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Discussions of approved MM1 and MM1 HD custom mansions (Mac and Windows) >> Palais Pompomrouge >> JS in PomPomRouge part 3
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Message started by Windrider on 19.10.2008 at 22:44:51

Title: JS in PomPomRouge part 3
Post by Windrider on 19.10.2008 at 22:44:51
HI there! First, let me say that I agree that this is an AMAZING mansion. Very difficult but beautiful and interesting.For those people who are so critical...I suggest you build a mansion of your own so that you can see the amount of work that goes into such a venture. This way, you will have first hand knowledge as to how difficult it is to find all the glitches. While I understand just how frustrating it is to discover a JS or CD, these boards should be thought of as a community where constructive criticism can help fine tune a massive undertaking like designing a new mansion. And lastly, it is most important to find the positives and commend the designer for a job well done.

That having been said. I too discovered a JS (I think). Any way out of here? When I go left, I fall down into room #18502 from where I can get nowhere.Oops! Now am stuck in the upper left corner of 18502.


Picture_5_001.jpg (118 KB | )

Title: Re: JS in PomPomRouge
Post by Windrider on 19.10.2008 at 22:45:51
Now I'm here.
Picture_6.jpg (136 KB | )

Title: Re: JS in PomPomRouge
Post by rose on 19.10.2008 at 23:06:05
Hi Windrider! Nice to hear from a newer forum member!

I haven't succeded to get that far in the Palais so i just want to give thedefinition of a Jack Stuck (JS).

JS = When Jack is in a spot he can't get out of by any other means then the player restarts the mansion from the latest saving point.

It looks to me that your Jack can meet an unwanted death and get out of the spot that way, or is he reappearing in the same spot???

Title: Re: JS in PomPomRouge
Post by leo on 19.10.2008 at 23:30:01
Hi Windrider!

I am glad you like the mansion and I thank you for your words of approval.

You definitely discovered two JSs there. Sorry!
I fixed it and I will send the new file to the admins asap!

Leo

Title: Re: JS in PomPomRouge
Post by Missy on 19.10.2008 at 23:55:21
Hi Windrider,

Firstly, I wish to thank you very much for understanding that yes, to find a J.S. is very hard.  And that yes, when we find one, it should be posted with respect.....not an attack.  I agree with you....it should be a community affair to help fine tune the incredible work that goes into making a mansion and testing one.

In respect to your pics, I do know this spot very well.  And I agree with Rose.....this is not a J.S.  I have landed there, as that level need many changes, so I had to go thru that level over and over.  That particular lava area was very hard for me to get thru, so Leo built me a temporary disappearing beam, to get over the lava.  But I only jumped up there once and discovered, firstly, that Jack could die to get out, and secondly, that that was the wrong direction to go, so Jack didn't go there again.  

Jack is not stuck there.....he can fall to his death.....that is why I did not report it.  The rules stated that a JS is when he can't get out and you have to close the game to get out, thereby loosing all your progress.  Perhaps we should include this sort of thing as well???  

But it was nice that Leo changed it. That spot really bothered me.  I should have mentioned it. But having said that, there are many places like that in many mansions, and they do not consider it a JS, because Jack can fall to his death.

Again, thank you for pointing it out kindly.
BTW, I think there was another beta tester on this mansion....Leo, was there?  If yes, then two people, playing very differently still have missed JS.....doesn't that tell it all.....hmmmmm.



Title: Re: JS in PomPomRouge
Post by leo on 20.10.2008 at 02:10:16
Sorry, Missy, but I am afraid this really was a JS. I tried everything but nothing worked. If you walk back to the room on the left, you fall down to the next room, where you either fall and die instantly or land on a ledge from where you can only fall to your death. If you walk right, you fall down instantly and die. So, yes, you can get out of there, but it will cost you a life and you will reappear in any of the "stuck"-situations. Maybe you mix that up with the other JS situation in the temple area that we fixed and that looked very similar?

Title: Re: JS in PomPomRouge
Post by Missy on 20.10.2008 at 02:34:24
hmmmm Ok, sorry......I do remember jumping up there.  Because I was upset that Jack had to die after it took me so long to get to the ladder (before you put up the beam).  But I don't remember making him jump to the right of the lava pic.  I only made him jump left, so he could die.

Sorry, that's two missed JS.....after all this I makes me want to give up beta testing for good.








Title: Re: JS in PomPomRouge
Post by sherryl199 on 20.10.2008 at 03:39:52
Missy -

I think one thing that made PP so difficult to test is its number of spaces, crevasses in which to fall. A fall while pressing the R arrow key will produce a different result from pressing the L arrow key, or the space bar, or the space bar and R arrow key, and so on and so on. Holding the key down during the fall will be different than pressing it for a short time. Unless one makes beta-testing a mansion of the size and fantastic complexity of PP a true full time job, there is no way any one or more testers can possibly hit every possible key or combination of keys that every player might press. JS's happen! You all did a fantastic job to miss so few errors in this amazing mansion.


