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Discussions of approved MM1 and MM1 HD custom mansions (Mac and Windows) >> StarCraft 2 (SS Alfa) >> SC > StarCraft Episodes
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Message started by Wingy on 29.01.2007 at 07:29:49

Title: SC > StarCraft Episodes
Post by Wingy on 29.01.2007 at 07:29:49
This Tread is for all StarCraft Episodes 2 and up. Episode one is in the other tread. Here's the second episode! Just finished testing it and I'm pretty sure there's no bugs! (Unless someone finds some!)  ;) Here you go! Enjoy!  8-)

@Freddy: Any idea when Episode one will be on "the list?"

EDIT: Updated! I replaced old starcraft_ep2.zip with newer starcraft_ep2v1.1.zip.  :)

Attachment removed by Freddy to avoid confusing. This mansion is now downloadable at the List of Completed Mansions

Title: Re: StarCraft Episodes
Post by Freddy on 29.01.2007 at 14:21:33

Anthony wrote on 29.01.2007 at 07:29:49:
@Freddy: Any idea when Episode one will be on "the list?"

See "How to upload a mansion" at Custom Mansions Area / List of Completed Mansions. The ONLY demand for a new custom mansion is, that it has been beta-tested thoroughly. Since that has not happened before you posted it at Free Up- & Downloading, I suggest to wait a few weeks for reactions on the boards.

Try to see it this way. Arevn's Mansion and Palace of Gore are in a period of serious tests since a few weeks. It wouldn't be honest to these colleague-designers if your mansion should get listed without being tested.

Title: Re: StarCraft Episodes
Post by rose on 29.01.2007 at 19:28:58
Hi!
Ther is one thing I would like to make you aware of and that is that in room 16101 Jack has to stand on the lava to be able to jump up to the first grey block. I don't think it is faire, he should be able to jump while having at least his heels on the tile. This is not just a "problem" in this mansion but it was a bit extreme here.

JAck is still having fun exploring new mansions!

Title: Re: StarCraft Episodes
Post by aquaMat on 29.01.2007 at 21:02:12
Wingy, I found a few minor issues in your StarCraft Episode 2:

In room #16299 I have the feeling there is the wrong text on the BBB. (It's the same text as on the BBB of room # 16303).

In room #16098 the right blue key cannot be picked up 'properly', only if Jack turns his back to the key. I'm sure beginning players are not aware of this phenomenon, and might get highly frustrated, because they can not pick up that blue key at the right, even if they were able to pick up the key on the left (by ducking forward).

There are a few more minor issues and, BTW, the first BBB (in Episode 1) has a couple of errors (grammar and spelling etc.) and 2 words that appear double.....

Apart from that, I'm surprised at how fast you put out Episode 2. It's great !!!   :D

Title: Re: StarCraft Episodes
Post by Wingy on 29.01.2007 at 21:25:20

rose wrote on 29.01.2007 at 19:28:58:
Hi!
Ther is one thing I would like to make you aware of and that is that in room 16101 Jack has to stand on the lava to be able to jump up to the first grey block. I don't think it is faire, he should be able to jump while having at least his heels on the tile. This is not just a "problem" in this mansion but it was a bit extreme here.

JAck is still having fun exploring new mansions!


He doesn't have to be on the lava. You just stand at the edge of the lava!  ;) But I suppose newbies wouldn't figure that out... So I guess I'll make it closer in the next update!


aquaMat wrote on 29.01.2007 at 21:02:12:
Wingy, I found a few minor issues in your StarCraft Episode 2:

In room #16299 I have the feeling there is the wrong text on the BBB. (It's the same text as on the BBB of room # 16303).

In room #16098 the right blue key cannot be picked up 'properly', only if Jack turns his back to the key. I'm sure beginning players are not aware of this phenomenon, and might get highly frustrated, because they can not pick up that blue key at the right, even if they were able to pick up the key on the left (by ducking forward).

There are a few more minor issues and, BTW, the first BBB (in Episode 1) has a couple of errors (grammar and spelling etc.) and 2 words that appear double.....

Apart from that, I'm surprised at how fast you put out Episode 2. It's great !!! :D


1: Hmm... thats funny... Im positive I set that BBB to I.D. 128! Anyways... I fixed it. It will be up in the next update. Also, I think I fixed the bad grammer in episode one. I updated episode one.

2: I suppose you're right about newbies not being able to get at the blue keys in that factory. I make the belt longer so it comes right to Jack.

Glad you like it. I'll update it very soon.
Cheers,
Wingy

Title: Re: StarCraft Episodes
Post by Wingy on 03.02.2007 at 23:19:25
Here's StarCraft Episode 3 :: Acid Plant!

