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Actionsoft's latest game, Midnight Mansion 2: The Haunted Hills,  includes 28 mansions. The 8 Built-in mansions have 3 difficulties along with 4 extra custom mansions. We don't have that many other custom MM2 mansions yet. Design your own custom mansion! Info below.  You can find out more about the game here.

The original Midnight Mansion game contains over 150 mansions. The 8 included mansions which have 3 difficulty levels each, and about 115 approved custom mansions which you can download here and also several freely uploaded mansions. To know the difference between these three types of mansions, click here.

Are you a creative person and thinking of designing a mansion yourself? Or want to know about how to upload it? Click here and we'll show you! You'll find guidelines for betatesters here.

News:
Midnight Mansion 2: The Haunted Hills version 1.0.2b has been released. This fixes a bug in Jasperlone Mountains Hard. Simply re-download the game, bring over your custom mansions folder from the old version and play on. All your saves and high scores will not be changed.

Midnight Mansion HD (MM1) is now available at the Mac App Store and at the Actionsoft website. A Windows version is now available.

Here is a list of downloadable MM1 HD ready custom mansions, which also work in the Windows version of the game.

The MM2 custom mansion Hanging Gardens of Babylon by Freddy/SandyBean/Josephine/brell was updated on 19. Nov 2023 to add a fourth section. Available here


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Better editor sprite area (Read 19055 times)
Maniac
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Re: Better editor sprite area
Reply #20 - 30.01.2007 at 06:07:37
 
VernJensen wrote on 16.01.2007 at 02:22:04:
aquaMat wrote on 13.01.2007 at 05:38:56:
Therefore I can only beg with you, while you're at it...please do make the tiles area also bigger, not just the sprites area (as in the picture above) !!!    Smiley


Done!

Man, I love it when it turns out my old code is well-written and easy to change. Smiley

Not sure if everyone will like the change --- there's fewer tiles visible at a time now, but I hope everyone likes it.


Hey, that looks kind of familiar... Wink

That looks like the entrance to the Creepy Cottage, but with vines, a conveyor belt in mid-air, and... ghosts.
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VernJensen
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Re: Better editor sprite area
Reply #21 - 31.01.2007 at 03:40:17
 
Maniac wrote on 30.01.2007 at 06:07:37:
Hey, that looks kind of familiar... Wink

That looks like the entrance to the Creepy Cottage, but with vines, a conveyor belt in mid-air, and... ghosts.


Haha. Yeah, I choose random mansions to modify and test new additions to the game. Creepy Cottage was the random one I chose for my latest testing. Wink

About he brown tile brick switch.... I'm not sure what will happen regarding that, because a lot of the tile artwork will be new! I thinnk lava may end up being acid, for instance. There is a lot more outdoor tile artwork (grass, etc.) It's pretty cool. Gives the whole game a new look. Some artwork will still be around from the original game, but there's enough new stuff to give it a fresh look.
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Re: Better editor sprite area
Reply #22 - 31.01.2007 at 03:52:28
 
Screenshots? Smiley Roll Eyes
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Anthony Duchesne ~ Original designer of Castle Basano, Leofani Manor and Jasperlone Mountains
Anthony AnthonyDuch http://www.facebook.com/profile.php?id=590111070  
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aquaMat
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Re: Better editor sprite area
Reply #23 - 31.01.2007 at 19:01:31
 
VernJensen wrote on 31.01.2007 at 03:40:17:
About he brown tile brick switch.... I'm not sure what will happen regarding that, because a lot of the tile artwork will be new! I thinnk lava may end up being acid, for instance. There is a lot more outdoor tile artwork (grass, etc.) It's pretty cool. Gives the whole game a new look. Some artwork will still be around from the original game, but there's enough new stuff to give it a fresh look.



That sounds fantastic,
Vern
.... I'm really looking forward to it.

One question turns up though: Will that new "expansion pack" ADD all these features to the ones already there, or REPLACE older features with the new ones. Your last remark looks like the latter being the case.

But then:
What will happen to all the beautiful mansions we have created.... they will all look strange, won't they ?

Or will it be possiblke to run new style "expansion pack" games ALONGSIDE old ones, like having 2 versions of the game installed or something. That would be preferable, I think.
Otherwise it'd be kind of sad....  to see those "old" mansions disappear !!
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Re: Better editor sprite area
Reply #24 - 31.01.2007 at 19:38:25
 
In StarCraft, when you startup the game, it says: Play StarCraft Original or Expanion set. You should do that for the MM expanion, Vern! Smiley
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Anthony Duchesne ~ Original designer of Castle Basano, Leofani Manor and Jasperlone Mountains
Anthony AnthonyDuch http://www.facebook.com/profile.php?id=590111070  
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Re: Better editor sprite area
Reply #25 - 02.02.2007 at 03:42:52
 
Anthony wrote on 31.01.2007 at 19:38:25:
In StarCraft, when you startup the game, it says: Play StarCraft Original or Expanion set. You should do that for the MM expanion, Vern! Smiley


Yes, that's essentially how it will work. Except that the Expansion Pack is a separate game. You still have the original game, in a separate folder, and you run it to play or create original mansions. Then, in a different foolder, you have the expansion pack version of the game and editor, and you use this to create expansion-pack mansions or play them. The expansion pack editor can also convert original-style mansions to the expansion pack format, but not vice-versa.

-Vern
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