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January 2025's updates of custom mansions are:
- for MM1 The Bat House (version 1.1) by Chippy
- for MM2 Brave New World (version 1.1) by Freddy
- for MM1 Art minds mansion (version 1.1) by Veronika
December 2024's updates of custom mansions are:
- for MM2 Hanging Gardens of Babylon (version 4.1) by Freddy, SandyBean, Josephine and brell
- for MM1 Cheetah Castle Easy (version 1.2) and Cheetah Castle Normal (version 1.2) both by Catwoman.

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A brief history of the game
At first there was Midnight Mansion, now often called MM1. This game package was for Mac only and contained 8 mansions, each on easy, normal and hard level. Above that there was a builder included, so that customers could design mansions themselves.
Then there was Midnight Mansion HD, now abbreviated as MM1 HD for both Mac and Windows. It contained the 3x8 mansions from MM1 plus 3x a bonus mansion: Tomb of Princes. All in high definition!
Actionsoft's latest game, Midnight Mansion 2: The Haunted Hills, includes 28 mansions with a lot of new features. The 8 built-in mansions have 3 difficulties along with 4 extra custom mansions. Yes indeed, the MM2 package also has an included builder to create mansions!

Custom mansions

In the past decades several customers started experimenting with the builders. Creating rooms. Talking about it on the Midnight Mansion Forums. Sending their own designed mansions to other board members to test them. And finally sending them to the administrators of MMF.
Result? Nearly 200 extra mansions are downloadable from these boards and some of them have over 100 rooms.
If you like to download custom mansions, go to the General Custom Mansions Area (Mac and Windows) where you find the lists with all the download spots.

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MM2 - Brave New World (Read 51599 times)
Freddy
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MM2 - Brave New World
23.12.2022 at 23:59:05
 
In the old days we designed a mansion, searched for beta testers and finally asked to launch it as an approved custom mansion on the boards. Made for other players!

Nowadays Midnight Mansion is 'our' oldtimer game that we like to take care of, keep alive, honour. But, for the time being, we all are designers, beta testers, administrators and players at the same time. And we are few.

That is why I propose to do an open beta testing for
MM2 - Brave New World
. No bilateral sendings of mails with (parts of) a mansion anymore. Just a post with, as a start, an attachment of 10 rooms. And public debate over here with 'all members'.

Enclosed you'll find a zip-file that after unzipping leads to an idea of how the start of the mansion may be. Feel free to have a look and post any remarks, suggestions, ... It includes an exit door, so you're supposed to play the 'mansion' in the MM2-app. Please don't open it in the builder.
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brell
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Re: MM2 - Brave New World
Reply #1 - 26.12.2022 at 00:05:33
 
A very interesting Jack-stuck:

I stopped the moving platform at that postition and jumped on it. Can't walk or jump off it.
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Picture_1_154.png (194 KB | 66 )
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A stuck Jack is better than no jack
 
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Freddy
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Re: MM2 - Brave New World
Reply #2 - 26.12.2022 at 20:13:57
 
I have had so much fun with your reply!

It was a rather difficult room to create, because it all started with something odd  that I saw while I was starting with this room. So it took a while till everything fitted. I thought ...

It is always amazing that players/testers keep on finding situations where play may go wrong. And therefor it is also a reminder that the assistance of beta testers is very important.

For mutual fun I added the 2nd zip that not only contains the JS-fixing. Enjoy!
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brell
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Re: MM2 - Brave New World
Reply #3 - 26.12.2022 at 22:18:55
 
There is still a problem with this room.  Let's say a player forgets to pull the lever on the second floor before going to the third floor.  He has trapped the skeletons in the gap as shown on the picture above.  He has no way to go back from the third to the second floor to pull the lever for the upper moving platform without loosing one live to the skeletons.
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A stuck Jack is better than no jack
 
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Freddy
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Re: MM2 - Brave New World
Reply #4 - 26.12.2022 at 23:26:59
 
You're right again. Thx! I did a new attempt to fix this, but couldn't add new rooms.
Wink
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« Last Edit: 27.12.2022 at 01:46:55 by Freddy »  
 
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brell
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Re: MM2 - Brave New World
Reply #5 - 27.12.2022 at 19:15:08
 
Hmm.... this is a strange fix.  It is impossible to avoid the skeletons now.  At least I cannot see a way to bypass them.
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Freddy
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Re: MM2 - Brave New World
Reply #6 - 27.12.2022 at 19:53:27
 
Aha, at last I have you where I want you! A room where is something that may not have been seen in a mansion.

For the solution you don't need any hidden thing at all. It goes in two seperate steps. I am sure you did or at least could find the first one. But the second step is a kind of surprise.



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brell
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Re: MM2 - Brave New World
Reply #7 - 27.12.2022 at 21:39:01
 
OK
Been to most of the rooms and haven't found any more flaws yet.  Will try again later.
Nice mansion.
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Freddy
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Re: MM2 - Brave New World
Reply #8 - 28.12.2022 at 17:15:08
 
Since you nicely call it a 'mansion', may I assume that your Jack did find the exit gate? And also some secrets?

I am also interested in some other things, because I want to be sure that this way of building is okay to continue.

1. In not dark or secret rooms I limited the money to a $ 100 / room and kept the number of shields low. Do you have the feeling that the game is fair concerning the balance between the risk of death vs. money and shields?
2. Graphics and music are not my priorities right now (maybe later). But the flow is!! I have tried to make a mansion with a lot of curves in it, often leading to multiple visits of a room. I also tried to take care that Jack nearly always has something to do, while avoiding too much danger or backtracking. Did that work out?
3. Is there enough variety in the activities for Jack?
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brell
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Re: MM2 - Brave New World
Reply #9 - 28.12.2022 at 18:21:51
 
I'll try to answer your questions later.  Need more time for testing first.

Found the exit gate and some secrets Smiley
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