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Midnight Mansion 2: The Haunted Hills (Mac only) >> Included Mansions >> Citadel of Dr. Cassiopus NORMAL - RM. 16505
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Message started by Rob Seegel on 07.10.2010 at 21:27:30

Title: Citadel of Dr. Cassiopus NORMAL - RM. 16505
Post by Rob Seegel on 07.10.2010 at 21:27:30
Another glitch due to the last update - when you pull the middle lever the block on the ledge flies very quickly off screen only to reappear and repeat over and over. This unintentionally makes this room trickier because you have to time the other moving block to miss the one that is reappearing. Plus... it just *looks* like a graphical glitch.

My suggestion would be to modify the moving platform so that it cannot move between rooms, and stops when it encounters another object, and then make the tiles on the far right side 2 squares instead of 1, so that the moving tile blends in when it stop at the edge of the screen.

Title: Re: Citadel of Dr. Cassiopus NORMAL - RM. 16505
Post by Toybox on 08.10.2010 at 03:13:57
Good suggestion, readily implemented.

Or, with normal words: done  :D

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