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Actionsoft's latest game, Midnight Mansion 2: The Haunted Hills,  includes 28 mansions. The 8 Built-in mansions have 3 difficulties along with 4 extra custom mansions. We don't have that many other custom MM2 mansions yet. Design your own custom mansion! Info below.  You can find out more about the game here.

The original Midnight Mansion game contains over 150 mansions. The 8 included mansions which have 3 difficulty levels each, and about 115 approved custom mansions which you can download here and also several freely uploaded mansions. To know the difference between these three types of mansions, click here.

Are you a creative person and thinking of designing a mansion yourself? Or want to know about how to upload it? Click here and we'll show you! You'll find guidelines for betatesters here.

News:
Midnight Mansion 2: The Haunted Hills version 1.0.2b has been released. This fixes a bug in Jasperlone Mountains Hard. Simply re-download the game, bring over your custom mansions folder from the old version and play on. All your saves and high scores will not be changed.

Midnight Mansion HD (MM1) is now available at the Mac App Store and at the Actionsoft website. A Windows version is now available.

Here is a list of downloadable MM1 HD ready custom mansions, which also work in the Windows version of the game.

The MM2 custom mansion Hanging Gardens of Babylon by Freddy/SandyBean/Josephine/brell was updated on 19. Nov 2023 to add a fourth section. Available here


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Signs causing crashes (Read 19616 times)
Rob Seegel
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Re: Signs causing crashes
Reply #10 - 04.12.2011 at 23:32:07
 
Here's what I'd suggest initially. Let me see if a script I'd written can identify the problem signs and the rooms they occur in. If so, we could:

-  provide that information from the download page for the mansion. Signs are usually optional and can be avoided if the player knows.

-  ensure that Leo has the info (and knows what he needs to do to fix it)

Personally, I'd hate to see any of the admins having to spend lots of time hunting and searching for these very difficult to spot problems. This issue sounds very familiar to me. I wish I could remember what was done initially.
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Semi-Native
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Re: Signs causing crashes
Reply #11 - 04.12.2011 at 23:51:59
 
I just tried part of Jacques Rev. Part I and it didn't crash. Some of the text is cut off of the longer signs, like mick reported, but they didn't cause any crashes. I'm still using Snow Leopard, so maybe it's a problem with Lion, I don't know.
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brell
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Re: Signs causing crashes
Reply #12 - 05.12.2011 at 00:35:55
 
There are indeed some crashing signs in JR 1.  Try the signs in room 16304.  A short but intented text.

Btw. I'm trying PP easy and there seems not to be any sign problem there.
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Rob Seegel
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Re: Signs causing crashes
Reply #13 - 05.12.2011 at 00:44:58
 
The crashes weren't repeatable using the older version of the game. At least, I didn't think so. It was specific to MM HD, that why I asked, because it wouldn't be something that would be caught in the Mansion editor.
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Rob Seegel
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Re: Signs causing crashes
Reply #14 - 05.12.2011 at 01:09:10
 
Brell, where is the first one you see that causes the crash?  Also, mick, which version of MM HD are you using? Are you using the latest version or an earlier one from the Beta testing?
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mick
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Re: Signs causing crashes
Reply #15 - 05.12.2011 at 01:59:47
 
I'm pretty embarrassed that I posted the info in the wrong mansion thread. My profound apologies to you all for the effort you had to put in to figure this out.

It is indeed Jack's Revenge 1. I'm glad I named the screenshot.

Also, Leo, I'm sorry I got your name wrong. I'm sorry I misattributed Palais Pompomrouge to you, too.
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mick
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Re: Signs causing crashes
Reply #16 - 05.12.2011 at 02:01:02
 
Latest version of MMHD, Brell. 1.0.1

The betas don't even open any more.  Wink

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Rob Seegel
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Re: Signs causing crashes
Reply #17 - 05.12.2011 at 03:06:40
 
The one in 16304 didn't crash for me - none of the signs in the mansion have crashed so far, though I do see a bit of text "(null)" in the sign 16304 which probably wasn't intended.

My guess is that's the one that crashed for you. I have version 1.0.0 (and not the latest, but apparently *not* greatest). My guess is that the problem was fixed in 1.0.0, but somehow the fix was undone/rolled out when 1.0.1 was released. I'm playing the one I got from the Apple App Store, which hasn't been able to be patched for various unfortunate reasons.

I do remember this flaw now. I also remember emailing Vern about it, and thought it had been fixed. Probably a slight mix-up...

Sad

Update OK - verified. I just downloaded the latest from the website, and it crashed for me in 1.0.1 where it didn't in 1.0.0. I wonder how many people got it from the website as opposed to those who got it from the App Store? I found the original email I sent to Vern about it (at least one of them) and sent it to him again with a bit more explanation. I cc'd you Brell.
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brell
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Re: Signs causing crashes
Reply #18 - 05.12.2011 at 04:35:42
 
OK, thanks Rob.  Vern will propably fix this in the next release.
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