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Message started by joeb on 24.03.2007 at 12:44:06

Title: Custom Graphics Sets
Post by joeb on 24.03.2007 at 12:44:06
As promised here is the first tile set from M&J Mansions. This one is from the Mummy's Revenge mansion. I'm still working on the Dummy's Guide to Custom Graphics but I'm also trying to clean up and archive all my MM artwork which at this time is scattered all over my Mac.
These are the easily replaceable graphics and I've left out some of the more difficult ones until I can explain how they work in DGCG. In the meantime please feel free to look at these and use them if you wish.


Happy FLW to all,

Matt & Joe B
http://www.actionsoft.com/forums/cgi-bin/yabb2/YaBB.pl?action=downloadfile;file=MRGFX.zip (898 KB | )

Title: Re: Custom Graphics Sets
Post by Semi-Native on 24.03.2007 at 21:02:55
Thank you, Joe & Matt, this is very generous of you.
8-)

Title: Re: Custom Graphics Sets
Post by Mikee on 24.03.2007 at 21:21:10
Can we operate with this Tools?  :D

That would be genuinly cool... If, how it goes?  ;)

Title: Re: Custom Graphics Sets
Post by Psychotronic on 25.03.2007 at 00:56:56

Chippy wrote on 24.03.2007 at 21:21:10:
Can we operate with this Tools?  :D

That would be genuinly cool... If, how it goes?  ;)


*Joe explodes*

Title: Re: Custom Graphics Sets
Post by Mikee on 25.03.2007 at 02:00:34

Psychotronic wrote on 25.03.2007 at 00:56:56:

Chippy wrote on 24.03.2007 at 21:21:10:
Can we operate with this Tools?  :D

That would be genuinly cool... If, how it goes?  ;)


*Joe explodes*


LOL?  [smiley=2vrolijk_08.gif]
Why?

Title: Re: Custom Graphics Sets
Post by brell on 25.03.2007 at 02:06:21

Chippy wrote on 25.03.2007 at 02:00:34:

Psychotronic wrote on 25.03.2007 at 00:56:56:

Chippy wrote on 24.03.2007 at 21:21:10:
Can we operate with this Tools?  :D

That would be genuinly cool... If, how it goes?  ;)


*Joe explodes*


LOL?  [smiley=2vrolijk_08.gif]
Why?


Because:

a) Yes, we can operate the "tool", that is why Joe is posting it,
b) Joe has already posted a manual about custom graphics and in the manual that comes with the mansion builder there is a section on custom graphics.

Title: Re: Custom Graphics Sets
Post by Mikee on 25.03.2007 at 02:07:44
[smiley=tekst-toppie.gif]ok.  :)

Title: Re: Custom Graphics Sets
Post by sam skelton on 25.03.2007 at 02:37:46
I'm making custom graphics and fell upon something.......   When you're doing the hand for the intro (the zombie pointer) or even a snake, how do you get rid of that annoying white outline??? I tried light blue background and I tried erasing the white space around it... How do you get rid of that? :-? :-?

Title: Re: Custom Graphics Sets
Post by joeb on 25.03.2007 at 06:26:29

Quote:
how do you get rid of that annoying white outline???


WOW! My favorite subject. I can't think of the number of times I've been asked this question so I'm going to launch into what will probably be a LONG but detailed explanation.

If you have Photoshop it's easier to do and I'll describe it as if you do have Photoshop. If you don't have PS let me know what you do have and I'll see if I can write something up for that app. As you go thru my description below you should make sure that you have the Info window open. If it's not open you can use the F8 key to open it or open it from the Window menu. What we'll be looking at are the values next to the R,G and B. Each of these values shows how much of Red, Green and Blue is in the pixel under the tip of the tool. These values will range from zero to 255.

Prepare the graphic by flattening the image. This is important because if you have more than one layer in the document you could be selecting on the wrong layer. To flatten the image you go to the Layer menu and near the bottom you'll see Flatten Image. If it's grayed out then there is only one layer and you can continue.

Near the bottom of the Tool palette are the Foreground and Background color boxes. To the left and below are a little black box over the top corner of a little white box. Click on that and the bigger boxes should change to black and white just like the little boxes. What you've done is make sure that the foreground color is Black or 0,0,0. More importantly for what we're doing you've made the background color pure white or 255,255,255.

