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Tomb of Princes Easy Secrets
#21
Yep. I understand and respect Vern's point of view. When he created MM ladder jumps where never meant to be.

On the other hand there were/are so many custom mansions with this trick, that with changing this possibility, so much repairs should have been needed. :o

So okay for the two ways. Besides that beginning players may be very surprised in the CMs. Like I was in ToP easy when a jump didn't work. Sad
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#22
63574041415C250 wrote:
2.Glow around keys work in both ways. Like in ToP easy it may be used as a hint. But for builders it will be more complicated to hide keys. (Although conservative builders will say that keys are not supposed to be hided. Since, if there hided, there is not a clear puzzle anymore.)


When the HD builder is released the glowing will be optional.
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#23
Haven't found them yet, but now at least I know where to look. Will let you know.
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#24
Found the two before the second save. Still missing one. Sad
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#25
Miltrump, look carefully around the rooms to the left of the looong pole.
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#26
I found 4 of them to left of the long pole. I think I've jumped into every wall I could find.
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#27
No wall jumping needed Wink
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#28
61554243435E270 wrote:
2.Glow around keys work in both ways. Like in ToP easy it may be used as a hint. But for builders it will be more complicated to hide keys. (Although conservative builders will say that keys are not supposed to be hided. Since, if there hided, there is not a clear puzzle anymore.)

If you get the latest version of the Level Builder (1.2.2) there is an option to turn off shadows and glows for keys and coins, I think on both a per-mansion basis, and individually. I think.

www.actionsoft.com/files/mm/LevelBuilder1.2.2.zip

It does not run on Lion however, and you must
export
mansions to the HD format after editing. It adds to the work, but it's still at least possible to edit mansions if you have OS X 10.6 or earlier. See the FAQ (linked elsewhere on the forums) for info on how to export to the HD format.
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#29
Okay I just checked, and you can disable coin glows, key glows, and shadows on a per-room basis, AND for an entire mansion at once.

This is available *now*, using the 1.2.2 version of the level builder linked to above. Brell, feel free to post this link to any other thread you feel is appropriate so more people know about it. I must have forgotten to publicize this?
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#30
Oh and also, it would be good for custom mansion designers to use the new abilities in the 1.2.2 editor to fix problems in their mansions with the HD version. (For instance, some bricks that are used to hide things and cast shadows that shouldn't -- shadows should be disabled in these rooms.)
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