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Actionsoft's latest game, Midnight Mansion 2: The Haunted Hills,  includes 28 mansions. The 8 Built-in mansions have 3 difficulties along with 4 extra custom mansions. We don't have that many other custom MM2 mansions yet. Design your own custom mansion! Info below.  You can find out more about the game here.

The original Midnight Mansion game contains over 150 mansions. The 8 included mansions which have 3 difficulty levels each, and about 115 approved custom mansions which you can download here and also several freely uploaded mansions. To know the difference between these three types of mansions, click here.

Are you a creative person and thinking of designing a mansion yourself? Or want to know about how to upload it? Click here and we'll show you! You'll find guidelines for betatesters here.

News:
Midnight Mansion 2: The Haunted Hills version 1.0.2b has been released. This fixes a bug in Jasperlone Mountains Hard. Simply re-download the game, bring over your custom mansions folder from the old version and play on. All your saves and high scores will not be changed.

Midnight Mansion HD (MM1) is now available at the Mac App Store and at the Actionsoft website. A Windows version is now available.

Here is a list of downloadable MM1 HD ready custom mansions, which also work in the Windows version of the game.

The MM2 custom mansion Hanging Gardens of Babylon by Freddy/SandyBean/Josephine/brell was updated on 19. Nov 2023 to add a fourth section. Available here


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Best to avoid hints in 3 of the corners (Read 4768 times)
Freddy
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Best to avoid hints in 3 of the corners
17.01.2007 at 16:09:08
 
Dear designers. More and more players are using COMMAND+D as a standard during play. That it is pretty logic, because in the first place, one sees in the right lower corner how many secrets has been found so far. Above that, the roomnumbers in the upper left corner are a big help for a good conversation on the boards.

The consequence of the yellow "stuff" in three of the room-corners, is that playing-hints from the mansion-designers may be covered. I wanted to put everyone's (builders AND players) attention upon that.

Before making this post, I asked Vern if it was possible to change these in an easy way. Sadly, it isn't. It seems to be a major work to move these things out of the playing-window. So it is best that the designers, in the first place, take care.
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aquaMat
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Re: Best to avoid hints in 3 of the corners
Reply #1 - 17.01.2007 at 16:39:49
 
Freddy, this is just MHO, but I do NOT think designers should "encourage" players playing with commd-D on all the time, by not putting any hints or valuable information in the corners of the room.

For 2 reasons:

1. I do not really consider it "good" practice to keepl playing MM with cmd-D on ALL the time. It's a bit like cheating....., and takes away some of the surprise factors.... (just a bit, really).

2. For the designers this would just limit their creativity. If I want to have a certain room design, because it feels interesting and well-laid out, I don't want to be limited in my decisions by having to take into account that some players might have cmd-D on.

That's just how I see it, anyway. Smiley
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VernJensen
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Re: Best to avoid hints in 3 of the corners
Reply #2 - 19.01.2007 at 13:32:55
 
Yeah, Command-D is easy to hit, so I recommend using it only briefly, when you want to keep track of a room number so you can post about it online, then hit Command-D again to turn it off.
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Freddy
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Re: Best to avoid hints in 3 of the corners
Reply #3 - 19.01.2007 at 18:04:39
 
Undecided
In three of the four corners, yellow cyphers appear when using COMMAND+D. The information in both upper corners are indeed unneeded for PLAYING Midnight Mansion. The frames-per-second at the right are for the designers and the roomnumbers are only important for the builders and neat conversation on the boards, in posts etc.

The right lower corner is different. In my opinion it contains very important playing information. If we should organize a poll with the question why players are playing with COMMAND+D on, I am pretty sure that the final result would be: knowing how many secrets they have during play. Two things about that.

1° In most cases it is the smallest "cover". Unless you are playing MMaM. Wink

2° Vern, IF possible, move this item to the brown top-bar where it is always in view. From earlier information you send me, I understood that it is a major work. If so, I am thinking about an alternative. Is it possible to split the three corners? Something like: COMMAND+R for the roomnumbers, COMMAND+F for the frames per second and COMMAND+S for the secrets?
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VernJensen
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Re: Best to avoid hints in 3 of the corners
Reply #4 - 20.01.2007 at 05:19:07
 
Viewing the # of secrets found so far was always only intended to be a debugging thing for designers of mansions, and for me as a programmer. I consider it more like cheating if you rely on it during the game. But that's just my opinion.
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