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Message started by brell on 19.03.2023 at 21:28:43

Title: A Nightmare for Greedy Goldhunters
Post by brell on 19.03.2023 at 21:28:43
Some of you may remember my very hard mansion, "A Resort for Retired Goldhunters".

Well, finally we have the long awaited very easy version - in the sense that it should be impossible to kill Jack.  There are still places with some very difficult jumps etc but Jack should survive them all if I have done everything correctly.
I have used MM2 features to make this version a little more interesting.

I hereby challenge you to try very hard to kill your Jack in this very easy mansion.  Please let me know if you succeed and of course let me know of any ofter flaws in this version.
http://www.actionsoft.com/forums/cgi-bin/yabb2/YaBB.pl?action=downloadfile;file=A_nightmare_for_greedy_goldhunters.zip (189 KB | 39 )

Title: Re: A Nightmare for Greedy Goldhunters
Post by Freddy on 20.03.2023 at 05:11:09
I will definitely have a try!
[smiley=vrolijk_26.gif]

Title: Re: A Nightmare for Greedy Goldhunters
Post by brell on 20.03.2023 at 20:35:23
Had to make one minor correction
http://www.actionsoft.com/forums/cgi-bin/yabb2/YaBB.pl?action=downloadfile;file=A_nightmare_for_greedy_goldhunters_001.zip (189 KB | 39 )

Title: Re: A Nightmare for Greedy Goldhunters
Post by Freddy on 22.03.2023 at 18:02:11
Around midnight :-? my Jack started visiting the mansion.

This very very easy mansion seemed to be very very hard.  ;D >:( 8-)
Maybe he should first visit the very very hard original version!?

In the opening room my Jack couldn't do anything. There is a pressure plate of which I still don't know what it activates. Maybe toggling gold/silver? I need to check if there is a vine somewhere between the poles. Or there may be a way down depending from before or after pressing that button.

The second room went much better. ::) :-[ Although Jack didn't have a key, he could aproach all coloured doors. But in the end he got stuck between the red door and a grey door at the left. I mean, I had that impression.

I think it needs a revist during daylight.  ;)

Title: Re: A Nightmare for Greedy Goldhunters
Post by brell on 22.03.2023 at 22:37:06
OK.  You went to the second room without any key and got stuck.

I sould have seen that coming.  Get the fix below
http://www.actionsoft.com/forums/cgi-bin/yabb2/YaBB.pl?action=downloadfile;file=A_nightmare_for_greedy_goldhunters_002.zip (189 KB | 41 )

Title: Re: A Nightmare for Greedy Goldhunters
Post by Freddy on 23.03.2023 at 15:33:17
In the starting room my Jack could catch the key. So I know now that in the next room he will have progress. And he also found two ways of dying. Do I need to report that?

Title: Re: A Nightmare for Greedy Goldhunters
Post by brell on 23.03.2023 at 18:47:50

Freddy wrote on 23.03.2023 at 15:33:17:
In the starting room my Jack could catch the key. So I know now that in the next room he will have progress. And he also found two ways of dying. Do I need to report that?


Yes please

Title: Re: A Nightmare for Greedy Goldhunters
Post by Freddy on 23.03.2023 at 19:59:35
Okay. It was with top ladder jumps to the left and the right.

Title: Re: A Nightmare for Greedy Goldhunters
Post by brell on 23.03.2023 at 20:34:40
OK.  Hope it is fixed now
http://www.actionsoft.com/forums/cgi-bin/yabb2/YaBB.pl?action=downloadfile;file=A_nightmare_for_greedy_goldhunters_003.zip (189 KB | 47 )

Title: Re: A Nightmare for Greedy Goldhunters
Post by Freddy on 27.03.2023 at 00:19:01
Exploring the yellow section right now. Arrived in 14099.

In the starting room I still had the loss of a life when first doing a ladder jump to the left and only then one to the right (while the grey bat platform is somewhere at the left).

