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Actionsoft's latest game, Midnight Mansion 2: The Haunted Hills,  includes 28 mansions. The 8 Built-in mansions have 3 difficulties along with 4 extra custom mansions. We don't have that many other custom MM2 mansions yet. Design your own custom mansion! Info below.  You can find out more about the game here.

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Doldrum Dungeon, dying in room 17500 (Read 21915 times)
SandyBean
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Doldrum Dungeon, dying in room 17500
19.07.2007 at 05:09:22
 
Hi All,

I desperately need some help in Doldrum Dungeon after the 3 (or 4th) save pedestal, depending on which side of the save pedestals you go to first.  On the left side of the save pedestals is a huge maze of doors, jumps, gates and levers.  I have gotten the two purple keys, blue and green key, and have made it all the way up to room #17500 after using the green key.

My problem in this room is that once I pull the levers and get up into the top right area of the screen, jump thru the zappers, and pull the two levers and step on the tile that changes the bricks to gold, if Jack dies on the way back thru this difficult zapper (which he always has so far), Jack goes back to the entry point (mid left screen) with the levers returning to their original position, and there is no way to continue, or reset them, the only option is to start all over again from the save pedestal (a long ways away !!!) Smiley Smiley Smiley

Help !!! What do I do???  Am I doing something wrong??? Smiley
thanks all, and take care,


BTW; I love the rooms to the right of the two save pedestals, in that you can choose to do whichever rooms you please in any order,  to get all the red keys, and some of the are doozies !!!

Sandybean, a lost one here, and in Church too (Still awaiting a wee bit o help there)
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« Last Edit: 31.08.2008 at 00:48:32 by brell »  
 
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rose
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Re: Doldrum Dungeon, dying in room 17500
Reply #1 - 19.07.2007 at 13:40:05
 
Hi SandyBean!

I wish I could help you with this but I have never come that far in the mansion.
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brell
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Re: Doldrum Dungeon, dying in room 17500
Reply #2 - 26.07.2007 at 10:22:33
 
SandyBean wrote on 19.07.2007 at 05:09:22:
My problem in this room is that once I pull the levers and get up into the top right area of the screen, jump thru the zappers, and pull the two levers and step on the tile that changes the bricks to gold, if Jack dies on the way back thru this difficult zapper (which he always has so far), Jack goes back to the entry point (mid left screen) with the levers returning to their original position, and there is no way to continue, or reset them, the only option is to start all over again from the save pedestal (a long ways away !!!) Smiley Smiley Smiley



The gold/silver maze in DD is IMO the best g/s maze ever ... except from this problem you describe.  As far as I have tried you must restart from the save pedestal if you get zapped up there.  Something the author should check.
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A stuck Jack is better than no jack
 
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aquaMat
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Re: Doldrum Dungeon, dying in room 17500
Reply #3 - 26.07.2007 at 19:15:31
 
SandyBean wrote on 19.07.2007 at 05:09:22:
My problem in this room is that once I pull the levers and get up into the top right area of the screen, jump thru the zappers, and pull the two levers and step on the tile that changes the bricks to gold, if Jack dies on the way back thru this difficult zapper (which he always has so far), Jack goes back to the entry point (mid left screen) with the levers returning to their original position, and there is no way to continue, or reset them, the only option is to start all over again from the save pedestal (a long ways away !!!) Smiley Smiley Smiley



That sounds very much like the problem I encountered in the gold/silver maze in Castle Doom (Hard) which I had reported a couple of days ago elsewhere (in: Included Mansions / "Jack-stucks in original mansions")!!!  I have also experienced the same problem in other mansions before and I feel it is one of the main dangers / issues when creating gold/silver puzzles / mazes..... I tend to call it the "gold/silver reborn bug"   Wink
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SandyBean
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Re: Doldrum Dungeon, dying in room 17500
Reply #4 - 26.07.2007 at 23:54:47
 
Hi Brell and Aquamat,

Thanks for letting me know it's not a player error, except for the fact that me and Jack can't make back across that darned Zapper run !

Maybe I should let the designer know, or just keep trying again, it just takes such effort to get back up there, I have lots of lives, but nothin to do !!!

And you are right Brell, it is an excellent maze, not too hard, but definately challenging. Smiley

Thanks for the help, Smiley

Sandybean, (no longer lost, but now on a mission!)
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brell
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Re: Doldrum Dungeon, dying in room 17500
Reply #5 - 27.07.2007 at 00:06:49
 
DD is by Maniac and he hasn't been around since 11.3.

If you want to contact him try e-mail instead of PM.
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Olle the Greatest
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Re: Doldrum Dungeon, dying in room 17500
Reply #6 - 21.09.2008 at 04:38:24
 
I just encountered the very same problem as SandyBean, just wondering if anyone did get in contact with the author? I hate to restart after having gone through all of that maze :s
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"How come things that happen to stupid people keep happening to me?"
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Lara
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Re: Doldrum Dungeon, dying in room 17500
Reply #7 - 21.09.2008 at 06:07:20
 
Hi,

I have got to room 17500 after coming into this room from the right. I am stuck in the top right corner and don't seem to be able to go anywhere except back the way I came. Sad

I don't what SandyBean is talking about and I've still only used one save point.

Help?? Suggestions?

Thanks!

...

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Lara
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Re: Doldrum Dungeon, dying in room 17500
Reply #8 - 25.09.2008 at 03:51:48
 
BUMP
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Olle the Greatest
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Re: Doldrum Dungeon, dying in room 17500
Reply #9 - 25.09.2008 at 05:03:08
 
you're not supposed to go anywhere but back to the right. From that room [17501 it should be called] you can get to the next save. Bungy without a rubber band Smiley
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