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Modeling Jack's World
#4
I don't have time to really get into this right now, but I'd recommend using game seconds instead of real world seconds to make measurements. And the most reliable way to do that is the zapper beams. The time increments the zapper beams use is supposed to be 1/60th of a second. So a beam with 1 on and 59 off should flash once per second, and you can make measurements off of that.
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Messages In This Thread
Modeling Jack's World - by ryos - 04-14-2007, 06:45 PM
Re: Modeling Jack's World - by joeb - 04-14-2007, 11:18 PM
Re: Modeling Jack's World - by ryos - 04-15-2007, 12:44 AM
Re: Modeling Jack's World - by Psychotronic - 04-15-2007, 01:55 AM
Re: Modeling Jack's World - by joeb - 04-15-2007, 04:14 AM
Re: Modeling Jack's World - by ryos - 04-15-2007, 06:27 AM
Re: Modeling Jack's World - by ryos - 04-16-2007, 05:40 AM
Re: Modeling Jack's World - by ryos - 04-16-2007, 07:34 AM
Re: Modeling Jack's World - by aquaMat - 04-16-2007, 01:23 PM
Re: Modeling Jack's World - by ryos - 04-16-2007, 02:58 PM
Re: Modeling Jack's World - by Mikee - 04-16-2007, 05:36 PM
Re: Modeling Jack's World - by VernJensen - 04-17-2007, 02:34 AM
Re: Modeling Jack's World - by ryos - 04-17-2007, 04:37 AM
Re: Modeling Jack's World - by joeb - 04-17-2007, 04:20 PM
Re: Modeling Jack's World - by ryos - 04-24-2007, 08:23 PM
Re: Modeling Jack's World - by ryos - 04-24-2007, 08:45 PM
Re: Modeling Jack's World - by ryos - 04-26-2007, 07:15 AM
Re: Modeling Jack's World - by ryos - 04-26-2007, 07:37 AM
Re: Modeling Jack's World - by Alanfalcon - 06-18-2007, 11:42 PM
Re: Modeling Jack's World - by ryos - 09-16-2007, 06:36 AM

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