Welcome, Guest. Please Login or Register
YaBB - Yet another Bulletin Board
 
Welcome
to the Actionsoft Forums!


New to the forums? Go ahead and register! Why register? Click here to find out the difference of being a guest and a member. After you're done, go here to learn how to start posting. Make sure you've read and agree with the rules of posting here!

The forums is run by three administrators. Read here who they are and what you may (and may not) expect from them.

Actionsoft's latest game, Midnight Mansion 2: The Haunted Hills,  includes 28 mansions. The 8 Built-in mansions have 3 difficulties along with 4 extra custom mansions. We don't have that many other custom MM2 mansions yet. Design your own custom mansion! Info below.  You can find out more about the game here.

The original Midnight Mansion game contains over 150 mansions. The 8 included mansions which have 3 difficulty levels each, and about 115 approved custom mansions which you can download here and also several freely uploaded mansions. To know the difference between these three types of mansions, click here.

Are you a creative person and thinking of designing a mansion yourself? Or want to know about how to upload it? Click here and we'll show you! You'll find guidelines for betatesters here.

News:
Midnight Mansion 2: The Haunted Hills version 1.0.2b has been released. This fixes a bug in Jasperlone Mountains Hard. Simply re-download the game, bring over your custom mansions folder from the old version and play on. All your saves and high scores will not be changed.

Midnight Mansion HD (MM1) is now available at the Mac App Store and at the Actionsoft website. A Windows version is now available.

Here is a list of downloadable MM1 HD ready custom mansions, which also work in the Windows version of the game.

The MM2 custom mansion Hanging Gardens of Babylon by Freddy/SandyBean/Josephine/brell was updated on 19. Nov 2023 to add a fourth section. Available here


  HomeHelpSearchLoginRegister  
 
Pages: 1 2 3 4 
Send Topic Print
Physics bug - The invisi-ladder jump (Read 32467 times)
Catwoman
Explorer
Offline



Posts: 217
New Jersey, USA
Gender: female
Re: Physics bug - The invisi-ladder jump
Reply #20 - 19.02.2009 at 08:01:50
 
Same here Mikee. I haven't managed to perform this jump.
Back to top
 

I throw myself against walls.
WWW  
IP Logged
 
Olle the Greatest
Adventurer
*
Offline



Posts: 334
Sweden
Gender: male
Re: Physics bug - The invisi-ladder jump
Reply #21 - 19.02.2009 at 14:36:35
 
I tried the first time using only one hand... didn't work Smiley but with two it did, since you have to run sideways, and then go down-up-jump instantly, it was hard not to say impossible to hit downupspacebar in a single move with one hand...
Back to top
 

"How come things that happen to stupid people keep happening to me?"
WWW  
IP Logged
 
brell
YaBB Administrator
*****
Offline



Posts: 1778
Moita, Portugal
Gender: male
Re: Physics bug - The invisi-ladder jump
Reply #22 - 22.02.2009 at 20:17:15
 
Vern will fix this - so don't make any mansions where this is needed.
Back to top
 

A stuck Jack is better than no jack
 
IP Logged
 
Freddy
YaBB Administrator
*****
Offline



Posts: 1734
Brugge, Belgium
Gender: male
Re: Physics bug - The invisi-ladder jump
Reply #23 - 05.03.2009 at 00:26:10
 
Shocked Stunning!! Congrats and thx for detecting this bug.

But like my doors in the Whisky Bar (whisky without 'e' because it is Scottish), this feature feels like a bad idea to be used in mansions.

@ brell:
Any news from Vern yet?
Back to top
 
 
IP Logged
 
brell
YaBB Administrator
*****
Offline



Posts: 1778
Moita, Portugal
Gender: male
Re: Physics bug - The invisi-ladder jump
Reply #24 - 05.03.2009 at 15:22:44
 
Only that he is aware of this bug and will release a new version soon.
Back to top
 

A stuck Jack is better than no jack
 
IP Logged
 
VernJensen
YaBB Administrator
*****
Offline



Posts: 1064
Los Angeles, CA
Gender: male
Re: Physics bug - The invisi-ladder jump
Reply #25 - 10.03.2009 at 10:27:48
 
To the original person who reported this bug -- could you turn on movie recording within the game, replicate the bug, and then send me the movie file? That will make it easy for me to fix, and verify that my fix works. Smiley

Just set it to "support" at "actionsoft" dot com.

-Vern
Back to top
 
 
IP Logged
 
Rohful
Lost One
Offline



Posts: 19
Australia
Gender: male
Re: Physics bug - The invisi-ladder jump
Reply #26 - 29.03.2009 at 08:56:21
 
Vern, I've sent you a zip file containing the recording and the mansion, in case it needs it. I'm very sorry for not seeing this post until now.
Back to top
 
 
IP Logged
 
VernJensen
YaBB Administrator
*****
Offline



Posts: 1064
Los Angeles, CA
Gender: male
Re: Physics bug - The invisi-ladder jump
Reply #27 - 30.03.2009 at 14:56:36
 
Rohful wrote on 29.03.2009 at 08:56:21:
Vern, I've sent you a zip file containing the recording and the mansion, in case it needs it. I'm very sorry for not seeing this post until now.


Got it. Thanks!
Back to top
 
 
IP Logged
 
VernJensen
YaBB Administrator
*****
Offline



Posts: 1064
Los Angeles, CA
Gender: male
Re: Physics bug - The invisi-ladder jump
Reply #28 - 31.03.2009 at 01:09:21
 
I've identified the problem and repeated it myself quite a bit now, so I should be able to fix it.

The ladder-climbing code is some of the most complicated movement code in the game. I remember spending nearly 2 weeks just to get the initial code written the first time around, not to mention bug fixes along the way afterward. So it's tricky, but I'm sure I'll manage.  

Thanks, Rohful, for sending me such a nice package to demonstrate it so well!
Back to top
 
 
IP Logged
 
VernJensen
YaBB Administrator
*****
Offline



Posts: 1064
Los Angeles, CA
Gender: male
Re: Physics bug - The invisi-ladder jump
Reply #29 - 31.03.2009 at 01:38:35
 
Okay, it's fixed now. I should be able to release an update sometime this week, possibly even today.
Back to top
 
 
IP Logged
 
Pages: 1 2 3 4 
Send Topic Print