05-23-2010, 10:33 AM
784548794F4F4D4F462A0 wrote: I guess I'm in the minority, but I like the change. I'm glad that it's not being removed from the original to preserve the integrity of all the existing mansions that rely on it, but I guess I don't understand how this quirk significantly improves the game. I'm a little surprised by some of the reactions.
It never seemed particularly intuitive to me, and introduced anotherno way backpossibility that can be annoying - at least to me, especially now that otherno way backfeatures have been added. It will take a little getting used to (I tried using it once or twice in Beta3 without thinking about it), but I'd rather see newer ways for Jack to interact with the environment.
Tell me then Rob, do you want other unintended features of the game out as well? For instance:
1. Jack uses armlifts to get otherwise unreachable keys and treasure (discovered by Toybox I think, used in many mansions)
2. Jack goes through a solid wall with the aid of a lever (discovered inadvertedly by me in The Pirate Invasion, has not been used much as far as I know)
3. Duplicating Jack so there are more than one Jack in a mansion (examples: Dalton Brothers and Identical twins).
There are more features that players and builders have found in the game and surely more to come. These features only make a very good game better, IMO. I don't see why they have to be removed unless they are clearly a bug, like when Jack could climb onto a ladder from a ledge that did NOT go under the ladder.
The ladderjump feature only adds to the building and playing possibilities of the game. I surely hope Vern will not remove it from the classic game since that would ruin about 30% of all custom mansions.
I forgot: Rob, your
no way backargument is a poor one for many reasons:
1. It is totally up to the builder whether or not the player can go from A to B and back again.
2. While you usually cannot go back at the same ladder you jumped from the builder can arrange another way back.
3. It is easy to construct a ladder WITHOUT any ladderjump in a way that you CANNOT go back the same ladder.
4. It is easy to construct many types of situations where you can go from A to B but not go back without any ladderjumps involved.
I have set up a poll about this, here.

