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February 2025's updates of custom mansions are:
- for MM1 Sky Boxes (version 1.3) by Semi-Native
January 2025's updates of custom mansions are:
- for MM1 The Bat House (version 1.1) by Chippy
- for MM2 Brave New World (version 1.1) by Freddy
- for MM1 Art minds mansion (version 1.1) by Veronika
December 2024's updates of custom mansions are:
- for MM2 Hanging Gardens of Babylon (version 4.1) by Freddy, SandyBean, Josephine and brell
- for MM1 Cheetah Castle Easy (version 1.2) and Cheetah Castle Normal (version 1.2) both by Catwoman.

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A brief history of the game
At first there was Midnight Mansion, now often called MM1. This game package was for Mac only and contained 8 mansions, each on easy, normal and hard level. Above that there was a builder included, so that customers could design mansions themselves.
Then there was Midnight Mansion HD, now abbreviated as MM1 HD for both Mac and Windows. It contained the 3x8 mansions from MM1 plus 3x a bonus mansion: Tomb of Princes. All in high definition!
Actionsoft's latest game, Midnight Mansion 2: The Haunted Hills, includes 28 mansions with a lot of new features. The 8 built-in mansions have 3 difficulties along with 4 extra custom mansions. Yes indeed, the MM2 package also has an included builder to create mansions!

Custom mansions

In the past decades several customers started experimenting with the builders. Creating rooms. Talking about it on the Midnight Mansion Forums. Sending their own designed mansions to other board members to test them. And finally sending them to the administrators of MMF.
Result? Nearly 200 extra mansions are downloadable from these boards and some of them have over 100 rooms.
If you like to download custom mansions, go to the General Custom Mansions Area (Mac and Windows) where you find the lists with all the download spots.

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dark rooms and coloured doors (Read 10603 times)
Olle the Greatest
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dark rooms and coloured doors
11.01.2009 at 00:54:11
 
I always thought it was an issue with the level builder, that one cannot open a coloured door with a key if the room is dark.
I always thought that one could do that when playing the actual game, since I could think of several places this has happened...

But today I tried to play our latest creation and got... stuck? Couldn't open a red door with a red key, simply because the room was dark.

Or is it just me?
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brell
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Re: dark rooms and coloured doors
Reply #1 - 11.01.2009 at 20:15:38
 
You cannot open a colored door with a key in the same color in a dark room.  The logic is simple:  Jack cannot see the colors of the doors or the keys.  Jack has to find a lantern.
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aquaMat
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Re: dark rooms and coloured doors
Reply #2 - 11.01.2009 at 21:39:17
 
Wow.... that's interesting!

I really thought I'd know everything about the game by now.... Cool
....but I have never come across this !!

Thanks for bringing it up....  Wink

As far as I remember there are quite a number of things that behave differently in dark rooms, like those re-appearing platforms for example etc.

I'm sure now there might be one or two more things I'm not aware of, as far as those dark rooms go....

So maybe it would be great if someone / we could make a list of ALL things that behave differently in dark rooms !?

(Although I know we have discussed that topic before, I guess we never did a complete list or something, didn't we?)
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Olle the Greatest
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Re: dark rooms and coloured doors
Reply #3 - 11.01.2009 at 21:43:33
 
brell wrote on 11.01.2009 at 20:15:38:
You cannot open a colored door with a key in the same color in a dark room.  The logic is simple:  Jack cannot see the colors of the doors or the keys.  Jack has to find a lantern.


but my experience tells me that Jack is quite a smart guy, and if I [being perhaps half as smart] ended up in a dark room with a key in my hand and a door with a keyhole, I sure would test it... Smiley [I'd try all my keys]

True also with the platforms, which is annoying Sad A list would be nice, and perhaps a wish for the next update
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Chippy
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Re: dark rooms and coloured doors
Reply #4 - 13.01.2009 at 05:30:26
 
Whhoups! That I don't knew. Thanks for this topic Undecided Smiley
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VernJensen
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Re: dark rooms and coloured doors
Reply #5 - 19.11.2010 at 12:40:35
 
Hmmm, weird! I had no idea either. lol. Sounds like a bug to me!

But.... I"m guessing if I "fix" it now, people will complain, since now they're going to build mansions to take advantage of this behavior? I'll fix it if people want me to...
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brell
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Re: dark rooms and coloured doors
Reply #6 - 19.11.2010 at 22:30:21
 
Vern, my first thought is:  don't "fix" it.  Why?  Because  Wink
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Olle the Greatest
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Re: dark rooms and coloured doors
Reply #7 - 19.11.2010 at 23:02:25
 
VernJensen wrote on 19.11.2010 at 12:40:35:
Hmmm, weird! I had no idea either. lol. Sounds like a bug to me!

But.... I"m guessing if I "fix" it now, people will complain, since now they're going to build mansions to take advantage of this behavior? I'll fix it if people want me to...



Indeed it would not be good to fix it in the MM1 or MM2. I don't know but sometimes I get the feeling that builders have used this on purpose to force the player to go looking for a lantern. Perhaps for MM3 though? Don't know, I have gotten used to this anyway Smiley

The platform problem though is more just like... annoying... that you usually die when walking out on a falling platform in a dark room
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Rob Seegel
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Re: dark rooms and coloured doors
Reply #8 - 20.11.2010 at 05:36:02
 
brell wrote on 19.11.2010 at 22:30:21:
Vern, my first thought is:  don't "fix" it.  Why?  Because  Wink


Heh... it's pretty clear to me that Brell and I are completely at odds on this general topic.  Oh well.. agree to disagree I guess. The door issue seems like a bug to me that probably should be addressed in MM2. I'd hate to think of a mansion that *depended* on a "feature" like that since there are other ways that the same sort of design could be accomplished intentionally if it were really desired.

From a maintenance standpoint... I'm surprised that MM1 isn't virtually frozen in terms of "features" intended or unintended. I'd think that the ship has pretty much sailed and that it has so many custom mansions out there for it, that it would be highly risky making this sorts of changes to it at this point.

MM2 hasn't quite built up the same sort of critical mass yet in terms of custom mansions.


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