Thanks for A FINE MESS:
This is the first time in several months that I actually had fun again playing MM. (For quite some time I hadn't been in the mood for playing, let alone designing mansions.)
I am only a few rooms beyond the 1st save so far - and I really like it a lot.
However I came onto a severe JS-situation in rooms 16301 / 16901.
After I had pulled the lever at the bottom right side of room #16301, I did accidentially die by falling from the ledge above the lever. Then I was reborn at the left (entrance) side of the room and this time I decided to explore the inside of the
skull
first - not knowing, of course, that this would lead me automatically down the pole....way down into room # 16901.
(see pic 1)
In 16601 then, I was stuck - without a return path or even suicide left as an option, because I ended there WITHOUT having a red or blue key.
(see pic 2)
This is always
the inherent danger when using those poles, that players might take them too early in the game and then can not return.
You should only use a pole when you have made sure that a player has definitely picked up all necessary items first - for example by putting it at the end of a given route. OR: you must include a return path / option.
BTW: In one other, earlier room I encountered a cheap death situation, but I forgot the room number.
Apart from that - and judged by the rooms I have seen so far - this is a very well designed mansion, with the right degree of easier vs. harder spots, amount of money supplied and suspense level.
Well done !