Edited

When I arrived at the save point I opened the 3rd yellow door with my rainbow key and without any key I went down the pole for the second time. To have a closer look.
14700 Jack may die by falling down the ladder
14500 After the first use of the moving platform it did stop close below the ladder, followed by the reveal of a grey sinking platform below that stopped platform. Sense? The second time this way is a dead end. So back to the bottom and up in the left wing.
14299 Multiple Jack deaths in the lower right corner because of the scorpions.
14099 Second time the electric beams reveal but don't work.

I have 1 secret right now. Did I miss a hidden key?

Title: Re: A Nightmare for Greedy Goldhunters
Post by Freddy on 27.03.2023 at 02:59:53
In room 13700 my Jack arrived in a most likely not wanted situation. See pic. Jumps to JS, a backpack and right of the blue door all seem possible.
13700.png (130 KB | 38 )

Title: Re: A Nightmare for Greedy Goldhunters
Post by brell on 27.03.2023 at 19:09:01

Freddy wrote on 27.03.2023 at 00:19:01:
Exploring the yellow section right now. Arrived in 14099.

In the starting room I still had the loss of a life when first doing a ladder jump to the left and only then one to the right (while the grey bat platform is somewhere at the left).


I think I have fixed this permanently.  I cannot kill my Jack in that room no matter how I try.



Freddy wrote on 27.03.2023 at 00:19:01:
When I arrived at the save point I opened the 3rd yellow door with my rainbow key and without any key I went down the pole for the second time. To have a closer look.


Jack is supposed to have enough yellow keys at this point to make sure he does not need to use the rainbow key.  I have "fixed" this by making one yellow key more obvious.


Freddy wrote on 27.03.2023 at 00:19:01:
14700 Jack may die by falling down the ladder


Fixed


Freddy wrote on 27.03.2023 at 00:19:01:
14500 After the first use of the moving platform it did stop close below the ladder, followed by the reveal of a grey sinking platform below that stopped platform. Sense? The second time this way is a dead end. So back to the bottom and up in the left wing.


Fixed


Freddy wrote on 27.03.2023 at 00:19:01:
14299 Multiple Jack deaths in the lower right corner because of the scorpions.


Fixed


Freddy wrote on 27.03.2023 at 00:19:01:
14099 Second time the electric beams reveal but don't work.


Yes, I noticed.  Don't know why and don't have a fix as of yet. 


Freddy wrote on 27.03.2023 at 00:19:01:
I have 1 secret right now. Did I miss a hidden key?


Yes  ;)

Title: Re: A Nightmare for Greedy Goldhunters
Post by brell on 27.03.2023 at 19:09:25

Freddy wrote on 27.03.2023 at 02:59:53:
In room 13700 my Jack arrived in a most likely not wanted situation. See pic. Jumps to JS, a backpack and right of the blue door all seem possible.


Fixed - but there is still a problem regarding this room.  Say Jack opens the yellow, green or blue door with his rainbow key, then instead of exploring the area behind that door he goes back to the purple or red door.  As of now this will lead to a JS.  I will find a solution

Title: Re: A Nightmare for Greedy Goldhunters
Post by brell on 28.03.2023 at 22:46:10
Here is the latest version
http://www.actionsoft.com/forums/cgi-bin/yabb2/YaBB.pl?action=downloadfile;file=A_nightmare_for_greedy_goldhunters_004.zip (192 KB | 53 )

Title: Re: A Nightmare for Greedy Goldhunters
Post by brell on 29.03.2023 at 21:29:14
Here is the newest version.  Think all problems in room 13700 are solved.
http://www.actionsoft.com/forums/cgi-bin/yabb2/YaBB.pl?action=downloadfile;file=A_nightmare_for_greedy_goldhunters_005.zip (193 KB | 49 )

Title: Re: A Nightmare for Greedy Goldhunters
Post by Freddy on 02.04.2023 at 17:28:31
Good morning from the Flanders while our most important international cycling event started a half  hour ago. Still 250 km to go. Van Aert, Van Der Poel and Pogacar are the major favorites.

