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Discussions of approved MM1 and MM1 HD custom mansions (Mac and Windows) >> Bedlam >> Bedlam 2.0
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Message started by Freddy on 28.11.2011 at 19:38:21

Title: Bedlam 2.0
Post by Freddy on 28.11.2011 at 19:38:21
The mood is back. Playing Bedlam gave me the inspiration to restart building. But I take it easy. First of all I make some important changes to Bedlam.

The house will stay crazy, but more honest, more balanced and more ... complex. Thus no version 1.whatever, but a version 2.0 !

And meanwhile I will correct a gold/silver HJS somewhere in the house.

The existing saving points will not move or disappear. Referring to Catacombs, I know that this is important, because otherwise you can't load your saved games. But ... to reach some saving points there will be some work to do. And it feels more correct to add at least one or two pedestals earlier in the mansion.

Title: Re: Bedlam 2.0
Post by Semi-Native on 28.11.2011 at 21:49:21
I'm looking forward to your new version, Freddy.

Title: Re: Bedlam 2.0
Post by Freddy on 28.11.2011 at 22:48:17
Some changes are more or less forced! It seems that in HD it is possible to open coloured doors in dark rooms. So I need to change that room seriously.

I also detected a ladder bug somewhere. And at the end, with perfect play, there is a purple key with no use ... So reason enough to get in action!

:)

Title: Re: Bedlam 2.0
Post by brell on 29.11.2011 at 00:04:08

Freddy wrote on 28.11.2011 at 22:48:17:
It seems that in HD it is possible to open coloured doors in dark rooms.


I wonder whether it is deliberate or a mistake by Vern.

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