You'll need to find secrets to continue, but I won't make them count as secrets.  :)

SpaceStation Info:
Difficulty: Normal - Hard
Rooms: Around 20
Vespene Gas & Minerals: 10,000
Secrets: 3 (As usual)

Enjoy!  :D 8-)

@Freddy: Why does AquaMat's mansion, Faces, get put on the list before any of my StarCraft Episodes?!  >:( Oh and when you do, make sure you put all the episodes in one .zip file and name it "StarCraft Episodes"  :)

Attachment removed by Freddy to avoid confusing. This mansion is now downloadable at the List of Completed Mansions

Title: Re: StarCraft Episodes
Post by aquaMat on 03.02.2007 at 23:21:44
Aah great, another episode, Wingy !!!   :D :)

Looking forward to playing it...!

One question: when you're finished with all episodes, will you combine them into a large mansion ??

Title: Re: StarCraft Episodes
Post by Wingy on 03.02.2007 at 23:24:15

aquaMat wrote on 03.02.2007 at 23:21:44:
...One question: when you're finished with all episodes, will you combine them into a large mansion ??


Due to object I.Ds resetting and all, no. I wont. - AND - How will jack Tele-Port from place to place?

Title: Re: StarCraft Episodes
Post by samskelton on 04.02.2007 at 22:29:18
This mansion sounds sweet but when I put the new MM data in (mm sprites, sounds, and graphics)It won't play for me It works with everything else. Could somebody help because I really want to play this mansion.  :(

Title: Re: StarCraft Episodes
Post by Lara on 04.02.2007 at 22:30:13

Anthony wrote on 03.02.2007 at 23:19:25:
Here's StarCraft Episode 3 :: Acid Plant!

You'll need to find secrets to continue, but I won't make them count as secrets. :)


Hmmm... I can't get all the secrets in StarCraft2! Argh!

I'm on the last screen where there are three switches, I see what they do but not how they help me get to $10,000. I've been over the mansion like three times but can't find the last secret. Pooooooooo!

Help?

EDIT: Nevermind, found it. I am SOOOO impatient. :D.

Title: Re: StarCraft Episodes
Post by aquaMat on 04.02.2007 at 23:52:41

Amplifyed wrote on 04.02.2007 at 22:29:18:
This mansion sounds sweet but when I put the new MM data in (mm sprites, sounds, and graphics)It won't play for me It works with everything else. Could somebody help because I really want to play this mansion. :(


Sam,

didn't you get & read the Read-Me-First I have written for/with Wingy to accompany StarCraft ??
It was included in the 1st download.

If you follow these steps exactly, everything should work fine !!

Try it again, step by step !!

Title: Re: StarCraft Episodes
Post by Semi-Native on 05.02.2007 at 02:33:13
And if you can't get it to work, you can still play it with the regular graphics. Not what the designer would want, but at least you could play.
8-)

Title: Re: StarCraft Episodes
Post by Wingy on 05.02.2007 at 09:12:47
Sam PMed me about this. He found out what was wrong. The sprite set wasn't good. Something about I.D. #192 not existing... (Its the left pointing zapper)  :-? :-/ I look over the data, nothing was wrong.  :-? :-? :-? :-?

Title: Re: StarCraft Episodes
Post by Scout on 07.02.2007 at 05:51:41
Wingy, I've been enjoying your Starcraft Episodes very much, and am amazed at what you've accomplished with the graphics. But I have to confess that once it was posted that the game could be played with the original sprites, that's how I had to continue playing. Only because us older folks have difficulty seeing with lower-contrast graphics. :oP

Title: Re: StarCraft Episodes
Post by Mikee on 25.03.2007 at 18:59:15
Unfortunately I had to two times again try it with the 3 episode to it folded  ;)

Good work Wingy, Further so!  :D

Title: Re: StarCraft Episodes
Post by Wingy on 28.03.2007 at 08:18:55

Scout wrote on 07.02.2007 at 05:51:41:
...Only because us older folks have difficulty seeing with lower-contrast graphics. :o


I don't get it. Are you only confused about the graphics because its all grey-ish? Ted will be better. It's going to be colourful and best of all it's comical, witty, droll, humorous, wacky, waggish, entertaining, hilarious and jocular! (Don't ask me, I got it out of a Thesaurus)

Title: Re: StarCraft Episodes
Post by Mikee on 29.03.2007 at 00:31:33
That becomes correctly exciting.
Question of the daily: Which diagram becomes better?

a.) TED
b.) Starcraft

Well then tunes times off people!   ;) ;) :D

Title: Re: StarCraft Episodes
Post by Wingy on 29.03.2007 at 05:41:02
I like Ted better!

Title: Re: StarCraft Episodes
Post by ryos on 30.03.2007 at 14:48:08

Anthony wrote on 28.03.2007 at 08:18:55:

Scout wrote on 07.02.2007 at 05:51:41:
...Only because us older folks have difficulty seeing with lower-contrast graphics. :o


I don't get it. Are you only confused about the graphics because its all grey-ish? Ted will be better. It's going to be colourful and best of all it's comical, witty, droll, humorous, wacky, waggish, entertaining, hilarious and jocular! (Don't ask me, I got it out of a Thesaurus)


He's talking about the same principle that lets the yellow spoilers work. When two colors are close enough together it becomes harder to tell them apart (especially as the eyes age).

