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General Custom Mansions Area (Mac and Windows) >> MM1 HD talk (Mac and Windows) >> A new version of the Mansions Level Builder that works with HD CM's
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Message started by brell on 25.11.2011 at 03:36:22

Title: A new version of the Mansions Level Builder that works with HD CM's
Post by brell on 25.11.2011 at 03:36:22
Here is a link to MM1 Mansion Level Builder version 1.2.2, which works with HD custom mansions:


www.actionsoft.com/files/mm/LevelBuilder1.2.2.zip


To quote Vern:

"If  you get the latest version of the Level Builder (1.2.2) there is an option to turn off shadows and glows for keys and coins, I think on both a per-mansion basis, and individually.

It does not run on Lion however, and you must "export" mansions to the HD format after editing. It adds to the work, but it's still at least possible to edit mansions if you have OS X 10.6 or earlier. See the FAQ (linked elsewhere on the forums) for info on how to export to the HD format.

Oh and also, it would be good for custom mansion designers to use the new abilities in the 1.2.2 editor to fix problems in their mansions with the HD version. (For instance, some bricks that are used to hide things and cast shadows that shouldn't -- shadows should be disabled in these rooms.)"

Title: Re: A new version of the Mansions Level Builder that works with HD CM's
Post by Semi-Native on 25.11.2011 at 04:37:54
Does this mean we can now open the HD versions of mansions in this level builder? Or do you still have to work with the regular mansions and then convert with Rezycle?

Title: Re: A new version of the Mansions Level Builder that works with HD CM's
Post by brell on 25.11.2011 at 06:51:43
As I understand Vern above we still have to work with the old MM CM's and then convert them to HD with Rezycle.

Title: Re: A new version of the Mansions Level Builder that works with HD CM's
Post by rose on 26.11.2011 at 01:33:37
Hi!
I am trying to open the Lever builder on my computer with Snow Leopard. I get this message as seen in the screen shot. The MLB is in the right folder together with the MM app and Game Data folder.
s there anything I can do to make it work?
bilden_2011-11-25_kl__19_20_58.png (21 KB | 857 )

Title: Re: A new version of the Mansions Level Builder that works with HD CM's
Post by brell on 26.11.2011 at 18:09:18
The MLB has to be in the original MM1 folder, not the MM1 HD folder.  It must also be in the root of that folder.

Title: Re: A new version of the Mansions Level Builder that works with HD CM's
Post by rose on 26.11.2011 at 18:14:59
Oh, I will move it. Thanks!

Title: Re: A new version of the Mansions Level Builder that works with HD CM's
Post by Surcouf on 19.05.2012 at 16:26:45
Hello again,
Surcouf's writing (Daedalus, Cranes, Warrior's designer).
As I understand, it is not possible to use MLB since I work on 10.7.2? :-/
Surcouf

Title: Re: A new version of the Mansions Level Builder that works with HD CM's
Post by brell on 19.05.2012 at 17:26:38
Hi Surcouf.  You understand correctly.  :(

Title: Re: A new version of the Mansions Level Builder that works with HD CM's
Post by JimRCGMO on 26.03.2018 at 01:52:56
One possible work-around for developing future mansions (that would make it possible, but not a lot quicker, I'm sure) would be to partition your Mac's hard drive so you have a (smaller, maybe) section that you would have - as we would in the pre-Lion/aka Snow Leopard (OS X 10.6.x) days, and install Snow Leopard (10.6.8 or under) on it, and then to work on your new custom mansions, boot up under the Snow Leopard partition, where you could use the Mansion Level Builder app, other graphics programs of your choice, Recycle, etc. to build your mansion, screens, etc.

Once you have all the part of your mansion ready, use Recycle to make the screens compatible for MM 1 HD, open your other partition (where the Lion or later version of macOS/OS X is) and copy the folder of files for your new mansion into a folder there - might be simpler to have a folder in the Desktop of your Lion+ partition  (MyComputerName -> Users-> your name-> Desktop -> MyNew MM1HD Mansions, for example) and drag and drop the folder containing each mansion's stuff into it. Then you could test it under OS X/macOS on MM1 HD and make sure it works okay (and then beta test, & once 'done', upload the zipped file to the MM 1 HD servers here.

JimRCGMO

P.S. One thing to be VERY wary about, is that if you upgrade(d) your Mac's OS to High Sierra (10.13.x), it now uses a new drive formatting system, and I have a lot of doubts that it will help on running MM 1 HD, as Vern may not have had that far forward of a vision when he built MM 1 HD so it will run okay on it).  So I expect that at the latest, Sierra (10.12.x) may be the last OS on the Mac under which we can run MM 1 HD (until Vern or someone else here connected with the forums does a total remake of MM 1 (or MM 2)).  My $0.02...

Title: Re: A new version of the Mansions Level Builder that works with HD CM's
Post by Olle the Greatest on 17.05.2019 at 18:10:31
I now run High Sierra (10.13.6) and MM1HD works fine. The only issue I have is that the HD version of the mansion I'm playing has bugs compared to the original version of the mansion (my own Custom Mansion, Luris) so that I can't access some of the money and end up with dead ends lacking necessary keys... But that has nothing to do with the OS, rather the HD-ing of original custom mansions...

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