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Midnight Mansion 2: The Haunted Hills (Mac only) >> Included Mansions >> Leofani Manor normal - Close to game over
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Message started by Freddy on 29.08.2023 at 17:36:29

Title: Leofani Manor normal - Close to game over
Post by Freddy on 29.08.2023 at 17:36:29
In contrary to Castle Basano normal and Blackheart Keep normal this mansion is tougher. Mostly all the time Jack's number of lives was lower than six and more often than wanted one or zero. That resulted in eager searching for save pedestals or money opportunities to gather an extra life.

On the first image you see Jack's 3rd save when he had no lives left. That means that he lost at least the six from save point 2 and the nine from the money, but also some more because he got extra lives at the two previous save spots. In total more than twenty ...
::)

But Alex Diener was right. Once you get in trouble you become sharper, more focused, playing more careful. What not necessarily helps because pretty soon after that 3rd save it was game over.
:'( ;)

On the road there was an interesting moment. See the picture with a map. The only key he had was a red one, so further progress had to be with using that key. But there were 3 closed red doors. And the magic of MM2 where not everything has to be in view. On these moments one has to rely on the designer's work. A kind of faith.

There wasn't any problem when Jack continued through the lowest red door. He found a revealing yellow key to open that yellow door, glide down the poles etc.
[smiley=thumbup.gif]

Now some stretching for a new attempt.
:)
LMn_-_3rd_save.png (178 KB | 28 )
LMn_-_1r___3R_map.png (133 KB | 25 )

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