In the tool palette select the second tool from the top on the right hand side. It looks like a stick with a sparkle on top of it. It's called the magic wand. Clicking anywhere in the graphic will select all of the pixels in the image that are the same color, or almost the same color as I'll explain next.

When you select the magic wand the toolbar below the menubar has a box that says Tolerance. (The Contiguous should be NOT checked. I'll explain that later) This means how pixels close to the color you clicked on with the magic wand will be selected. HUH!!!! If you put zero in that box then the only color that will be selected is the one you clicked on. Lets say that the pixel you clicked on is pure Red (255,0,0). Any pixel anywhere in the image that is pure Red will also be selected. If you type 8 in the tolerence box now if you click on that same pixel you'll get a range of pixels; Red can have a value of 255 - 247, Blue can have a value 8 - 0, and Green can be 8 - 0.

So back to our problem. In the case of the hand MM is saying OK anything I see that is white (255,255,255) is going to be transparent. But why do you have a "white" outline? Because what you think is white ISN'T! If you go into the graphic you're having problems with, set the tolerance to zero and find a true white pixel (255,255,255) and click on it with the magic wand you're going to see an outline around your graphic that looks like it's white but if you move the wand over the pixels you think are white you're going to see RGB values that are not ALL 255. MM says not 255,255,255 then I don't make it transparent and you see it as white but it's not.

So how do we get rid of the almost white pixels. Remember the Tolerance box, put a value of 16 in there. Unselect everything by typing CMD-D or choose Deselect in the Select menu. Now click on that same white pixel and now you see that more of the "white" pixels are selected. Keep changing the tolerance until you get to the point where you're within a pixel or two of the graphic (or you're at the exact edge you want to be). Now if you haven't changed the foreground/background colors you can type Backspace or Delete and everything that was selected now goes to the value of the BACKGROUND color, which in this case is white (255,255,255). White outline will be gone in MM.

Taking this a little bit further suppose we still have a little "ghost" outline that we want to get rid of. Get back to the last step where you have replaced all the "white" pixels with true white (or reopen the graphic, set the magic wand tolerance to zero, click on a white pixel) and all the white pixels are selected. Go to the Select menu and choose Inverse (or type CMD-SHIFT-I). Now what is selected is everything BUT white. Go to the Select menu again and choose Modify->Contract... In the box that comes up you'll type a number and when you click OK PS when move the selection in by however many pixels you typed in the box. Effectively shrinking whats selected closer in. Choose Inverse again and now if you hit backspace again your white pixels will have moved close in and removed some of the "ghost" outline.

This technique takes a little bit of time to master and you'll often find yourself having to put individual pixels back into the graphic but after you've played with it a while it will become easy to figure out where you might have issues with the outline of a graphic. Again, this is done with Photoshop and I might or might not be familiar with whatever graphics package you're using but the concept is the same. Depending on what color MM uses for it's transparencies, in some cases white (255,255,255), in some cases AQUA (0,255,255) to make something transparent it MUST be EXACTLY that transparency value.

This has been one long post and for those familiar with Photoshop I apologize if I stated things where you might go DUHHHHHH, No Kidding!!!, but I wanted to make this as clear as possible for everyone out there.

Happy Mansioning all,

Joe B

Title: Re: Custom Graphics Sets
Post by sam skelton on 25.03.2007 at 07:29:19
It diddn't work, sorry to dissapoint you Joe. Maybe I got mixed up, ( although I tried several times...) Is there one main thing That I need to do? Even when I fill everything in white, some pixels you can see through (again), some are just white... Is it possible not to make the image square, just the shape of the image? :-?

Title: Re: Custom Graphics Sets
Post by joeb on 25.03.2007 at 09:26:59
Send me the graphic. I'll see if I can get it to work for you. Use my email.

Joe B

Title: Re: Custom Graphics Sets
Post by Mikee on 25.03.2007 at 18:56:47
Do not write please so much. The compiler/translator diminishes to me!  ;)

Title: Re: Custom Graphics Sets
Post by joeb on 04.04.2007 at 00:12:36
Sorry Mikee. When explaining I need to do 2 things.

