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A Tale of One City - 1001 Doors - Printable Version +- Midnight Mansion Forums (https://actionsoft.com/forum) +-- Forum: General Custom Mansions Area (Mac and Windows) (https://actionsoft.com/forum/forumdisplay.php?fid=4) +--- Forum: Free Uploading and Downloading (https://actionsoft.com/forum/forumdisplay.php?fid=19) +--- Thread: A Tale of One City - 1001 Doors (/showthread.php?tid=751) |
Re: 1001 Doors - Mikee - 04-21-2008 hehe yeah semi is right give them a rugsack to complete all keys in that mansion! ;D
Re: 1001 Doors - Freddy - 04-22-2008 Semi-Native wrote: Freddy, please give Jack a rugsack in the first room to help carry all those keys!There is no need for a rugsack, because the real pattern is: 1st room with 2 doors 2nd room with 1 door 3rd room without doors 4th room with ... -1 door ;D Mansion infoshowed me that I have 11 rooms by now. And the release-name of the mansion may be: Loops. Re: 1001 Doors - brell - 04-22-2008 So, Freddy, how will you get Jack to carry minus keys? :
Re: 1001 Doors - Freddy - 04-22-2008 [smiley=bath.gif] A minus rugsack, of course! [smiley=vrolijk_26.gif] Eleven rooms are ready now. So far I can tell you that one needs to earn his/hers saving points. And I am very thrifty with dollars. 8-) A pretty tough mansion, that needs to be visted and revisited, it is going to be. And its release-name: Loops. What do you think of the added background? It is a faded version of one of Sam's backgrounds from Church. If you all like it, I'll ask Sam if I may use it for the red area. Re: 1001 Doors - Toybox - 04-22-2008 A mathematician, a biologist and a physicist are sitting in a street cafe watching people going in and coming out of the house on the other side of the street. First they see two people going into the house. Time passes. After a while they notice three persons coming out of the house. The physicist: The measurement wasn't accurate.The biologists: They have reproduced. The mathematician: If now exactly one person enters the house then it will be empty again. [smiley=bath.gif] Re: 1001 Doors - Semi-Native - 04-22-2008 I like it, it kind of looks like a pretty sunset. That spider is going to be trouble, I can see that already. : ![]() Re: 1001 Doors - Freddy - 04-22-2008 Semi-Native wrote: ... That spider is going to be trouble, I can see that already. ...Don't think so. Just wait till the spider goes up again. The toughest stuff in the startingroom is IMO the jump to the most right sinking platform. Hey Toybox, that was a very good one!! You were the maths-man? ![]() Re: 1001 Doors - Mikee - 04-22-2008 Freddy wrote: [quote author=Semi-Native link=1208634498/0#9 date=1208774472]Freddy, please give Jack a rugsack in the first room to help carry all those keys!4th room with ... -1 door ;D hehe freddy yes -1 Door [smiley=2vrolijk_08.gif]Re: 1001 Doors - Toybox - 04-23-2008 Of course ;D Re: ATo1C > 1001 Doors - Freddy - 05-18-2008 Story so far. The mansion has a final name, which ... I have to keep secret. The name contains a hint and I can't spoil any playing fun. Isn't it? ;D However, the acronym is ATo1C.Meanwhile the first, red section is more or less ready. This is the first time in my 'building career' that the designing seems to be much tougher than playing. Main problem is to avoid the interference between all the doorspuzzles. Something Jack does NOT need to think about! ![]() Here is a new teaser. A good time to start sweating ... ;D |