05-18-2010, 08:24 PM
Tried the new version with different arrows to see if it made any difference with the bleed-through issue I noted earlier. The arrow is smaller so it's less obvious, but it still bleeds through.
Also, for the issue that Toybox reposted for me (Citadel of Dr. Cassiopus/Easy), room 16120. You don't have to die to see the flickering effect on the water. I also see it when jumping up and down in front of the tree.
Also, for the issue that Toybox reposted for me (Citadel of Dr. Cassiopus/Easy), room 16120. You don't have to die to see the flickering effect on the water. I also see it when jumping up and down in front of the tree.