1. Give a complete explanation.

2. Use as much detail as possible so the explanation can be followed.


1 + 2 = a LOT of words.

joeb

Title: Re: Custom Graphics Sets
Post by joeb on 04.04.2007 at 00:16:44
OK. For those who need the short explanation:

Just because it looks like white it may not be white.
Eliminate, or change to white, anything that isn't pure white.
For the three color components (R)ed (B)lue (G)reen
R = 100% or 255
B = 100% or 255
G = 100% or 255

HTH,

Joe B

Title: Re: Custom Graphics Sets
Post by joeb on 04.04.2007 at 00:18:20
@Psychotronic:

Quote:
*Joe explodes*


I've been chemically defused

8-) 8-) 8-)

Joe B

Title: Re: Custom Graphics Sets
Post by Mikee on 04.04.2007 at 00:19:43

joeb wrote on 04.04.2007 at 00:12:36:
1 + 2 = a LOT of words.



Yes 1 + 2 = A Lot of words. Only with us is it somewhat different... With us 1 + 2 = 3

;) ;) :D

Title: Re: Custom Graphics Sets
Post by joeb on 04.04.2007 at 00:20:25
FYI all,

The TOTOMBs graphic set is almost complete.
Sorry for so many posts in a row but I've been up to my eyeballs in real work, reorganization at the office so I've just been lurking on the forums.

Joe B

Title: Re: Custom Graphics Sets
Post by sam skelton on 08.04.2007 at 03:15:47
Me and my dad worked on this this morning. WOW! I still don't get it... I changed the background to pure white and it DOES say the colors are 255... all three of them! Does the picture have to be a different format? (we tried pcd and psd) The bricks aren't working either. When I put the light blue in (0,255,255) it shows up in MM as well as in photoshop. My dad suggested transparent layers but nothing happened. The only other thing I have to ask is why are the mummy graphics so darn small!?! They're too small for the normal graphics and the game has a problem when I put some in... Hopefully this will be the last time I (and even my dad) ask. :-? :-/ :-[

Title: Re: Custom Graphics Sets
Post by Wingy on 08.04.2007 at 05:54:39
They have to be .jpeg! .psd is for Photoshop! .pic is for many apps. as a main image type. Mainly for me, Color it!™. Color is excellent for making new bad guys, and Photoshop is harder to use. It sooo complicated but I manage. To make it .jpeg, when you save your image in Photoshop, make sure the type is jpeg or jpg (No difference) and NOT .pic or .psd. You should read the documents that came with the game! They explain alot! Like how to get custom music, custom backgrounds, ect. (Not sure about sprites and tiles though, read Joeb's tutorial again) Oh yeah, .png works, too for the background type! Quickest way is to take a screenshot of the background you want. Command + Shift + 3 takes full screen screenshot, Command + Shift + 4 you can select an area with the mouse. The screenshot should appear on the desktop. If not, search for "Picture 1, or 2, or whatever.

Title: Re: Custom Graphics Sets
Post by sam skelton on 08.04.2007 at 06:19:13
Yeah, the picture type doesn't help. I don't know what's going on...

Title: Re: Custom Graphics Sets
Post by joeb on 08.04.2007 at 12:50:45
Wingy,
We're talking Phototshop here so let's leave ColorIt out of the discussion, PLEASE! ColorIt may be your tool of choice but anything I've been doing with sam is Photoshop.

Thanks

OK sam,
First, what are trying to work with? Background images need to be saved as jpg, not jpeg.
If you're talking about tiles then to make the background transparent it needs to be 0,255,255 (AQUA).
Also it is IMPORTANT to do one of two things to get ALL the graphics.

1.If you have a multiple layer graphic do a FLATTEN IMAGE from the LAYER menu. Then do a SELECT ALL from the Edit menu. Then do a COPY. Open whatever resource editor you're using and make sure you have a new PICT resource (or the one you want to overwrite) open. Then do a PASTE. What resource editor ARE you using? If you having trouble I'll give you specific instructions.

2. The second way of getting all the graphics is to do a SELECT ALL like above. Then do a COPY MERGED from the Edit menu. Follow thru with the rest of the instructions from 1. above.

