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Actionsoft's latest game, Midnight Mansion 2: The Haunted Hills,  includes 28 mansions. The 8 Built-in mansions have 3 difficulties along with 4 extra custom mansions. We don't have that many other custom MM2 mansions yet. Design your own custom mansion! Info below.  You can find out more about the game here.

The original Midnight Mansion game contains over 150 mansions. The 8 included mansions which have 3 difficulty levels each, and about 115 approved custom mansions which you can download here and also several freely uploaded mansions. To know the difference between these three types of mansions, click here.

Are you a creative person and thinking of designing a mansion yourself? Or want to know about how to upload it? Click here and we'll show you! You'll find guidelines for betatesters here.

News:
Midnight Mansion 2: The Haunted Hills version 1.0.2b has been released. This fixes a bug in Jasperlone Mountains Hard. Simply re-download the game, bring over your custom mansions folder from the old version and play on. All your saves and high scores will not be changed.

Midnight Mansion HD (MM1) is now available at the Mac App Store and at the Actionsoft website. A Windows version is now available.

Here is a list of downloadable MM1 HD ready custom mansions, which also work in the Windows version of the game.

The MM2 custom mansion Hanging Gardens of Babylon by Freddy/SandyBean/Josephine/brell was updated on 19. Nov 2023 to add a fourth section. Available here


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Solving the Jack-Stucks (Read 3122 times)
Toybox
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Solving the Jack-Stucks
10.04.2007 at 18:53:53
 
I just found a very entertaining way to get Jack out of some Jack-Stucks without having to restart everything. Say that Alice gets stuck in Bob's mansion, which can be called, say, "Forsaken Fortress".

  • Alice suspends her game and sends a detailed JS report (what room, which corner of the room, etc.) to Bob.
  • Alice renames her mansion file "Forsaken Fortress Original".
  • Bob prepares a modified version of the mansion where some additional architecture can unstuck Jack. That could be a ladder taking him out of a crevice, a new hole in a blocking wall, etc.
  • Bob sends the modified "Forsaken Fortress" file to Alice.
  • Continuing the game using the modified "Forsaken Fortress" file: Alice gets Bob out of his sorrow to a safe place (where Jack isn't stuck anymore).
  • Alice suspends the game again, deletes the "Forsaken Fortress" file and renames the "Forsaken Fortress Original" to "Forsaken Fortress".
  • Lo and behold, Alice's Jack isn't stuck anymore!


Note: keep the unstucking device straightforward! Don't add puzzles! (When you make the updated version of the mansion, without the Jack-Stuck, then you can add puzzles and make big modifications. Here the point is just to get Jack on the right track again.)

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aquaMat
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Re: Solving the Jack-Stucks
Reply #1 - 10.04.2007 at 19:01:34
 
Good idea, toybox... but I don't understand the last bit:  why changing the "original" one back into "Forsaken Fortress" ??  It will still contain the wrong JS-part (in future plays).
Why not erase the old one and keep playing the modified, new one (that is JS-free) ??

Or have I misunderstood you ??? Lips Sealed
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Why is a carrot more orange than an orange ?
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Toybox
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Re: Solving the Jack-Stucks
Reply #2 - 10.04.2007 at 19:14:26
 
Well, it isn't very clear indeed. This modified version is just supposed to get Jack out of the JS situation as quickly and efficiently as possible, to allow a player to go on playing without having to go back to a saving point, especially if it is very far away. In particular, the solution need not be elegant, or interesting, or even well-designed (for instance, just a few loose bricks instead of a ladder would do but would not look nice).

To get a proper, beautiful JS-free version, maybe the author would like to make more changes, or redesign completely the room, or fill in holes in a wall in a way that wouldn't unstuck Jack (but would prevent him getting stuck in the first place), or.... In any case this may take some time, or just be unsuitable to extract him out of the JS situation.

However, since a new JS-free version is supposed to be coming, there is indeed no point in changing the "original" back. You can just keep temporarily the modified version. Well-spotted aquaMat Smiley
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Anthony
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Re: Solving the Jack-Stucks
Reply #3 - 11.04.2007 at 02:30:10
 
When ever I'm JSed on my mansions I'm semi-testing, when I get stuck I suspend, quit and go into the editor and edit the room that Jack (or Ted Tongue) is currently in. I fix it, save and go back into the game and continue that game from there! Tongue (This is the version before its out, version 0.x) Tongue
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Anthony Duchesne ~ Original designer of Castle Basano, Leofani Manor and Jasperlone Mountains
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