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Actionsoft's latest game, Midnight Mansion 2: The Haunted Hills,  includes 28 mansions. The 8 Built-in mansions have 3 difficulties along with 4 extra custom mansions. We don't have that many other custom MM2 mansions yet. Design your own custom mansion! Info below.  You can find out more about the game here.

The original Midnight Mansion game contains over 150 mansions. The 8 included mansions which have 3 difficulty levels each, and about 115 approved custom mansions which you can download here and also several freely uploaded mansions. To know the difference between these three types of mansions, click here.

Are you a creative person and thinking of designing a mansion yourself? Or want to know about how to upload it? Click here and we'll show you! You'll find guidelines for betatesters here.

News:
Midnight Mansion 2: The Haunted Hills version 1.0.2b has been released. This fixes a bug in Jasperlone Mountains Hard. Simply re-download the game, bring over your custom mansions folder from the old version and play on. All your saves and high scores will not be changed.

Midnight Mansion HD (MM1) is now available at the Mac App Store and at the Actionsoft website. A Windows version is now available.

Here is a list of downloadable MM1 HD ready custom mansions, which also work in the Windows version of the game.

The MM2 custom mansion Hanging Gardens of Babylon by Freddy/SandyBean/Josephine/brell was updated on 19. Nov 2023 to add a fourth section. Available here


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Sign bug ?  - expansion pack (Read 6404 times)
Gryphon Girl
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Sign bug ?  - expansion pack
25.08.2007 at 07:03:40
 
   I used to know how to change signs, with the original editor, but how do you change them in the Expansion Pack and KEEP them changed ?   If I type in the text I want on the sign EVERY sign (of the same size) in the mansion says the same thing.  Am I completely missing something ? 

   If I have a small sign that says 'Keep Out' and I create another small sign that says 'Treasure Ahead', then both signs now read 'Treasure Ahead' and I have no 'Keep Out' sign.
Can anybody help me with this before I give up ?

thanks 
GryphonGirl

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VernJensen
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Re: Sign bug ?  - expansion pack
Reply #1 - 25.08.2007 at 14:14:05
 
Send me your mansion to vern [at sign] actionsoft [dot character] com

If it's a problem that's my fault, I'll fix it and send it back.

-Vern
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brell
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Re: Sign bug ?  - expansion pack
Reply #2 - 25.08.2007 at 19:39:43
 
Gryphon girl. have you deleted a sign without first deleting the text within?  Then this may happen.
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A stuck Jack is better than no jack
 
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Anthony
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Re: Sign bug ?  - expansion pack
Reply #3 - 27.08.2007 at 00:00:06
 
That happened to me... it usually happens after you export your mansion from the old version to the expansion with the exp. editor.

Just delete the the sign that is repeating what the other one, without deleting the text first. Then just make the sign back with a new one, (Not copy then pasting from one, you'll end up with a sign clone again) and type your message back!

Happened to me before.

Wingy
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Anthony Duchesne ~ Original designer of Castle Basano, Leofani Manor and Jasperlone Mountains
Anthony AnthonyDuch http://www.facebook.com/profile.php?id=590111070  
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VernJensen
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Re: Sign bug ?  - expansion pack
Reply #4 - 09.09.2007 at 13:41:07
 
Yeah, there might be a problem when importing old mansions that had signs. If you do this, I recommend opening up the mansion file with a resource editor, and deleting the old TEXT resources. (But copy and save their contents into a text file first.) Then use the new editor to re-create those signs, and paste the text back in from what you saved. Then it should work from there on out.
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