Also when you do the SELECT ALL make sure that the entire graphic window has the "marching ants" marquee all the way around it. If you accidently hit an arrow key or another key you might see the selection be somewhere in the middle of the graphic window. NO GOOD! The whole window needs to be selected.
When you're going directly from Photoshop to the resource editor you don't need to worry about ANY formating just that you have the entire graphic AND all layers selected. Hope this helps.

By the way I didn't hear back from you about the hand graphic pointer I did for you. I know it worked on my end but I didn't hear back from you. By the way don't give up!!!! I've already stated that I'd help anyone with their graphics issues. Besides graphics like these are only possible with a LOT of touch up work in another graphics package but a single filter in Photoshop. Keep at it!!!!

Joe B

Jack arriving at the Ghosthunter Train Station
trainstation.jpg (324 KB | )

Title: Re: Custom Graphics Sets
Post by joeb on 08.04.2007 at 12:55:27
Yes, I have figured out how to make it actually SNOW. The snow effect on the Ghosthunter castle is a single Alien Skin filter.


Joe B
ghcastlesnow.jpg (341 KB | )

Title: Re: Custom Graphics Sets
Post by joeb on 08.04.2007 at 13:02:58
Whoops.
The mummy graphics are that size because they HAVE TO BE. You can get away with larger graphics on some of the gargyole, angel, hanging pictures, vases and stuff in that area of the resources, BUT the critter sprites MUST be the size they are in the original MM Sprite file otherwise you'll get some VERY interesting but useless graphics.  

Joe B


Hmmmmmmm.......

Hey Vern, future reference. When you load the sprites file (or very soon the mansion file) if you read the size of the PICT resource and then divided by the number of frames for that particular critter you could THEN do critters of any size. Yeah I know, a lot of work. Just something to think on.

jb

Title: Re: Custom Graphics Sets
Post by joeb on 08.04.2007 at 13:13:54

Quote:
Yes 1 + 2 = A Lot of words. Only with us is it somewhat different... With us 1 + 2 = 3



And in base 3
1 + 2 = 10

00
01
02
10
11
12
100
....
....
....

But I was talking about the items numbered 1 and 2 in my response not any numeric calculations.

8-) 8-) 8-) 8-)

Joe B

Title: Re: Custom Graphics Sets
Post by sam skelton on 08.04.2007 at 20:22:21
Unfortunately, the han still had some white around it. I'll try this out and see if it helps. Thanks Joe!

Title: Re: Custom Graphics Sets
Post by sam skelton on 08.04.2007 at 20:51:27
I got bad news, good news, bad news, and more good news:

BN: Your teqnique diddn't work.
GN: Somehow, when I was trying things on my own, my sprite suddenly doesn't have a white blur around it!!! ;D ;D ;D [smiley=2vrolijk_08.gif]
BN: I need to find out what exactly I did...
GN: Your graphics are really cool Joe!

I'm using rrezilla as a recourcer, and it's gotten me this far so... ;D

Thanks Joe!

Title: Re: Custom Graphics Sets
Post by sam skelton on 08.04.2007 at 21:53:26
well... we'll just have to wait and see. ou two aren't the only ones making custom graphics... Wait until Utah comes out!!!

Title: Re: Custom Graphics Sets
Post by Mikee on 08.04.2007 at 23:21:06
That is coooool!  :D :D :D :D

This background is genuinly the true! Good work!!!   8-)

Title: Re: Custom Graphics Sets
Post by joeb on 09.04.2007 at 03:52:32
If you want to see more of Ghosthunter check out the topic under talk. (I know it'll never be as good as Ted  ::))

I've been thinking on the issues some builders are having with getting graphics into their mansions so I'm going to be changing the way I release my graphic sets. I'm going to put them into an empty mansion so that you folks can either pull them out easily with what ever resource tool you want to use and put them into your mansion or use it as a place to start. Good idea, bad idea??????

Joe B

Title: Re: Custom Graphics Sets
Post by Wingy on 09.04.2007 at 05:55:39
I feel like I'm going to write a short thing about how to make custom things work.

You must have a good coloring application like Color it!™, Pixen or Photoshop 7.0 or and up. You also need a good resorucer editor, like ResEdit (Classic needed) or Rezilla. (That's for OS X, BTW)

Once you have that, do this to chance Sprites, sounds or graphics:
Duplicate the Data folder.
Name the old one "Data Folder original"
Name the new one "Data Folder"
Open sprites, or sounds, or grpahics with your resourcer.
Go into the resourcer with whichever one you want to edit.

