 - coming soon - Printable Version

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+--- Thread: Discotheque Of Doom 2.1 - coming soon (/showthread.php?tid=630)

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Re: DoD > Discotheque Of Doom 2.1 - coming soon - aquaMat - 12-22-2007

Hi Toybox,
I am answering your enquiry while I'm on vacation so I don't have access to my mansions or the game.
But I can confirm safely that there are no
secret large black areas
in DoD, at least not that I know of...  Wink

You have the impression that you did find a whole bunch of secrets and still have only 80 %.... because.... there are indeed a whole lot of secrets throughout the discotheque. As far as I remember there are close to 50 secrets (!!) in DoD..... so you'll probably still have to find quite a considerable number of secrets !   8-)

But....that's part of the fun, isn't it ??


Re: DoD > Discotheque Of Doom 2.1 - coming soon - Toybox - 12-22-2007

It certainly is 8-) That's part of the replay value. And replaying it often means getting more skilled at it...

I remember playing and replaying the first part of Falcon Manor and Nightmare Mansion thousands of times before registering properly for the game. (Twenty dollars well spent, among the best I daresay Smile)

After that training I knew these sections by heart and would get all secrets without losing a single life, even in hard mode - a huge difference with the later sections. I imagine what it would look like if I had recorded my playing: a skilled Jack suddenly becoming crazy, clumsy and reckless.


Re: DoD > Discotheque Of Doom 2.1 - coming soon - Windrider - 01-30-2008

Ok, I just can't figure out the zappers in room 20906....I have been playing it for DAYS! I came in from 20905...got through to 20910 and had to turn back due to a closed door. Feel really stupid but don't get the hint
looking too early
. Now I got through Thunderstorm so I should be able to handle this, right?
Help!


Re: DoD > Discotheque Of Doom 2.1 - coming soon - aquaMat - 02-01-2008

Hi Windrider,

welcome to our forums and thanks for playing DoD !!

Welll.... as I said before, the room in question is definitely the hardest of the whole Discotheque...!
I can't help you any more than by saying (again): Try to get in the groove !

With the hint above (
it looks as if it's too early
) I mean: The right moment to start jumping through the zappers is a moment that actually gives the impression as if it was too early to be the right moment !

Do you know what I mean ?

Please don't let that room frustrate you and keep on playing !
You are almost there...! Wink 8-)


Re: Discotheque Of Doom 2.1 - coming soon - Toybox - 02-01-2008

Actually, what is missing in the Expansion Pack is some sort of umbrella to protect you from zapper beams.

Both of your main zapper challenges are quite hard, aquaMat - you end up learning though (in my experience), but it could become frustrating: if you don't manage no matter what you cannot pass them at all.

However: once you find out when to start moving, it is quite easy. Sort of. For some value of
easy
. May contain nuts.