Welcome, Guest. Please Login or Register
YaBB - Yet another Bulletin Board
 
Welcome
to the Actionsoft Forums!


New to the forums? Go ahead and register! Why register? Click here to find out the difference of being a guest and a member. After you're done, go here to learn how to start posting. Make sure you've read and agree with the rules of posting here!

The forums is run by three administrators. Read here who they are and what you may (and may not) expect from them.

Actionsoft's latest game, Midnight Mansion 2: The Haunted Hills,  includes 28 mansions. The 8 Built-in mansions have 3 difficulties along with 4 extra custom mansions. We don't have that many other custom MM2 mansions yet. Design your own custom mansion! Info below.  You can find out more about the game here.

The original Midnight Mansion game contains over 150 mansions. The 8 included mansions which have 3 difficulty levels each, and about 115 approved custom mansions which you can download here and also several freely uploaded mansions. To know the difference between these three types of mansions, click here.

Are you a creative person and thinking of designing a mansion yourself? Or want to know about how to upload it? Click here and we'll show you! You'll find guidelines for betatesters here.

News:
Midnight Mansion 2: The Haunted Hills version 1.0.2b has been released. This fixes a bug in Jasperlone Mountains Hard. Simply re-download the game, bring over your custom mansions folder from the old version and play on. All your saves and high scores will not be changed.

Midnight Mansion HD (MM1) is now available at the Mac App Store and at the Actionsoft website. A Windows version is now available.

Here is a list of downloadable MM1 HD ready custom mansions, which also work in the Windows version of the game.

The MM2 custom mansion Hanging Gardens of Babylon by Freddy/SandyBean/Josephine/brell was updated on 19. Nov 2023 to add a fourth section. Available here


  HomeHelpSearchLoginRegister  
 
Pages: 1 2 
Send Topic Print
Discoteque of Doom Help - again (Read 18830 times)
Anthony
YaBB Administrator
*****
Offline


Nova Scotia, Canada

Posts: 1367
Canada
Gender: male
Re: Discoteque of Doom Help - again
Reply #10 - 11.04.2007 at 22:32:10
 
I played about 20 rooms and suspended and then... system failure!  Embarrassed I'll have to play it again. I'm really busy now with my school... have I to do alot!  Shocked Also I have to work on my contest entry! Shocked
Back to top
 

Anthony Duchesne ~ Original designer of Castle Basano, Leofani Manor and Jasperlone Mountains
Anthony AnthonyDuch http://www.facebook.com/profile.php?id=590111070  
IP Logged
 
Jackie
Wanderer
Offline



Posts: 91
Washington State, USA
Gender: female
Re: Discoteque of Doom Help - again
Reply #11 - 13.12.2008 at 04:04:27
 
Hmmm.  I also got a JS in Rm. 20310 by coming up from in front of the purple door.  Thought I'd grab the shield before departing to the left.  Rather interesting that DLC was on Save #5 and I only have one save at this point. Undecided
Back to top
 


Hopelessly lost but making good time.
 
IP Logged
 
aquaMat
Expedition Leader
***
Offline



Posts: 1159
Berlin, Germany
Gender: male
Re: Discoteque of Doom Help - again
Reply #12 - 13.12.2008 at 20:41:25
 
Note: (This is my second reply..... just when I finished my first, very eloquent one, my Mac crashed and the reply was gone. I now try to paraphrase myself.... but I'm sure it is not as perfect as my first reply !)


Yes,
I vaguely remember having thought about this back then (during the design of DoD).

The main reason for this is the old MM game bug that allows Jack to jump over certain smaller closed doors.

To be more precise, this unlikely JS only occurs if a player

a) jumps "on top" of the closed purple door..... and then...
b) jumps further up from there, to the spot where you got stuck.....  and
c) does all this BEFORE he grabs the purple key (otherwise the purple door would immediately open if one tries to jump "over" it).

There's really not much I could do against that game bug (except completely altering the room design).
As I'm otherwise very proud of this unusual room I decided to keep it and leave it as it is.

So it really doesn't happen often - after DoD's 2 or more years of existence you're the first one ever to report this JS.... so I'd rather keep the room and advise people to play "according to the rules" which in this case means: not jump over closed doors !!   Cool  Wink

BTW: there's no need to remind me of the "rules" for JS's now.... I'm fully aware of them, but I simply feel in cases like this we have to give the room design priority over a potential but improbable JS.
Back to top
 

Why is a carrot more orange than an orange ?
WWW  
IP Logged
 
aquaMat
Expedition Leader
***
Offline



Posts: 1159
Berlin, Germany
Gender: male
Re: Discoteque of Doom Help - again
Reply #13 - 13.12.2008 at 20:46:50
 
PS:
The shield you tried to "grab before departing to the left" is only a red herring, anyway.

Maybe - as a compromise or a concession, so to speak - I could erase this shield and maybe this will result in even less people trying to "get up there"....  ??!?   Undecided                        
Back to top
 

Why is a carrot more orange than an orange ?
WWW  
IP Logged
 
Pages: 1 2 
Send Topic Print