Sounds has sound effects, graphics has graphics for title screen and some for in game, sprites has tiles, coins, keys, winning spot, mostly everything you see in game

In sprites, copy your resource by copying it with Command + C after selecting it. Go into Photoshop or color it or whatever application you use for editing pictures, and do your editing and make sure that you have the sprites on a grid so they don't mess up while in game! After you're done that, copy what you did, (Command + C) and memorize the little number under the picture in the resourcer. Delete it after you got it in your head, and paste the new picture you made. (Command + V) Make sure you do Command + I and rename the pict. with the same I.D. as the old one that you edited. Do this again for each sprite picture. :)

For sounds, get your sound effect, or make it, and save it as a .mov file. Rename the .mov sound effect as .snd, then drag it in Quicktime, and press Command + A, (Select all) then copy. (Command + C) In the resourcer, memorize the sound I.D. you want to edit. Delete it, paste your new file, and press Command + I and rename it as the same I.D. as the old one.

For graphics, it's pretty much the same as the sprites.

For backgrounds, draw your background, save it as "background8.jpg" (or .png) (or with a 9, 10 or 11 ect.) and put it in screens folder in game data folder IN the Midnight Mansion folder. Then go into the editor and select it as the background. (Shortcut to get to background select: Command + B)

For music, make it or download it and make sure it's not copyrighted or anything, and make it Background Music 5.mp3. (or with 6, 7 or 8 ect.)

Hopefully this could answer a few questions.
Cheers,
Wingy

8-)

BTW: Good idea, Joeb.

Title: Re: Custom Graphics Sets
Post by sam skelton on 09.04.2007 at 08:28:50
Well, what you could just give permission to get the graphics straight from the mansions... BTW: could I use some of the TOTOMBS graphics, I am building an underground area...

Title: Re: Custom Graphics Sets
Post by Wingy on 09.04.2007 at 08:51:34
I think you should try drawing it yourself. Maybe then you will make something that fits your personality!  ;)

Title: Re: Custom Graphics Sets
Post by joeb on 09.04.2007 at 11:26:22
@sam skelton,

Help yourself! I'm going to put up empty mansions with all my graphics if you feel like waiting. In the meantime take a look at the graphics below. This is a partial set from Ghosthunter. When it's released in a couple of weeks help yourself to those too (I'd ask that you wait until I release it). But maybe they can give you some ideas. Nice thing about the wall and lava graphics is that they're tiled which means you can repeat the blocks and they don't look as blocky as some of the backgrounds can. You can get a VERY random look just by replacing a single block here and there. For real personality I create my background screens totally from scratch. I don't copy any game screens.

@ryos,
I really think that GH will be a breakthrough mansion for M&J. Unlike earlier M&J mansions there is not just one set path thru. There is a shortest path that only goes thru 1/3 of the rooms. Like older M&J mansions you'll find what you need along the way but there's so much more to explore. There will also be a LOT more secrets. I'll have to wait and see what sort of feedback I get before I start the massively modified Search for Jack.

Enjoy guys.....

Joe B

Joe B

ghgrfx.jpg (322 KB | )

Title: Re: Custom Graphics Sets
Post by joeb on 09.04.2007 at 11:47:33
Here are the some of the graphics in use. The left side is a mountain side room, the ride side is an underground room. NO they're not next to each other. Maybe this will give you some underground ideas. On the left there is a background screen partially uncovered to match the foreground objects. The right hand side is tiles and objects ONLY.
This help???

Joe B
GHexamples.jpg (230 KB | )

Title: Re: Custom Graphics Sets
Post by Wingy on 09.04.2007 at 19:45:19
So... where's the mansion?  :-?

Title: Re: Custom Graphics Sets
Post by sam skelton on 10.04.2007 at 05:26:23
Well, it sure gives me some ideas... I already have a third of the sprites done. I'll have to look at the tutorial to remove the white outline... ;D ;) Thanks Joe!

Wingy- can't wait for your mansion too!

