Welcome, Guest. Please Login or Register
YaBB - Yet another Bulletin Board
 
Welcome
to the Actionsoft Forums!


New to the forums? Go ahead and register! Why register? Click here to find out the difference of being a guest and a member. After you're done, go here to learn how to start posting. Make sure you've read and agree with the rules of posting here!

The forums is run by three administrators. Read here who they are and what you may (and may not) expect from them.

Actionsoft's latest game, Midnight Mansion 2: The Haunted Hills,  includes 28 mansions. The 8 Built-in mansions have 3 difficulties along with 4 extra custom mansions. We don't have that many other custom MM2 mansions yet. Design your own custom mansion! Info below.  You can find out more about the game here.

The original Midnight Mansion game contains over 150 mansions. The 8 included mansions which have 3 difficulty levels each, and about 115 approved custom mansions which you can download here and also several freely uploaded mansions. To know the difference between these three types of mansions, click here.

Are you a creative person and thinking of designing a mansion yourself? Or want to know about how to upload it? Click here and we'll show you! You'll find guidelines for betatesters here.

News:
Midnight Mansion 2: The Haunted Hills version 1.0.2b has been released. This fixes a bug in Jasperlone Mountains Hard. Simply re-download the game, bring over your custom mansions folder from the old version and play on. All your saves and high scores will not be changed.

Midnight Mansion HD (MM1) is now available at the Mac App Store and at the Actionsoft website. A Windows version is now available.

Here is a list of downloadable MM1 HD ready custom mansions, which also work in the Windows version of the game.

The MM2 custom mansion Hanging Gardens of Babylon by Freddy/SandyBean/Josephine/brell was updated on 19. Nov 2023 to add a fourth section. Available here


  HomeHelpSearchLoginRegister  
 
Page Index Toggle Pages: 1
Send Topic Print
Cathedral Towers Normal (Read 2210 times)
MTGA
Wanderer
Offline


We love the Midnight Mansion
game and all members
of the Midnight Mansion
Forums

Posts: 30
Cathedral Towers Normal
05.09.2011 at 01:14:06
 
Room 14698
   coming down the ladder from the room above to go back to the Save in the room below, Jack kept falling off the bottom of the ladder and dying.  trying to do a ladder jump did not enable him to avoid this unfortunate fate.

Room 14298
   after retrieving the green key from the room to the R and coming back to get the $$ behind the green door by jumping from the upper moving platform, Jack was able to jump over the door into that space (it was a good thing he had the key so he could get back out)
Back to top
« Last Edit: 05.09.2011 at 03:12:21 by MTGA »  
 
IP Logged
 
Rob Seegel
YaBB Administrator
*****
Offline



Posts: 740
Baltimore, MD
Gender: male
Re: Cathedral Towers Normal
Reply #1 - 06.09.2011 at 06:20:21
 
MTGA wrote on 05.09.2011 at 01:14:06:
Room 14698
   coming down the ladder from the room above to go back to the Save in the room below, Jack kept falling off the bottom of the ladder and dying.  trying to do a ladder jump did not enable him to avoid this unfortunate fate.

Room 14298
   after retrieving the green key from the room to the R and coming back to get the $$ behind the green door by jumping from the upper moving platform, Jack was able to jump over the door into that space (it was a good thing he had the key so he could get back out)


Somehow the bottom rungs weren't used at the bottom of that top ladder. That's weird.
As for ladder jumps - they've been disabled in the included mansions (still work in custom mansions)

Both are definitely broken, though it takes some pretty good timing to get the second one. Still, an easy fix for that one would be put an invisible blocker before the vine so that the vine is used to jump to the left side instead of the platform.
Back to top
 
 
IP Logged
 
Page Index Toggle Pages: 1
Send Topic Print