07-20-2007, 09:01 PM
Midnight Mansion 1.0.9 has been released. This is a minor update that fixes various problems in several mansions, plus fixes a bug in the editor.
- Fixed a spot in Cathedral Towers Normal/Hard, room 15104, where Jack could get stuck behind a gray door if he died at the wrong time.
- Fixed a spot in Falcon Manor Easy where you could get stuck if you did things in the
- Fixed Knight Mansion Normal/Hard, room 15710, where Jack could pull the lever and then jump into the upper area where the scorpions were and get stuck.
- Fixed editor so
Get the update on the Download page.
Note: I just realized I had also forgotten to mention that the editor also tellls you how many
- Fixed a spot in Cathedral Towers Normal/Hard, room 15104, where Jack could get stuck behind a gray door if he died at the wrong time.
- Fixed a spot in Falcon Manor Easy where you could get stuck if you did things in the
wrongorder.
- Fixed Knight Mansion Normal/Hard, room 15710, where Jack could pull the lever and then jump into the upper area where the scorpions were and get stuck.
- Fixed editor so
Open Room ID...will now prompt you to save your current room if you have made changes to it. (Previously, the changes would be lost if you opened a room using this menu command.)
Get the update on the Download page.
Note: I just realized I had also forgotten to mention that the editor also tellls you how many
rugsacks(extra backpacks) are in the mansion in this version. I wonder what else I may have added that I've forgotten about, and forgot to put in the version history? Hopefully that's it.