Title: Re: Custom Graphics Sets
Post by joeb on 10.04.2007 at 07:53:30
sam skelton,

Don't know if it's covered in as much detail as the posts I put up here recently (reply #8 & #20). If you're having a lot of problems send me the problem graphics and what you're looking for. If they're secret and you don't want to post them here just email me. I share MY graphics not somebody else's. At least then I can tell you want the issue is.

later,

Joe B

Title: Re: Custom Graphics Sets
Post by aquaMat on 10.04.2007 at 19:50:44
Joe.... those different stone walls look SOO great.... much more realistic than anything before...and still going perfectly with the "comic-stripo look" of MM !!

I'd love to use some of those.... but only very few...otherwise I would feel bad... for not making my own stuff....and relying too much on other people's efforts !!  :-X 8-)

Title: Re: Custom Graphics Sets
Post by joeb on 10.04.2007 at 20:29:42
aquaMat,

BAH! It's there to be shared and used. Even if you don't use them as is you can always just "tweak" them. Change the color, soften the texture, scale them up/down. In TOTOMB some of the bricks were from images of real Incan structures. I just shrunk them, and worked with the color/contrast. Now I use a tool called Genetica Pro (Windows only  :'( :'() because it can generate repeatable tiling that blends more smoothly.
The important thing is that it got you thinking, I know the feeling of I should have just done it myself but often time taking something that's close and working with it to get the look you want not only saves time but it does make it your own. But I won't ever just take an image from somewhere else and throw it in.

See you later and please feel free to use the stuff and ask away. I think we're going to have a great contest with all the ideas flying around.

Later guy,

Joe B

Title: Re: Custom Graphics Sets
Post by sam skelton on 11.04.2007 at 05:33:14
actually Joe, my graphics are working great! I've just been too buisy exploring graphics and have been too lazy to get rid of the blue outline. For anyone who wants to see the graphics, you'll have to wait! [smiley=evil.gif] ;) ;D

Title: Re: Custom Graphics Sets
Post by sam skelton on 12.04.2007 at 06:40:50
this is a silly question, but I made a mistake while making Utah backgrounds...

Can someone copy and paste up here background 3??? :P :-[

Title: Re: Custom Graphics Sets
Post by joeb on 12.04.2007 at 13:43:01
Here ya go
background3.jpg (27 KB | )

Title: Re: Custom Graphics Sets
Post by Mikee on 13.04.2007 at 00:35:49
This background is for or other Mansion an ok, but super is not really it...  :(

Title: Re: Custom Graphics Sets
Post by joeb on 13.04.2007 at 04:42:17
Mikee,

Read the thread! sam skelton asked someone to put up the MM background 3 screen which I did.


Joe B

Title: Re: Custom Graphics Sets
Post by sam skelton on 13.04.2007 at 05:22:28
thanks! I fll a bit stupid right now... ;D :D :P

Title: Re: Custom Graphics Sets
Post by joeb on 13.04.2007 at 06:07:44
Mikee,


How about this? Lava tunnels behind the Ghost King castle......


8-) 8-) 8-) 8-)


Joe B
lava1.jpg (420 KB | )

Title: Re: Custom Graphics Sets
Post by Wingy on 16.04.2007 at 08:49:42
And with a little Ted twist... Behind Sird's fortress. ::) Darn! No lava! Only water! :P
ted_twist.png (90 KB | )

Title: Re: Custom Graphics Sets
Post by Mikee on 16.04.2007 at 23:03:17
Nice work wingy!!    :D


I can hardly expect it!

Title: Re: Custom Graphics Sets
Post by aquaMat on 16.04.2007 at 23:06:25
You must be joking, Mikee.

This is obviously absolutely identical to Joe's room / screenshot...just with Ted sprites/tiles.
What is the purpose of it i... I dare not think about that....   ::)

Title: Re: Custom Graphics Sets
Post by Wingy on 16.04.2007 at 23:32:23

aquaMat wrote on 16.04.2007 at 23:06:25:
What is the purpose of it i... I dare not think about that....   ::)


:P Just for fun. Wanting to do that for a really funny joke for awhile, and now was my chance! BTW: Joe didn't send me his mansion to do this. I copied it from the screenshot! ;D ::) :P

Exept Joe didn't include that bar with Jack's lives, articles, ect.

