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Latest news!

January 2025's updates of custom mansions are:
- for MM1 The Bat House (version 1.1) by Chippy
- for MM2 Brave New World (version 1.1) by Freddy
- for MM1 Art minds mansion (version 1.1) by Veronika
December 2024's updates of custom mansions are:
- for MM2 Hanging Gardens of Babylon (version 4.1) by Freddy, SandyBean, Josephine and brell
- for MM1 Cheetah Castle Easy (version 1.2) and Cheetah Castle Normal (version 1.2) both by Catwoman.

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A brief history of the game
At first there was Midnight Mansion, now often called MM1. This game package was for Mac only and contained 8 mansions, each on easy, normal and hard level. Above that there was a builder included, so that customers could design mansions themselves.
Then there was Midnight Mansion HD, now abbreviated as MM1 HD for both Mac and Windows. It contained the 3x8 mansions from MM1 plus 3x a bonus mansion: Tomb of Princes. All in high definition!
Actionsoft's latest game, Midnight Mansion 2: The Haunted Hills, includes 28 mansions with a lot of new features. The 8 built-in mansions have 3 difficulties along with 4 extra custom mansions. Yes indeed, the MM2 package also has an included builder to create mansions!

Custom mansions

In the past decades several customers started experimenting with the builders. Creating rooms. Talking about it on the Midnight Mansion Forums. Sending their own designed mansions to other board members to test them. And finally sending them to the administrators of MMF.
Result? Nearly 200 extra mansions are downloadable from these boards and some of them have over 100 rooms.
If you like to download custom mansions, go to the General Custom Mansions Area (Mac and Windows) where you find the lists with all the download spots.

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New mansion series coming soon (Read 26808 times)
Rob Seegel
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Re: New mansion series coming soon
Reply #20 - 09.09.2010 at 09:06:10
 
Zero, your original file didn't have an extension on it, but I assumed it was an archive anyhow, and tried to treat it as one. I was able to open it and I ended up with a file with underscores for the name and the older icon. That was the file I was able to get into the editor. I think the only step I missed was the full conversion process.

Update: I have a working mansion file now, and sent the modified back to you and to Catwoman, along with an initial set of comments. More coming soon.
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brell
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Re: New mansion series coming soon
Reply #21 - 09.09.2010 at 20:46:07
 
Rob, do you think you have solved that problem for you, Catwoman and Zero?
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A stuck Jack is better than no jack
 
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Catwoman
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Re: New mansion series coming soon
Reply #22 - 09.09.2010 at 21:04:36
 
We have a working file that we can test now. Looks like the mystery has been solved.  Smiley
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I throw myself against walls.
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Rob Seegel
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Re: New mansion series coming soon
Reply #23 - 09.09.2010 at 22:05:15
 
brell wrote on 09.09.2010 at 20:46:07:
Rob, do you think you have solved that problem for you, Catwoman and Zero?


We're good, Brell, at least until the next mansion update  Grin
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brell
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Re: New mansion series coming soon
Reply #24 - 09.09.2010 at 22:29:52
 
Well, Zero must work on the copy you sent to him and not on the one with the wrong resource ID.
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A stuck Jack is better than no jack
 
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negative zero
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Re: New mansion series coming soon
Reply #25 - 10.09.2010 at 05:58:17
 
i updated the mansion then compressed it & sent it to him

funny thing is while beta is going on for part 1 im already working on part 2  Tongue
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why do we drive on the parkway and park on the driveway?
 
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negative zero
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Re: New mansion series coming soon
Reply #26 - 11.09.2010 at 07:00:12
 
I sent the testers a new version today to help them out a bit making it somewhat easier.

(there progress seems to have been slowed seeing as they are stuck right now but all i have to say to them is KEEP LOOKING)
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why do we drive on the parkway and park on the driveway?
 
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negative zero
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Re: New mansion series coming soon
Reply #27 - 18.09.2010 at 05:09:14
 
the beta testing could be done soon ... of course i did say soon.
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why do we drive on the parkway and park on the driveway?
 
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VernJensen
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Helpful goblin series
Reply #28 - 19.11.2010 at 12:56:05
 
Rob, a spin-off mansion where the player controls the helpful goblin, instead of Jack, sounds awesome! Can't wait to see how this plays out.
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Rob Seegel
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Re: Helpful goblin series
Reply #29 - 20.11.2010 at 05:16:32
 
VernJensen wrote on 19.11.2010 at 12:56:05:
Rob, a spin-off mansion where the player controls the helpful goblin, instead of Jack, sounds awesome! Can't wait to see how this plays out.


I think my ambition may outweigh my animation skills. My thought was to try and adapt the helpful goblin with a slightly different look (to sufficiently distinguish the character who would be standing in for Jack) from the built-in helpful goblin, which would still be used within the mansion. It seemed like it might not be as big a stretch adapting the helpful goblin character rather than creating an entirely different character from scratch because many of the various moves have already been created.

Instead of a yo-yo... perhaps the helpful goblin player might have a paddle-ball, and other minor changes.  It really gives me a greater appreciation for all the in-game art! If nothing else, it's kind of a fun idea...


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