Downloaded 005 this morning and like to do an interim report.

13699 It is still possible do die in this room although I can't repeat it, what may be enough. It has to do with the upper sinking platform where in rare circumstances it goes wrong. On the image you will see that Jack made a move to the right.

14700 Here is the situation different. See the two dead bodies. It is easy to repeat: a drop from the ladder and a slight move to the left. Jack dies between the small sinking platforms.

14299 This room has three problems. See image.
- Jack was in the upper left corner and stood on the spot of the open grey door. There he made a jump to the right 'over' the closed grey door and died. I assume he must have hit the top edge of that half door.
- Jack reappeared in the lower right corner and lost 6 lives.
- With only two lives Jack left the room with the ladder down and after returning he still had no way to go.
:(
greedy_13699.png (127 KB | 38 )
greedy_14700.png (102 KB | 39 )
greedy_14299.png (102 KB | 38 )

Title: Re: A Nightmare for Greedy Goldhunters
Post by brell on 02.04.2023 at 20:44:55
Thanks for the info.  Hopefully all three solved now. Fix below.
http://www.actionsoft.com/forums/cgi-bin/yabb2/YaBB.pl?action=downloadfile;file=A_nightmare_for_greedy_goldhunters_006.zip (194 KB | 51 )

Title: Re: A Nightmare for Greedy Goldhunters
Post by Freddy on 17.04.2023 at 01:09:38
As before my Jack first went to the yellow area. In his first attempt he arrived with one rainbow and two yellow keys in the room with two yellow doors. He opened the right one, noticed that there doesn't seem to be a third yellow door anymore and jumped on the platform to arrive in the room above. A little bit of oops because he now had to go down and up again to be able to open the yellow door at the left. During the climbing up Jack was again taken by surprise in room 14299 with plural deaths and a Jack-stuck to complete the misery.

The second time everything went smoothly and Jack could make his first save with $ 5.750 and 2 found secrets.

In room 14695 there was something green behind the sign. Was that the knot of a (working) lever?

Next area was the purple one where Jack didn't miss the secret backpack and the reminder to play The Pirate Invasion. ;)

In the dark room 13299 Jack died in the upper left corner. Just by walking to the left of the vine, where walking to the right of course is obvious.

In room 13300 it seemed possible to jump into the large birdcage. HJS and when repeated JS.

After a second save he arrived back in ... the transit room :D and is ready to continue (clockwise) through the red door.
greedy_14299_001.png (99 KB | 36 )
greedy_13300.png (90 KB | 35 )
greedy_13700.png (128 KB | 35 )

Title: Re: A Nightmare for Greedy Goldhunters
Post by brell on 17.04.2023 at 19:30:42
That scorpion room is indeed hard to make very easy  8-)

But I think I have finally managed to solve it.

Fix below
http://www.actionsoft.com/forums/cgi-bin/yabb2/YaBB.pl?action=downloadfile;file=A_nightmare_for_greedy_goldhunters_007.zip (195 KB | 40 )

Title: Re: A Nightmare for Greedy Goldhunters
Post by Freddy on 29.04.2023 at 15:37:25

brell wrote on 17.04.2023 at 19:30:42:
That scorpion room is indeed hard to make very easy  8-)

It really seems so. On his way back up Jack got stuck between two grey doors (see pic).  Out of own recent experiences in BNW some rooms seems to be doomed. What means that each fixing leads to an other problem ...  :'(

In room 13300 my Jack succeeded in sending up the grey bat platform while self staying down (see pic).

In room 13701 Jack may jump onto the solid part of the red bricks while touching the sinking platform with his toes. That send the platform down and when he then steps to the right he dies (see pic).