Title: Re: Custom Graphics Sets
Post by brell on 16.04.2007 at 23:43:33

Anthony wrote on 16.04.2007 at 23:32:23:

aquaMat wrote on 16.04.2007 at 23:06:25:
What is the purpose of it i... I dare not think about that....   ::)


BTW: Joe didn't send me his mansion to do this. I copied it from the screenshot! ;D ::) :P


And with Joe's permission, right?

Title: Re: Custom Graphics Sets
Post by Wingy on 16.04.2007 at 23:44:17
It's not copyrighted! ::) It was just for fun.

Title: Re: Custom Graphics Sets
Post by brell on 16.04.2007 at 23:50:09
I am fully aware that it is not copyrighted.  That was not my point.

Title: Re: Custom Graphics Sets
Post by Mikee on 17.04.2007 at 01:53:43

aquaMat wrote on 16.04.2007 at 23:06:25:
You must be joking, Mikee.

This is obviously absolutely identical to Joe's room / screenshot...just with Ted sprites/tiles.
What is the purpose of it i... I dare not think about that....   ::)


Ok, Then is this a notgood work   :P ;)  no,no...    ;)

Title: Re: Custom Graphics Sets
Post by Mikee on 17.04.2007 at 02:03:13

joeb wrote on 13.04.2007 at 06:07:44:
Mikee,


How about this? Lava tunnels behind the Ghost King castle......


8-) 8-) 8-) 8-)


Joe B



Hey Joeb,

Send to me nevertheless this background to me. Find the genuinly cool, would like it out times to try.

Title: Re: Custom Graphics Sets
Post by joeb on 17.04.2007 at 02:57:58
OK guys....

I stated earlier in my posts that I didn't care if you worked off my graphics. So although Wingy didn't ask, it's OK that he used his own graphics with a room layout of mine. Besides which the room has already changed and the feel in GH will be different in Ted or whatever. I most certainly don't want to get any negative threads started on the forum now that we're so close to the contest and things are settling down.
I also asked that before using GH graphics you wait  (not that long now) for GH to be released. I think I'll be in beta the end of this week.
As you might or might not know, I will be starting graphics work on the forum soon (after some polls) so some of my graphics might appear there and will be Actionsoft's. Also Vern has asked if he could use some of my screens as part of the expansion pack and I said yes. I think that will mean that everyone will have use of them when the expansion pack comes out so why don't we all wait until then. There are about 6 other screens which I'm signing over to Vern and IMNSHO they're also not bad.
I'll also keep helping (as time permits) designers on the side with graphics of their own. Outside of generalized techniques (like my explanation of the snow/fog effects in GH) I will keep those graphics separate from anything that I post.
I must say that I'm pretty pleased with all the interest in graphics that's happening. We're going to wind up with some really impressive mansions here with the contest.

Later all,

Joe B

Title: Re: Custom Graphics Sets
Post by joeb on 17.04.2007 at 03:08:26
One other thing. Although I am at administrator status I am not an administrator and the word of the REAL forum administrators is the law. Although some of us subscribe to the "Beg forgiveness, don't ask permission" school of thought I prefer to "Ask first" then there's no forgiving needed. I don't think I've said NO to any requests other than those which I know are contrary to forum rules. So although there's no issue here (from my point of view) it might be a good idea to think first before acting. I'm working on it myself.

Joe B

Title: Re: Custom Graphics Sets
Post by Wingy on 17.04.2007 at 22:38:09
Just to clear some things up, I deleted that room that I copyed from Joe's GH! AOT (Adventures of Ted) wouldn't fit that room anywhere. I just said behind Sird's fortress just like Joe said behind the evil ghost lord's castle. :P It won't be in my mansion. This will probably clear up any misunderstandings, brell.

One question... how many mansions are you entering, Joe??  :-?

Oh, I wasn't here for the promotion of Joe to admin. Congratulations! :P :P ;D ;)  [smiley=birthdays.gif] [smiley=birthdays.gif]

I'm still stuck at exp. leader. But I don't really know how to run a forum, better leave it to the older people!  ;)

Title: Re: Custom Graphics Sets
Post by joeb on 18.04.2007 at 00:21:09
NOT entering any mansions. Just building and releasing what I build after testing. I felt I would be more of a help to the forum as a resource for others.

