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Discussions of approved MM1 and MM1 HD custom mansions (Mac and Windows) >> Mall, The >> Noo! Jack is stuck in The Mall!
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Message started by ryos on 30.01.2007 at 08:58:46

Title: Noo! Jack is stuck in The Mall!
Post by ryos on 30.01.2007 at 08:58:46
And all the teenagers are driving him mad...

Well, first, let me say that I really like this mansion. The launcher idea is hilarious and ingenious at the same time. However, I noticed a few bugs that the author may appreciate hearing about.

First, the Jack-stuck: In the red path, there is a series of rooms with lots of platforms and doors and silver coins, where you  must collect a lot of blue and gold keys to be able to exit (sorry I don't pay attention to mansion numbers; I should start using Debug mode for this). Walk all the way to the end, then back across the bottom, hitting all of the switches as you go to close all the doors. Once you reach the beginning, start moving across again on the middle level, jumping up to the gold switch that opens all the doors each time. If you exit one room by way of a middle platform, you will find your way blocked by a door. If you go back, you will realize that you used a gold switch to open the doors, so that one's closed too! Jack is stuck.

In the first (green) path, there's a room with two gold doors and two green doors. The only thing to be gained by opening these doors is two gold keys, which you would expend opening the doors. So, I ignored them, and carried the two green keys with me the rest of the way through the level. I could have bypassed the next zone altogether, but I wanted to play the whole mansion. :)

Also, the launcher killed me twice (on the second platform up, and also on the red path). This lets you skip the zone you were starting, because it plops you back up top with a key of the appropriate color. Also, if you open the door at the top and decide that you want to play the zone anyway, you'll be stuck without a key once you get to the bottom.

Other then that, awesome job. :)

Title: Re: Noo! Jack is stuck in The Mall!
Post by Wingy on 30.01.2007 at 10:10:57

ryos wrote on 30.01.2007 at 08:58:46:
...Also, the launcher killed me twice (on the second platform up, and also on the red path). This lets you skip the zone you were starting, because it plops you back up top with a key of the appropriate color. Also, if you open the door at the top and decide that you want to play the zone anyway, you'll be stuck without a key once you get to the bottom...


That reminds me... my little brother, whos about 4 years old, loves MM and plays it whenever he goes on the computer. He's really good at it, on easy mode that it. He can get through about half a normal mansion without a game over. He's beaten the game on easy mode 3 times!  ;D Anyways... He went into the editor and made lava under the polls just after you get the key. Then he said, "Look! I beat this mansion in five minutes!"  ;D

Then I redownloaded The Mall and said to him, "Try to beat it in less than five minutes now!"  ;D

Title: Re: Noo! Jack is stuck in The Mall!
Post by Freddy on 10.02.2007 at 05:55:49
@ joeb: Whenever you find some time, will you have a look at these? And if necessary make an update? Thx.

Title: Re: Noo! Jack is stuck in The Mall!
Post by joeb on 16.02.2007 at 01:18:37

ryos wrote on 30.01.2007 at 08:58:46:
And all the teenagers are driving him mad...

First, the Jack-stuck: In the red path...


HMMMmmmmmm.... I tried this but there is a way around it which is to return to the first room across the bottom. I'll look at it a little more.


ryos wrote on 30.01.2007 at 08:58:46:
In the first (green) path, there's a room with two gold doors and two green doors......


Redundant (unneccessary) doors & keys removed


ryos wrote on 30.01.2007 at 08:58:46:
Also, the launcher killed me twice (on the second platform up, and also on the red path). This lets you skip the zone you were starting, because it plops you back up top with a key of the appropriate color. Also, if you open the door at the top and decide that you want to play the zone anyway, you'll be stuck without a key once you get to the bottom.


You no longer get the keys on the way down because you don't need them anymore.


Thanks for the feedback. I'll repost when I look at the red path a little more.


Joe B



Title: Re: Noo! Jack is stuck in The Mall!
Post by ryos on 16.02.2007 at 03:58:18

Quote:
HMMMmmmmmm.... I tried this but there is a way around it which is to return to the first room across the bottom. I'll look at it a little more.


How do you even get to the bottom if you're trapped inside the two gray doors?

Title: Re: Noo! Jack is stuck in The Mall!
Post by joeb on 16.02.2007 at 11:44:22
AH, didn't read that into what you said (stuck between the doors). Yes that would be a problem. Tonight's a late night for me because I'm finishing up Dominator for my beta testers and then I'll see if I can duplicate what you're saying. Good catch on the other issues and I've made the changes to fix them.

Thanks again,

Joe B

ps Let me know if you're interested in testing Dominator. You're the first one to find anything in any M&J mansions in quite a while.

jb

Title: Re: Noo! Jack is stuck in The Mall!
Post by ryos on 16.02.2007 at 12:56:10
Well, you know, I have this uncanny ability to get Jack stuck. Happens quite a bit... ;D

Sure, I'll test Dominator; this weekend is three days long for me. Umm...I'll PM you my email address, since the one I used to register is just a dummy for spam.

Title: Re: Noo! Jack is stuck in The Mall!
Post by Wingy on 16.02.2007 at 19:44:24
So the mansions going to becoming out to testers this weekend? Oh I can't wait!  :) I'm constantly checking my mail! My e-mail is used for just MM. My MSN one is for spam and chatting.  ;)

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