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Actionsoft's latest game, Midnight Mansion 2: The Haunted Hills,  includes 28 mansions. The 8 Built-in mansions have 3 difficulties along with 4 extra custom mansions. We don't have that many other custom MM2 mansions yet. Design your own custom mansion! Info below.  You can find out more about the game here.

The original Midnight Mansion game contains over 150 mansions. The 8 included mansions which have 3 difficulty levels each, and about 115 approved custom mansions which you can download here and also several freely uploaded mansions. To know the difference between these three types of mansions, click here.

Are you a creative person and thinking of designing a mansion yourself? Or want to know about how to upload it? Click here and we'll show you! You'll find guidelines for betatesters here.

News:
Midnight Mansion 2: The Haunted Hills version 1.0.2b has been released. This fixes a bug in Jasperlone Mountains Hard. Simply re-download the game, bring over your custom mansions folder from the old version and play on. All your saves and high scores will not be changed.

Midnight Mansion HD (MM1) is now available at the Mac App Store and at the Actionsoft website. A Windows version is now available.

Here is a list of downloadable MM1 HD ready custom mansions, which also work in the Windows version of the game.

The MM2 custom mansion Hanging Gardens of Babylon by Freddy/SandyBean/Josephine was updated on 16 Feb 2014 to add a third section.


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A Tale of One City: The close-to-game-over concept (Read 2314 times)
Freddy
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A Tale of One City: The close-to-game-over concept
04.09.2008 at 01:43:31
 
A lot of games ALWAYS end with GAME OVER. And then the player is free to start a new attempt. Or not.

In Midnight Mansion we are very used to 'visit' mansions with a serious stress on the exploration factor. There is nothing wrong with it. But for once and only once, I wanted to make a mansion as close to the edge as possible.

It is therefor that
A Tale of One City
:
- is pretty hard;
- does not contain a lot of money;
- has only one saving point at the end of each section.

For the players who reached the exit yet, they will have noticed the message on the BBB (brown blackboard). The green area will be built up in a completely different way. But it will force players even more to restart (from the 1st saving point). Cool
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« Last Edit: 27.12.2009 at 21:20:37 by Freddy »  
 
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Freddy
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Re: A Tale: The close-to-game-over concept
Reply #1 - 27.12.2009 at 21:08:35
 
This Topic was moved here from Tale of One City, A by Freddy.
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