02-06-2007, 03:44 PM
Yes, you can make static graphics pretty much any size but if you want them to line up correctly with one another you may have to include a white space in front of them and do some careful width planning. For instance, I have electronic gates (non functioning, just for looks) that have attached walls. To get the walls to connect properly I had to move the wall graphic 10 pixels to the right to get it to line up correctly on the left. To get it to line up correctly on the right you have to play with the graphic width. When I post Dominator you can take a look at the resources to see what I mean.
If you're going to play with animation graphics there's a whole other issue. Some of the animations don't seem to run left to right. You'll have 2 frames that are for left and right static views and then you'll have a certain number of frames run left to right top to bottom for the left facing animation but the right facing animation needs the same number of frames but goes right to left. I think the rising skeleton is setup like that. I know I had to play around to get it right.
HTH,
Joe B
If you're going to play with animation graphics there's a whole other issue. Some of the animations don't seem to run left to right. You'll have 2 frames that are for left and right static views and then you'll have a certain number of frames run left to right top to bottom for the left facing animation but the right facing animation needs the same number of frames but goes right to left. I think the rising skeleton is setup like that. I know I had to play around to get it right.
HTH,
Joe B

