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Actionsoft's latest game, Midnight Mansion 2: The Haunted Hills,  includes 28 mansions. The 8 Built-in mansions have 3 difficulties along with 4 extra custom mansions. We don't have that many other custom MM2 mansions yet. Design your own custom mansion! Info below.  You can find out more about the game here.

The original Midnight Mansion game contains over 150 mansions. The 8 included mansions which have 3 difficulty levels each, and about 115 approved custom mansions which you can download here and also several freely uploaded mansions. To know the difference between these three types of mansions, click here.

Are you a creative person and thinking of designing a mansion yourself? Or want to know about how to upload it? Click here and we'll show you! You'll find guidelines for betatesters here.

News:
Midnight Mansion 2: The Haunted Hills version 1.0.2b has been released. This fixes a bug in Jasperlone Mountains Hard. Simply re-download the game, bring over your custom mansions folder from the old version and play on. All your saves and high scores will not be changed.

Midnight Mansion HD (MM1) is now available at the Mac App Store and at the Actionsoft website. A Windows version is now available.

Here is a list of downloadable MM1 HD ready custom mansions, which also work in the Windows version of the game.

The MM2 custom mansion Hanging Gardens of Babylon by Freddy/SandyBean/Josephine/brell was updated on 19. Nov 2023 to add a fourth section. Available here


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Citadel of Dr. Cassiopus NORMAL - RM. 16505 (Read 2303 times)
Rob Seegel
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Citadel of Dr. Cassiopus NORMAL - RM. 16505
07.10.2010 at 21:27:30
 
Another glitch due to the last update - when you pull the middle lever the block on the ledge flies very quickly off screen only to reappear and repeat over and over. This unintentionally makes this room trickier because you have to time the other moving block to miss the one that is reappearing. Plus... it just *looks* like a graphical glitch.

My suggestion would be to modify the moving platform so that it cannot move between rooms, and stops when it encounters another object, and then make the tiles on the far right side 2 squares instead of 1, so that the moving tile blends in when it stop at the edge of the screen.
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Toybox
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Kiel, Germany
Re: Citadel of Dr. Cassiopus NORMAL - RM. 16505
Reply #1 - 08.10.2010 at 03:13:57
 
Good suggestion, readily implemented.

Or, with normal words: done  Cheesy
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