When Jack re-enters transit room 13700 after the red section, not on the top floor but on the hidden floor right above the blue door, he dies by walking to the left. Dead body laying left of the green door.


greedy_14299_002.png (107 KB | 33 )
greedy_13300_001.png (90 KB | 34 )
greedy_13701.png (120 KB | 35 )

Title: Re: A Nightmare for Greedy Goldhunters
Post by Freddy on 29.04.2023 at 16:53:06
12700 Jack is able to use the right brick wall to arrive on the roof above the save. From there it is easy to commit suicide.

14699 When you have seen this room enough, you know how to get Jack killed by the eye ball. But you only have one chance. Otherwise you have to restart the visit of the mansion.

13900 Death by accident. I never could repeat it. It happened with a squirrel jump to the left with a curve to the right. It happened so fast that I can't remember if Jack jumped from the vine with the yellow top or from the mini-vine. Anyway, during the curve to the right he missed the (top of the) white pole and died on the bottom.
:o
greedy_12700.png (84 KB | 33 )
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greedy_13900.png (111 KB | 33 )

Title: Re: A Nightmare for Greedy Goldhunters
Post by brell on 29.04.2023 at 17:02:22
You have given me plenty to do. 
Regarding the scorpion room:  I will not stop until the room can be played without any problems.  I want the very easy version to be as close to the look of the very hard version as possible.
Other problems:  Some seem easy to fix.  Others ... well, I will have to find out.

Title: Re: A Nightmare for Greedy Goldhunters
Post by Freddy on 29.04.2023 at 17:03:41
I have a problem with my alter ego ;D
13304 The first time my Jack came down the pole he immediately continued to the ladder in the lower right corner and suddenly saw a green hat falling down in the shaft. I don't know if this has to be fixed. As you see on the pic, I managed to make the alter ego pull the lever and get the back pack.

13504 More important. See pic. Jack missed the red key and can't go back. To continue he has to use the rainbow key to leave the red section through a red door.
greedy_13304.png (93 KB | 32 )
greedy_13504.png (81 KB | 33 )

Title: Re: A Nightmare for Greedy Goldhunters
Post by brell on 29.04.2023 at 17:18:29

Freddy wrote on 29.04.2023 at 15:37:25:
When Jack re-enters transit room 13700 after the red section, not on the top floor but on the hidden floor right above the blue door, he dies by walking to the left. Dead body laying left of the green door.


How is that even possible?  I mean, Jack has the blue platform to step on, right? I will try to recreate this and see what I can do.

EDIT:  Tried to to kill my Jack.  No way with the blue platform on.  Is it possible that you went to the red area without revealing that platform?

Title: Re: A Nightmare for Greedy Goldhunters
Post by brell on 29.04.2023 at 17:42:36

Freddy wrote on 29.04.2023 at 17:03:41:
I have a problem with my alter ego ;D
13304 The first time my Jack came down the pole he immediately continued to the ladder in the lower right corner and suddenly saw a green hat falling down in the shaft. I don't know if this has to be fixed. As you see on the pic, I managed to make the alter ego pull the lever and get the back pack.


I think I'll leave it as it is.  Jack can always re-arrive to this room and get his alter ego back.


Title: Re: A Nightmare for Greedy Goldhunters
Post by brell on 29.04.2023 at 17:45:22
Hope this fixes "everything"

Also made some changes in 14501 to make it look better.
http://www.actionsoft.com/forums/cgi-bin/yabb2/YaBB.pl?action=downloadfile;file=A_nightmare_for_greedy_goldhunters_008.zip (197 KB | 36 )

Title: Re: A Nightmare for Greedy Goldhunters
Post by Freddy on 29.04.2023 at 18:00:40

brell wrote on 29.04.2023 at 17:18:29:

Freddy wrote on 29.04.2023 at 15:37:25:
When Jack re-enters transit room 13700 after the red section, not on the top floor but on the hidden floor right above the blue door, he dies by walking to the left. Dead body laying left of the green door.


How is that even possible?  I mean, Jack has the blue platform to step on, right? I will try to recreate this and see what I can do.