My "promotion" was strictly so I could get at the graphics of the forum. I have nothing to do with the operations. You still need to go to Freddy, brell or suztours for those functions.


joeb

Title: Re: Custom Graphics Sets
Post by Mikee on 18.04.2007 at 00:37:52
Hey joeb, then you can learn something from the other Admins.   ;)
To one you then to also ask can with the functions... Does the Admins actually go through also to contest?

:o

Title: Re: Custom Graphics Sets
Post by Wingy on 18.04.2007 at 01:08:26
Well... congrats of getting upgraded to being...

~~~~~~~~~~~~~~~~~~~~~
Joe B. Administrator of Grapics.
~~~~~~~~~~~~~~~~~~~~~

Now you can feel more special! :P  ;) :D ;D ::)

Title: Re: Custom Graphics Sets
Post by brell on 18.04.2007 at 05:33:13
As far as I understand the rules everybody except the judges can enter the contest.

Title: Re: Custom Graphics Sets
Post by Wingy on 18.04.2007 at 21:57:32
I didn't say he couldn't, I just want him to feel good!  ::) :P

Title: Re: Custom Graphics Sets
Post by Mikee on 18.04.2007 at 22:29:05
And that is history of the singular joeb graphic admin   ;) ;)

Title: Re: Custom Graphics Sets
Post by VernJensen on 20.04.2007 at 06:39:34
Not sure if this was made clear, but Joe has been upgraded to Admin status simply so he can work on changing the layout of these formums to be cooler, like the old Midnight Mansion fansite, intead of the plain white/blue look it has now. But Joe isn't an admin really. He just needs the upgrade so he can access what he needs to, in order to change the graphics.

I for one am looking forward to seeing what he does with the site's look in the future!

Title: Re: Custom Graphics Sets
Post by Wingy on 20.04.2007 at 08:06:13
Yes, I knew that. So now Joe is:

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Joe Banko - Administration of the Restoration of the Graphics from the Old Forums
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

I've been getting abit bored of the blue and white. It's been quite repetitive. Joe, we can't tell you how much we'll thank you once the forums is back the way they where before!

Title: Re: Custom Graphics Sets
Post by Freddy on 20.04.2007 at 08:43:38
@ Mikee: I do ! :) And hope brell does as well. And just, maybe, Suztours? Come one Suz!! Join the company.

Title: Re: Custom Graphics Sets
Post by aquaMat on 20.04.2007 at 18:08:48
Wasn't suztours made an admin. 'cause she wanted to do something with the forum graphics in the first place ??
She hasn't been around much, hasn't she ?

Title: Re: Custom Graphics Sets
Post by Mikee on 21.04.2007 at 00:29:32

Freddy wrote on 20.04.2007 at 08:43:38:
@ Mikee: I do ! :) And hope brell does as well. And just, maybe, Suztours? Come one Suz!! Join the company.


Ok

Title: Re: Custom Graphics Sets
Post by Wingy on 21.04.2007 at 00:41:50

aquaMat wrote on 20.04.2007 at 18:08:48:
Wasn't suztours made an admin. 'cause she wanted to do something with the forum graphics in the first place ??
She hasn't been around much, hasn't she ?


Yeah, you're right. Maybe she's to busy touring people around her town? After all, it is getting pretty chilly up here, and people want to go south!  :P

Maybe we should flood her e-mail box and PM box to get a move on... :P Joking!

Title: Re: Custom Graphics Sets
Post by Freddy on 22.04.2007 at 02:29:45
I believe that for most of us in America and Europe, it isn't always easy to understand how it is to live and work in a country that is always at the edge of terrorism or war. And since Suzanne's work is depending from tourism, any attack of any kind stop several travellers to go to her country.

So I fully respect that she often has other things on her mind than we do. Btw, it is WITH her permission that we asked someone else to go on with the layout of the boards. And sooner or later, I am sure of it, we will see Suzanne back in better times. Oh, and no one ever said that Suzanne was only an administrator to make work of the lay-out. She is and stays a full administrator (unless Vern should decide to change that and I don't see any reason why). That means that at any time she may be back to strengthen the admin-team again.

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