02-15-2007, 06:09 PM
ryos wrote: And all the teenagers are driving him mad...
First, the Jack-stuck: In the red path...
HMMMmmmmmm.... I tried this but there is a way around it which is to return to the first room across the bottom. I'll look at it a little more.
ryos wrote:
In the first (green) path, there's a room with two gold doors and two green doors......
Redundant (unneccessary) doors & keys removed
ryos wrote:
Also, the launcher killed me twice (on the second platform up, and also on the red path). This lets you skip the zone you were starting, because it plops you back up top with a key of the appropriate color. Also, if you open the door at the top and decide that you want to play the zone anyway, you'll be stuck without a key once you get to the bottom.
You no longer get the keys on the way down because you don't need them anymore.
Thanks for the feedback. I'll repost when I look at the red path a little more.
Joe B