EDIT:  Tried to to kill my Jack.  No way with the blue platform on.  Is it possible that you went to the red area without revealing that platform?


I couldn't add the image of room 13700 since the number of attachments is limited to three. I include it now.

You may see the hat of my Jack in the upper right corner where he re-appeared!

greedy_13700_001.png (123 KB | 34 )

Title: Re: A Nightmare for Greedy Goldhunters
Post by brell on 29.04.2023 at 18:12:56

Freddy wrote on 29.04.2023 at 18:00:40:

brell wrote on 29.04.2023 at 17:18:29:

Freddy wrote on 29.04.2023 at 15:37:25:
When Jack re-enters transit room 13700 after the red section, not on the top floor but on the hidden floor right above the blue door, he dies by walking to the left. Dead body laying left of the green door.


How is that even possible?  I mean, Jack has the blue platform to step on, right? I will try to recreate this and see what I can do.

EDIT:  Tried to to kill my Jack.  No way with the blue platform on.  Is it possible that you went to the red area without revealing that platform?


I couldn't add the image of room 13700 since the number of attachments is limited to three. I include it now.

You may see the hat of my Jack in the upper right corner where he re-appeared!


Yes and I see that the blue platform has not been revealed so I assume you went to the red section without revealing that platfrom.  That is fixed now.  Jack can no longer enter the red section without revealing the blue platfrom.

Title: Re: A Nightmare for Greedy Goldhunters
Post by brell on 29.04.2023 at 18:16:19

Freddy wrote on 29.04.2023 at 17:03:41:
13504 More important. See pic. Jack missed the red key and can't go back. To continue he has to use the rainbow key to leave the red section through a red door.


It seems that you are missing two red keys.  There are two red doors ahead.  Are you sure you visited all rooms in the red section?

Title: Re: A Nightmare for Greedy Goldhunters
Post by brell on 29.04.2023 at 18:22:41
OK, another fix is ready for those that forget to take their red keys  ;)
http://www.actionsoft.com/forums/cgi-bin/yabb2/YaBB.pl?action=downloadfile;file=A_nightmare_for_greedy_goldhunters_009.zip (197 KB | 37 )

Title: Re: A Nightmare for Greedy Goldhunters
Post by Freddy on 29.04.2023 at 18:27:25
Looking forward. I am having a lot of fun!

Title: Re: A Nightmare for Greedy Goldhunters
Post by Freddy on 29.04.2023 at 19:55:05
Once there was Castle Doom and now there is Room Doom. ;)

Jack jumped up to the 3rd floor and as usually took the yellow key early by jumping up. Then went to the half door at the right to do many tries to get to the 4th floor. And finally tried something else. Like jumping over that half door.

Or in a new attempt jump on the door and there:
- jump up what did activate a wooden platform
or
- jump up to the right to climb further up to the left with other troubles.

My Jack also wanted to know where in room 13700 he needs to be to reveal the blue platform. When he carefully approached the blue door all grey doors closed. Just to inform you that he is now forced to start with the blue or green section.
greedy_14299_a.png (104 KB | 28 )
greedy_14299_b.png (104 KB | 33 )
greedy_13700_002.png (136 KB | 29 )

Title: Re: A Nightmare for Greedy Goldhunters
Post by brell on 29.04.2023 at 20:40:49

Freddy wrote on 29.04.2023 at 19:55:05:
Once there was Castle Doom and now there is Room Doom. ;)

Jack jumped up to the 3rd floor and as usually took the yellow key early by jumping up. Then went to the half door at the right to do many tries to get to the 4th floor. And finally tried something else. Like jumping over that half door.

Or in a new attempt jump on the door and there:
- jump up what did activate a wooden platform
or
- jump up to the right to climb further up to the left with other troubles.

My Jack also wanted to know where in room 13700 he needs to be to reveal the blue platform. When he carefully approached the blue door all grey doors closed. Just to inform you that he is now forced to start with the blue or green section.


