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Beta 3: Citadel of Dr. Cassiopus
#15
16120 Easy - No mansion should ever force or encourage the player to jump or fall off a ledge a distance that causes Jack to grunt. This room encourages it with coins. Add a falling platform if you want.

This may apply to Normal/hard too, not sure.

Also, there is a graphical glitch in this room with one wooden pole in front of the player. If Jack jumps here, his head goes in front of the bricks above the pole, while the rest of him is behind the pole. Please look for any fix any glitches like this in any rooms.

I still want to do a thorough run-through of your mansion. Only commenting on this room now, since you mentioned there was a game drawing glitch that's shown in this room. (Which I've now apparently fixed.)
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Messages In This Thread
Beta 3: Citadel of Dr. Cassiopus - by VernJensen - 05-14-2010, 12:50 AM
Re: Beta 3: Citadel of Dr. Cassiopus - by Toybox - 05-18-2010, 05:04 PM
Re: Beta 3: Citadel of Dr. Cassiopus - by Toybox - 05-18-2010, 07:06 PM
Re: Beta 3: Citadel of Dr. Cassiopus - by Toybox - 05-18-2010, 07:47 PM
Re: Beta 3: Citadel of Dr. Cassiopus - by Toybox - 05-19-2010, 06:16 PM
Re: Beta 3: Citadel of Dr. Cassiopus - by VernJensen - 05-20-2010, 04:37 AM
Re: Beta 3: Citadel of Dr. Cassiopus - by Toybox - 05-20-2010, 04:43 PM
Re: Re: - by divadnala - 05-23-2010, 07:07 AM
Re: Beta 3: Citadel of Dr. Cassiopus - by Toybox - 05-31-2010, 06:47 AM
Re: Beta 3: Citadel of Dr. Cassiopus - by Toybox - 06-01-2010, 05:58 AM
Re: Beta 3: Citadel of Dr. Cassiopus - by Toybox - 06-02-2010, 05:37 AM
Re: Beta 3: Citadel of Dr. Cassiopus - by MTGA - 06-08-2010, 11:54 PM
Re: Beta 3: Citadel of Dr. Cassiopus - by Toybox - 06-12-2010, 07:55 AM

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