What this means in the context of Midnight Mansion is that if there is not enough contrast between foreground and background, then some players may have to squint to tell where the platforms are!

I myself tend to focus ahead of Jack and watch him with my peripheral vision. With low-contrast graphics, though, that doesn't work. I found this out while testing the early Dominator betas--I kept running JAC off platforms because I couldn't tell with the corner of my eye where they ended! But then the amazing joeb fixed it, and all was right with the world.

Title: Re: StarCraft Episodes
Post by Wingy on 30.03.2007 at 19:40:09
Don't worry, there's going to be a blue sky background, and there's a fire background, and there's a forest background. I have a brown platform for the fire place, so I think its ok. But I suppose I should make a yellow platform... You've seen my screenshots, they're not THAT low contrast, right?

Just to make it clear... its Ted, not TED. It says TED in my avatar because I want to get the message through! :P

Title: Re: StarCraft Episodes
Post by Mikee on 04.04.2007 at 00:15:49
Ok one, thus Ted!!!!   ;) ;)

Title: Re: StarCraft Episodes
Post by Mikee on 07.04.2007 at 00:50:34
Hey, With the third episode I got 11000$ at the conclusion. You wrote however you everything found? Vespene Gas the three Secrets and 10000$

Did you count yourself?   ;) :D

Title: Re: StarCraft Episodes
Post by Wingy on 07.04.2007 at 05:28:32
Ummm.... I did musta went abit off track or missed a room... off track by $ 1000! :P I'll fix it as soon as I fix my computer...

Title: Re: StarCraft Episodes
Post by Mikee on 07.04.2007 at 09:32:59
ok wingy,

Only no panic! you have the whole world time   ;) ;)

Title: Re: StarCraft Episodes
Post by Mikee on 07.04.2007 at 09:44:09
Say times wingy, can you to me say like it exactly goes which I the diagram from Starcraft has and at the same time also the other(s)? I do not understand unfortunately everything and the translations am also not always the true...

:-[

Title: Re: StarCraft Episodes
Post by Wingy on 08.04.2007 at 00:24:46
Tell me, Mikee, are you using a translator on the computer or in your head? I didn't quite understand what Mikee said... Rose can you translate? :P

Title: Re: StarCraft Episodes
Post by Mikee on 08.04.2007 at 02:41:59
Hopefully!  ;)

( No fear Wingy, the translations is not in the heading, but in the computer)   :P

Title: Re: StarCraft Episodes
Post by Wingy on 08.04.2007 at 05:46:43
*sigh* I thought you where taught English in school! ;) Why need a translator if you know some English?  :-?

Title: Re: StarCraft Episodes
Post by Mikee on 08.04.2007 at 05:49:27
Only after the summer!!  :P :P

Title: Re: StarCraft Episodes
Post by Wingy on 08.04.2007 at 06:30:35
I thought you said DURING the summer!

Title: Re: StarCraft Episodes
Post by Mikee on 08.04.2007 at 23:18:44
lol no!

Then I want to rest...   ;)

Title: Re: StarCraft Episodes
Post by Wingy on 09.10.2007 at 00:16:28
NOTICE:::
Anyone who wants to create another starcraft episode, go ahead....

Rules:
1. The difficulty should be normal
2. Rooms should be about 20-40
3. To make a new one, download an episode, make a copy, rename it what you want.
    3.1 Go into the editor of the copied version, go into Mansion info and rename it.
    3.2 Then go into the "open room" screen and delete all the rooms and start making!

Rules for designing:
4. Add a destroyed teleporter sprite where Jack starts.
5. Put whatever built-in music you want, who cares. Have none at all if you want.
6. Make every background space, and add a planet background here and there.

Thats all you need to know!

Title: Re: StarCraft Episodes
Post by Mikee on 09.10.2007 at 02:50:16

Anthony wrote on 09.10.2007 at 00:16:28:
NOTICE:::
Anyone who wants to create another starcraft episode, go ahead....

Rules:
1. The difficulty should be normal
2. Rooms should be about 20-40
3. To make a new one, download an episode, make a copy, rename it what you want.
3.1 Go into the editor of the copied version, go into Mansion info and rename it.
3.2 Then go into the "open room" screen and delete all the rooms and start making!

Rules for designing:
4. Add a destroyed teleporter sprite where Jack starts.
5. Put whatever built-in music you want, who cares. Have none at all if you want.
6. Make every background space, and add a planet background here and there.

Thats all you need to know!

Yes that's no problem, but I didn't understand this mansion data... How can i make that I have this StarCraft data and the Data from MM?

Title: Re: StarCraft Episodes
Post by Wingy on 09.10.2007 at 02:58:26
Duplicate (command + D) a starcraft episode, and go into it, and delete the old rooms, then make a new episode. Rename the episode to what you want!

Title: Re: StarCraft Episodes
Post by Mikee on 09.10.2007 at 02:59:31
okay, thx

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