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Actionsoft's latest game, Midnight Mansion 2: The Haunted Hills,  includes 28 mansions. The 8 Built-in mansions have 3 difficulties along with 4 extra custom mansions. We don't have that many other custom MM2 mansions yet. Design your own custom mansion! Info below.  You can find out more about the game here.

The original Midnight Mansion game contains over 150 mansions. The 8 included mansions which have 3 difficulty levels each, and about 115 approved custom mansions which you can download here and also several freely uploaded mansions. To know the difference between these three types of mansions, click here.

Are you a creative person and thinking of designing a mansion yourself? Or want to know about how to upload it? Click here and we'll show you! You'll find guidelines for betatesters here.

News:
Midnight Mansion 2: The Haunted Hills version 1.0.2b has been released. This fixes a bug in Jasperlone Mountains Hard. Simply re-download the game, bring over your custom mansions folder from the old version and play on. All your saves and high scores will not be changed.

Midnight Mansion HD (MM1) is now available at the Mac App Store and at the Actionsoft website. A Windows version is now available.

Here is a list of downloadable MM1 HD ready custom mansions, which also work in the Windows version of the game.

The MM2 custom mansion Hanging Gardens of Babylon by Freddy/SandyBean/Josephine/brell was updated on 19. Nov 2023 to add a fourth section. Available here


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Stutter bug (Read 16844 times)
Freddy
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Re: Stutter bug
Reply #10 - 18.05.2008 at 21:53:08
 
I am not an expert at all in those things. But I have the impression that Leopard's Time Machine gives stutter bugs as well in almost all applications. Including our Midnight Mansion Game and Builder.

Nothing bad to say about that Time Machine! I was already one time saved, after a stupid deleting mistake. Embarrassed
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VernJensen
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Re: Stutter bug
Reply #11 - 20.05.2008 at 01:54:04
 
Is there is any way to disable time machine temporarily? (Possibly dangerous of course.)
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Toybox
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Re: Stutter bug
Reply #12 - 20.05.2008 at 17:08:52
 
Mmmh... According to the activity monitor, I have nothing fishy running in the background. This is very strange.
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VernJensen
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Re: Stutter bug
Reply #13 - 21.05.2008 at 02:51:02
 
But would the activity monitor catch Time Machine?
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Toybox
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Re: Stutter bug
Reply #14 - 21.05.2008 at 21:16:49
 
Oh, sorry about that, I didn't realise the Time Machine remarks were in this thread Embarrassed I don't run Time Machine, I'm still on, which was it? Panther? Mac OS 10.3 anyway. I should have mentioned it in the other thread Wink
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VernJensen
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Re: Stutter bug
Reply #15 - 22.05.2008 at 01:42:31
 
If you have old versions of Midnight Mansion, you could run those... I'm sure they'd stutter too. Which would show that something has changed in your computer, not the game.  I've not changed anything that should affect it at all, assuming you're running the Intel version on Intel Macs, and the PPC version on PPC Macs. (This only makes a difference when you're playing fullscreen though.)
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VernJensen
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Re: Stutter bug
Reply #16 - 22.05.2008 at 06:13:48
 
Hmmm, I just realized that I had left some file-output code turned on in the latest build. This code writes out debugging information. I had added some debugging information to try to help me catch the map-key problem, where pushing M suddenly stops working to bring up the map... if I'm remembering the bug report correctly.

So... if any of you ever experience the map-key bug while playing 1.1.3, please look inside Home -> Library -> Application Support -> Midnight Mansion and send me the Output File Log by email. Do this right after you experience the m key not working. Tell me what room you were in when it wasn't working, and quit shortly after trying to push M and having it not work. The log *might* help me learn more about this weird bug.

Secondly, having this logging turned on may be the cause of the stutters. I'll make sure to disable it for the 1.1.4 release. Hopefully I'll get to that release in a month or two. Although if the problem is bad enough, I can possibly release an unofficial 1.1.3b patch to those interested.
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Toybox
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Re: Stutter bug
Reply #17 - 23.05.2008 at 16:35:41
 
Oh, I can wait for 1.1.4. to be released Smiley It's not that bad a problem.

My oldest version of MM is 1.0.7., I may try using that one if I find some time. There's nothing really new on the computer (rather, nothing I'm aware of Roll Eyes), but as I said it may be just old age.

Regarding the Map bug: if I remember well, it has happened to me in the Level Builder, but not the proper Game.
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Re: Stutter bug
Reply #18 - 12.06.2008 at 06:47:15
 
I've definitely seen the map bug in the game itself. But it's not consistent enough for me to figure out what's going on. So please, if anyone with 1.1.3 ever experiences the problem, send me your Output Log from the Application Support -> Midnight Mansion folder before you play another game!
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