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Linear vs Non-Linear
#1
With the design contest consuming a lot of folks time it seems that one of the issues that continues to pop up is the linear vs non-linear design of mansions. I think I have come up with a nifty idea which I used extensively in Ghosthunter (posted EXCLUSIVELY thru the contest). I am hoping to hear from others if they feel that GH fits into the non-linear mode of design. Especially from Vern, psychotronic and DaFalcon. If it does then I'm going to post a thread here which might help others to get out of the linear mode using a fairly simple idea. I don't want to speak about it now, not because I don't want anyone to use it, but because I'd rather wait and see if it achieves non-linearity.
(HINT, HINT, enter the contest!!!!)

joeb
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Messages In This Thread
Linear vs Non-Linear - by joeb - 05-29-2007, 02:42 PM
Re: Linear vs Non-Linear - by joeb - 05-30-2007, 04:18 AM
Re: Linear vs Non-Linear - by aquaMat - 06-12-2007, 07:44 AM

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