Regarding Room Doom:  Think I have managed to solve this but the room does not look as good (IMO).

Re. 13700:
I can see in picture that you have already revealed the blue platform.
No one is forcing Jack (anymore).

http://www.actionsoft.com/forums/cgi-bin/yabb2/YaBB.pl?action=downloadfile;file=A_nightmare_for_greedy_goldhunters_010.zip (197 KB | 34 )

Title: Re: A Nightmare for Greedy Goldhunters
Post by Freddy on 29.04.2023 at 21:31:59

brell wrote on 29.04.2023 at 20:40:49:
Regarding Room Doom:  Think I have managed to solve this but the room does not look as good (IMO).

My Jack reached safely and well in the upper left corner of room 14299 and is able to continue with climbing the vine. But ...

He pulled the lever ( that is an only-once) that toggles the grey doors and is standing now on the going up and down platform. He can't pull the lever between the open and closed door and is unable to continue to the right to pick up all the coins.
:(

Title: Re: A Nightmare for Greedy Goldhunters
Post by brell on 29.04.2023 at 22:13:05

Freddy wrote on 29.04.2023 at 21:31:59:

brell wrote on 29.04.2023 at 20:40:49:
Regarding Room Doom:  Think I have managed to solve this but the room does not look as good (IMO).

My Jack reached safely and well in the upper left corner of room 14299 and is able to continue with climbing the vine. But ...

He pulled the lever ( that is an only-once) that toggles the grey doors and is standing now on the going up and down platform. He can't pull the lever between the open and closed door and is unable to continue to the right to pick up all the coins.
:(


How did you manage to do this?  How can you be standing on the moving platform with the right door closed?  Unless you triggered "close all grey doors" before getting all the coins?

Title: Re: A Nightmare for Greedy Goldhunters
Post by Freddy on 29.04.2023 at 22:45:18
I brought Jack in an odd situation, standing on grey doors ...

I also saw an intriguing question on a sign, because I had a spare rainbow key. So I was expecting an extra treasure room. Perhaps I am missing something ...

Finish photo enclosed. Missing a secret. I think I forgot the hidden back pack from the yellow section.
greedy_odd_situation.png (124 KB | 35 )
greedy_extra_rb_key.png (72 KB | 34 )
greedy_finish.png (563 KB | 34 )

Title: Re: A Nightmare for Greedy Goldhunters
Post by Freddy on 29.04.2023 at 22:55:55
Some more possible deaths.

13099 When Jack stands on the left (or right) edge of the upwards moving platform he moves in front of the brick wall and may fall down.

14302 See pic. When Jack jumps to the left he may jump over all poles.

14503 Jack was jumping on the skulls without any reason.
greedy_13099_PD.png (80 KB | 37 )
greedy_14302_PDbis.png (83 KB | 34 )
greedy_14503_PD.png (69 KB | 35 )

Title: Re: A Nightmare for Greedy Goldhunters
Post by Freddy on 29.04.2023 at 23:04:50
And there is also this 'impossible' accident.
greedy_14302_PD.png (84 KB | 34 )

Title: Re: A Nightmare for Greedy Goldhunters
Post by brell on 30.04.2023 at 17:55:11
All fixed - I hope
http://www.actionsoft.com/forums/cgi-bin/yabb2/YaBB.pl?action=downloadfile;file=A_nightmare_for_greedy_goldhunters_011.zip (199 KB | 41 )

Title: Re: A Nightmare for Greedy Goldhunters
Post by Freddy on 02.05.2023 at 15:48:04
A few (new) things.

14299 I assume that the platform in the upper left corner too early gets activated from below. See image. Once moving Jack doesn't have access to the lever with the yellow bottom. So, continuing up is possible but to the coins at the right not.

13300 It seems that Jack is still possible to send the platform up while self staying down.

13502 Jack died after a squirrel jump right-left from the right edge of the longest conveyor belt. See pic.

13104-13504 Jack may die at the right of the pole in room 13505.

