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Finished :(
#11
Hi everybody,

sorry for replying so late on this topic. (That shows you how busy I am at the moment and how rarely I log in to the forums these days).

In the meantime I have played ACID HOUSE* all through once, and I have even made improvements in about one third of the rooms already (though most of it was only
design issues
). I encountered no major problems, no J-stucks or anything - which is, after all, no wonder, as it was a contest mansion.
(BTW, I checked when it was originally built - and it dates from May 2007 - which makes it already almost 4 years old!!).

*One other important thing:  In earlier posts I have given the name of my own mansion wrong..... of course it is called ACID ROCK and not ACID HOUSE  (I knew it was a wordplay on a musical genre, though!!  Wink )  But as it is situated in a giant mountain (=rock) it makes much more sense that I had called it Acid Rock

As of your questions:
I had shortly thought about releasing it via the
unfinished mansions section
, but decided against it, because
1. It isn't really
unfinished
, it isn't even
untested
....and I feel I would diminish its worth by putting it up in that section.... and...
2. I know that sounds silly, but a few years ago I had 'promised' myself never to release a half-finished, or otherwise incomplete mansion, which would not be up to the standards set by my other (officially released) mansions.

So - as it seems you want something done fast - here's my suggestion:
I will finish the rest of the design improvements and do another last-minute check for any serious issues, but I will NOT add to the room number or otherwise improve the gameplay (as I had originally planned) and thus I'll be able to release it (officially) within about 8 days or so.

Would that be alright with you, Brell ?

I feel it's a nice little mansion as it is. It's certainly not one of my best and it is also reflecting my design abilities of ca. 4 years ago (when all the MM2 features were brand new etc.).... but it is also not the worst thing I have ever done, and I could really release it as it is now, without getting all red in the face.  :-[  Wink
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#12
OK by me, aquaMat.
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#13
[movedhere] Included Mansions [move by] brell.
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#14
Hi aquaMat,

That's GREAT news ! 

My Jack and I can't wait to play another of your mansions, you have such great building style, and it's always a challenge !

Thanks,

SandyBean  [smiley=2vrolijk_08.gif]
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#15
Wow, I kept hoping that aquamat's misfortune was not going to be his or our demise.  I am excited for another aquamat game.  Look forward to it.  I check daily for something new.

Best wishes........... cw
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#16
Large or small, aquamansions always rock! Acid Rock in this case (sorry, bad pun  ;D )
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#17
[movedhere] MM2 Talk [move by] brell.
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#18
Hi & thanks everybody !

Following my last post (and brell's OK) from February 16th, I decided to hurry up a bit and invested half a day to finish the design improvements in the remaining rooms of ACID ROCK. I have also found a few smaller issues where the gameplay could be improved and 'fixed' those.
Finally I added one new
secret
room.

Now.... I hope that was quick enough for you ?!
It definitely was quicker than I had anticipated myself, but when I saw that some of you are really waiting for this, I thought I'd better hurry.

I have already sent the release version of ACID ROCK to Brell, so it will be with you very very soon !!

Have fun with the ACID ROCK!

Maybe you put on some late 60s psychedelic album while you play it, say the 13th Floor Elevators, Electric Prunes or (Sid-era) Pink Floyd..... Acid Rock is - as most of my mansions - a
silent mansion
, meaning the internal game music is turned off.
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#19
Thanks so much, aquaMat. I've downloaded and will play later today. Can't wait!
;D
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#20
After realizing I was missing the 'blue gnome' (forgot what they're actually called), I went back today and was able to finish Acid Rock. Had a total of 17775 points and 100 percent of the secrets with 8 lives; but is it possible to get to those coins above the exit door in the main prize room? Tantalizing as all get out up there, but I couldn't figure how to get at them... :'(

Good mansion, Aquamat!  Smile

Jim
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