Title: Re: JS in PomPomRouge
Post by Windrider on 20.10.2008 at 03:45:07
You are right, I do have to get my terminology down but was confused. First when I fell down into room...gosh I forget numbers but anyway...I was stuck in the bricks in the upper left and died if I went right. Then on one try I wound up on the outside (to the left of the bricks) as you see in the picture, I keep reappearing there and have no recourse except to die. I restarted from my last save and am trying to go through this area in another way.

Missy, this is a massive mansion and I think you did a great job. Don't be discouraged! From the sound of things, not too many others stepped up to the plate so-to-speak and a mansion of this size is a lot of work to design AND beta test. You should feel great about your accomplishments! I think people have to think that a new mansion possibly needs some tweaking and that is why those that design do updates. We can still enjoy the mansion and also enjoy being a part of the process....which is what this is all about anyway....enjoyment!

Title: Re: JS in PomPomRouge
Post by leo on 20.10.2008 at 03:54:03
Windrider's right Missy. Don't even think about giving up beta-testing. PP was a 300+ rooms mansion and you missed like what... 2.5 JS? Come on! That's an awesome average, especially - as Sherryl pointed out - with so many different ways to die or get stuck.

I'll say it again as often as you need to hear it: You did a great job testing PP and it is TOTALLY appreciated!

Title: Re: JS in PomPomRouge
Post by Missy on 20.10.2008 at 03:56:06
Thank you Sherry and Windrider......

In the 2nd JS, Jack jumped up to the brick from the ladder.....he did not fall from above as I just noticed in your last post.

These 2 JS are due to cracks between the rooms, I now learned something new.  But, testing out that kind of fall between the rooms is tough to do, when there are so many places for Jack to jump from.  
Yes, you're both right.....Thank you.  

Leo, I know that you are keeping an eye on the posts to see if I missed more JS in order to perfect the game.  I am really sorry.


Title: Re: JS in PomPomRouge
Post by Windrider on 20.10.2008 at 04:16:07
No, I am sorry but I did not jump up there from the ladder. I fell down from where I said I did and fell to that spot. I have not been through the room with the ladders yet. When I die, I keep re appearing exactly in that spot. I fell there from the first room - the first picture that I posted to the room in the second picture that I posted. I must reload from the previous save point because I have to let ALL of my Jacks die anyway.

Title: Re: JS in PomPomRouge
Post by Missy on 20.10.2008 at 04:31:45
Yes, I know, maybe the way I wrote it was not clear.  I (me) jumped from the ladder to the brick in the lava room.....You evidentially jumped or fell from the room above.  

Its the falling from the top room down below that I have to remember to pay attention to.  Which is pretty hard, since there are so many places for jack to fall from when he's trying to jump.  Cracks, I have to remember there may be cracks between the floor when jumping.

Title: Re: JS in PomPomRouge
Post by brell on 21.10.2008 at 07:02:48

Missy wrote on 19.10.2008 at 23:55:21:
In respect to your pics, I do know this spot very well.  And I agree with Rose.....this is not a J.S.  I have landed there, as that level need many changes, so I had to go thru that level over and over.  That particular lava area was very hard for me to get thru, so Leo built me a temporary disappearing beam, to get over the lava.  But I only jumped up there once and discovered, firstly, that Jack could die to get out, and secondly, that that was the wrong direction to go, so Jack didn't go there again.  

Jack is not stuck there.....he can fall to his death.....that is why I did not report it.  The rules stated that a JS is when he can't get out and you have to close the game to get out, thereby loosing all your progress.  Perhaps we should include this sort of thing as well???  

But it was nice that Leo changed it. That spot really bothered me.  I should have mentioned it. But having said that, there are many places like that in many mansions, and they do not consider it a JS, because Jack can fall to his death.


Actually, a situation where Jack can get out of a "stuck" situation by sacrificing one life, is called HJS or half Jack-stuck, perhaps better explained here.  I understand, however, that this is not the case here, as Jack always reappears in a deadly situation.

Title: Re: JS in PomPomRouge
Post by Freddy on 23.10.2008 at 02:58:37
As administrator of these boards, in charge of Vern (the big boss of Midnight Mansion AND the Midnight Mansion Forums) who gave me the authority to run these boards, I am afraid I need to close this topic for a while.

I think I needed to do that because:
1° I need to move all posts about beta-testing, which are out of topic, to a more a appropriate place;
2° I need to remove all parts of posts of which I tbelieve that they are too offending (see Vern's extremely clear and exhausting post about this issue: http://www.actionsoft.com/forums/cgi-bin/yabb2/YaBB.pl?num=1176498555).

Both things I'll hope to do in weekend. As well as uploading an update of Palais Pompomrouge. If anyone wants to say something new about 'Pompom', PLEASE START A NEW TOPIC.

For now, I like to say that any new mansion-designer and any new beta-tester is a BIG PLUS. But I really like to say some things about it, very soon. As well, as I like to suggest to (re)play Immortal Ruins and to explain why there were so few posts about it. And NO, this is NOT out of topic. ;)




Title: Praise for PomPom
Post by sherryl199 on 24.10.2008 at 04:36:48
I know it's been said before, but this is one amazing mansion. Definitely the reason for red eyes in the morning! I promised my grandson we will have a PP marathon at my Halloween visit. Thank you, Leo, for so much fun and frustration (add a cheesy smile!).

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