Bye for now.
greedy_14299_003.png (104 KB | 32 )
greedy_13502.png (84 KB | 31 )

Title: Re: A Nightmare for Greedy Goldhunters
Post by brell on 13.05.2023 at 00:25:26
OK, all fixed (I hope)
http://www.actionsoft.com/forums/cgi-bin/yabb2/YaBB.pl?action=downloadfile;file=A_nightmare_for_greedy_goldhunters_012.zip (199 KB | 35 )

Title: Re: A Nightmare for Greedy Goldhunters
Post by Freddy on 15.05.2023 at 02:15:39
Room 14299 is okay now. But you need to know that when Jack starts with collecting the coins on the lowest row he can't enter the other rows anymore. I think.

The answer to the question in room 13701 is 2. See image with the spared blue key. Very nice work. From the designer, I mean.
;)

In room 14501 the jump between the two moving platforms asks a lot of patience.

I have to go back to the dark 14101 to find the money bags.

In room 13700 I got what I wanted. I was eager to know what should happen when I do the full yellow-purple-red-blue-green tour without pulling any of the levers in this room. Well: the best midnight mansion disaster ever.
>:( ;D 8-) :o

A new 'death row'. What a challenge I have! ;)

14498-14698 Between the 2 rooms Jack is able to leave the pole to the right and die in 14898.

12700 Jack may die 'somehow' in the lower right corner while pressing 'right'.

14304 At the right edge of the top floor Jack may die by jumping two floors down.

13901- 14501 Jack may also leave this pole and die in the lowest room.

14302 Somehow Jack died by falling between the mini-poles. Must be a matter of pixels ...

14301 When the mini grey ghost platform isn't there Jack may die by falling down left of the right vine.
greedy_13701_001.png (115 KB | 38 )
greedy_13700_003.png (125 KB | 40 )

Title: Re: A Nightmare for Greedy Goldhunters
Post by brell on 15.05.2023 at 20:46:13

Freddy wrote on 15.05.2023 at 02:15:39:
Room 14299 is okay now. But you need to know that when Jack starts with collecting the coins on the lowest row he can't enter the other rows anymore. I think.


Yes but there is a hint as to which row to do first.


Freddy wrote on 15.05.2023 at 02:15:39:
The answer to the question in room 13701 is 2. See image with the spared blue key. Very nice work. From the designer, I mean.
;)


Fixed.


Freddy wrote on 15.05.2023 at 02:15:39:
In room 14501 the jump between the two moving platforms asks a lot of patience.


Yes but it works and contrary to the very hard version Jack can do it without the risk of dying.



Freddy wrote on 15.05.2023 at 02:15:39:
In room 13700 I got what I wanted. I was eager to know what should happen when I do the full yellow-purple-red-blue-green tour without pulling any of the levers in this room. Well: the best midnight mansion disaster ever.
>:( ;D 8-) :o

A new 'death row'. What a challenge I have! ;)


Yes but Jack should be able to pull all the levers anyway - but with a few detours.  I'll see if I can do anything about this.


Freddy wrote on 15.05.2023 at 02:15:39:
14498-14698 Between the 2 rooms Jack is able to leave the pole to the right and die in 14898.

12700 Jack may die 'somehow' in the lower right corner while pressing 'right'.

14304 At the right edge of the top floor Jack may die by jumping two floors down.

13901- 14501 Jack may also leave this pole and die in the lowest room.


Fixed


Freddy wrote on 15.05.2023 at 02:15:39:
14302 Somehow Jack died by falling between the mini-poles. Must be a matter of pixels ...


Where did this happen?


Freddy wrote on 15.05.2023 at 02:15:39:
14301 When the mini grey ghost platform isn't there Jack may die by falling down left of the right vine.


Fixed.



http://www.actionsoft.com/forums/cgi-bin/yabb2/YaBB.pl?action=downloadfile;file=A_nightmare_for_greedy_goldhunters_013.zip (200 KB | 45 )

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