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Latest news!

February 2025's updates of custom mansions are:
- for MM1 and MM1 HD The Bat House (version 1.2) by Chippy
- for MM1 and MM1 HD Sky Boxes (version 1.4) by Semi-Native
January 2025's updates of custom mansions are:
- for MM2 Brave New World (version 1.1) by Freddy
- for MM1 Art minds mansion (version 1.1) by Veronika
December 2024's updates of custom mansions are:
- for MM2 Hanging Gardens of Babylon (version 4.1) by Freddy, SandyBean, Josephine and brell
- for MM1 Cheetah Castle Easy (version 1.2) and Cheetah Castle Normal (version 1.2) both by Catwoman.

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The forums are run by three administrators. Read here who they are and what you may (and may not) expect from them.

A brief history of the game
At first there was Midnight Mansion, now often called MM1. This game package was for Mac only and contained 8 mansions, each on easy, normal and hard level. Above that there was a builder included, so that customers could design mansions themselves.
Then there was Midnight Mansion HD, now abbreviated as MM1 HD for both Mac and Windows. It contained the 3x8 mansions from MM1 plus 3x a bonus mansion: Tomb of Princes. All in high definition!
Actionsoft's latest game, Midnight Mansion 2: The Haunted Hills, includes 28 mansions with a lot of new features. The 8 built-in mansions have 3 difficulties along with 4 extra custom mansions. Yes indeed, the MM2 package also has an included builder to create mansions!

Custom mansions

In the past decades several customers started experimenting with the builders. Creating rooms. Talking about it on the Midnight Mansion Forums. Sending their own designed mansions to other board members to test them. And finally sending them to the administrators of MMF.
Result? Nearly 200 extra mansions are downloadable from these boards and some of them have over 100 rooms.
If you like to download custom mansions, go to the General Custom Mansions Area (Mac and Windows) where you find the lists with all the download spots.

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Rob Seegel
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Re: Items
Reply #10 - 05.09.2010 at 04:07:41
 
Alan Falcon wrote on 05.09.2010 at 02:26:08:
negative zero wrote on 02.09.2010 at 09:20:31:
Treasure chest:this item is like the   decoration treasure chests except they can give you 1000 points and it requires a rusty key to open

I quite like this idea, because Rusty Keys will *always* only lead to treasure, which is *always* optional (but also required for a high score or 100% completion!).  Make it so that Jack has a slot specifically for Rusty Keys (and can hold as many as he can find in that one slot) so that it doesn't cause inventory problems, and I can't see anything but positives with this suggestion.


This would end up being a variation of what was done somewhat experimentally with Dr. Demented's Den and yellow keys. They only led to treasure and secrets and were completely optional.
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Alan Falcon
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Re: Items
Reply #11 - 05.09.2010 at 04:39:45
 
Rob Seegel wrote on 05.09.2010 at 04:07:41:
Alan Falcon wrote on 05.09.2010 at 02:26:08:
negative zero wrote on 02.09.2010 at 09:20:31:
Treasure chest:this item is like the   decoration treasure chests except they can give you 1000 points and it requires a rusty key to open

I quite like this idea, because Rusty Keys will *always* only lead to treasure, which is *always* optional (but also required for a high score or 100% completion!).  Make it so that Jack has a slot specifically for Rusty Keys (and can hold as many as he can find in that one slot) so that it doesn't cause inventory problems, and I can't see anything but positives with this suggestion.


This would end up being a variation of what was done somewhat experimentally with Dr. Demented's Den and yellow keys. They only led to treasure and secrets and were completely optional.


Similar, yes.  But more official (and universal).  And rusty keys would stack, and treasure chests would be a specific standardized reward.
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-------> Original Designer of 'Falcon Manor', 'Chateau de Medusa'
-------> Now making iPhone games at FalconEmpire.com
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