Welcome, Guest. Please Login or Register
YaBB - Yet another Bulletin Board
 
Welcome
to the Actionsoft Forums!


New to the forums? Go ahead and register! Why register? Click here to find out the difference of being a guest and a member. After you're done, go here to learn how to start posting. Make sure you've read and agree with the rules of posting here!

The forums is run by three administrators. Read here who they are and what you may (and may not) expect from them.

Actionsoft's latest game, Midnight Mansion 2: The Haunted Hills,  includes 28 mansions. The 8 Built-in mansions have 3 difficulties along with 4 extra custom mansions. We don't have that many other custom MM2 mansions yet. Design your own custom mansion! Info below.  You can find out more about the game here.

The original Midnight Mansion game contains over 150 mansions. The 8 included mansions which have 3 difficulty levels each, and about 115 approved custom mansions which you can download here and also several freely uploaded mansions. To know the difference between these three types of mansions, click here.

Are you a creative person and thinking of designing a mansion yourself? Or want to know about how to upload it? Click here and we'll show you! You'll find guidelines for betatesters here.

News:
Midnight Mansion 2: The Haunted Hills version 1.0.2b has been released. This fixes a bug in Jasperlone Mountains Hard. Simply re-download the game, bring over your custom mansions folder from the old version and play on. All your saves and high scores will not be changed.

Midnight Mansion HD (MM1) is now available at the Mac App Store and at the Actionsoft website. A Windows version is now available.

Here is a list of downloadable MM1 HD ready custom mansions, which also work in the Windows version of the game.

The MM2 custom mansion Hanging Gardens of Babylon by Freddy/SandyBean/Josephine/brell was updated on 19. Nov 2023 to add a fourth section. Available here


  HomeHelpSearchLoginRegister  
 
Pages: 1 2 
Send Topic Print
Fastest Times (Read 11503 times)
Rob Seegel
YaBB Administrator
*****
Offline



Posts: 740
Baltimore, MD
Gender: male
Fastest Times
23.05.2010 at 04:39:31
 
One of my favorite custom mansions is Happy Hannukah! because it emphasizes speed over everything else. After playing it repeatedly, it made me replay many of the other mansions with an eye towards speed as top priority. It completely changed the way I approached many of the mansions.

I wonder if there ought to be a board for Fastest Times as well as Highest scores. 
Back to top
 
 
IP Logged
 
VernJensen
YaBB Administrator
*****
Offline



Posts: 1064
Los Angeles, CA
Gender: male
Re: Fastest Times
Reply #1 - 30.08.2010 at 06:04:57
 
What would this board provide that's different from the global high score list?

Or, should there be an option to view all global high scores sorted by fastest time instead of by score?
Back to top
 
 
IP Logged
 
Rob Seegel
YaBB Administrator
*****
Offline



Posts: 740
Baltimore, MD
Gender: male
Re: Fastest Times
Reply #2 - 30.08.2010 at 11:25:43
 
A sorting option would probably be sufficient. I know for this newer game I've been amusing myself on the easier levels for trying to play the mansions as fast as possible.

Playing with speed in mind can have a real impact on how you approach the game. I find that I use up shields like crazy - never hesitating to plow straight through an obstacle just because it's slowing me down. In rooms with slow zappers or platforms, I might commit jack-i-cide to instantly return to the start of the room rather than deal with the slow obstacles.

Back to top
 
 
IP Logged
 
brell
YaBB Administrator
*****
Offline



Posts: 1789
Moita, Portugal
Gender: male
Re: Fastest Times
Reply #3 - 31.08.2010 at 01:04:54
 
Please Vern, if you ever put a time limit option in MM, then make sure it is optional and not obligatory.  I would never play time-limited mansions.
Back to top
 

A stuck Jack is better than no jack
 
IP Logged
 
brell
YaBB Administrator
*****
Offline



Posts: 1789
Moita, Portugal
Gender: male
Re: Fastest Times
Reply #4 - 31.08.2010 at 01:07:07
 
This Topic was moved here from Game Improvements by brell.
Back to top
 

A stuck Jack is better than no jack
 
IP Logged
 
Rob Seegel
YaBB Administrator
*****
Offline



Posts: 740
Baltimore, MD
Gender: male
Re: Fastest Times
Reply #5 - 31.08.2010 at 06:14:20
 
Oh... I don't *ever* want a time limit. Nor am I suggesting that.  It's just a way of breathing new life into an old mansion at least for me.  Time bonuses on the other hand...nah.. nevermind.

Smiley

It's going to be *very* tough for someone to beat my score for Magma Peak Easy without resorting to some of the same "speed-play" techniques.
Back to top
 
 
IP Logged
 
jimbo52
Wanderer
Offline


Midnight Mansion is the
best!

Posts: 43
Rhode Island USA
Gender: male
Re: Fastest Times
Reply #6 - 31.08.2010 at 23:46:54
 
Rob Seegel wrote on 31.08.2010 at 06:14:20:
It's going to be *very* tough for someone to beat my score for Magma Peak Easy without resorting to some of the same "speed-play" techniques.



Gee that sounds like a challenge!

Jim
Back to top
 
bolton52  
IP Logged
 
brell
YaBB Administrator
*****
Offline



Posts: 1789
Moita, Portugal
Gender: male
Re: Fastest Times
Reply #7 - 01.09.2010 at 04:32:36
 
Rob Seegel wrote on 31.08.2010 at 06:14:20:
Oh... I don't *ever* want a time limit. Nor am I suggesting that.  It's just a way of breathing new life into an old mansion at least for me.  Time bonuses on the other hand...nah.. nevermind.

Smiley

It's going to be *very* tough for someone to beat my score for Magma Peak Easy without resorting to some of the same "speed-play" techniques.


Rob, I didn't misunderstand you.  I just wanted to mention this since your suggestion could lead to time-limit discussion.
Back to top
 

A stuck Jack is better than no jack
 
IP Logged
 
VernJensen
YaBB Administrator
*****
Offline



Posts: 1064
Los Angeles, CA
Gender: male
Re: Fastest Times
Reply #8 - 12.09.2010 at 07:44:50
 
I remember that as a kid, I played Metroid 2 (for Gameboy) this way. I think I had a time of something like 0:29 as my fastest. I remember seeing a magazine (Nintendo Power perhaps? I forget) post some "fastest times" for that game, and one kid had gotten 0:49 and they were like "wow!" And I was thinking to myself "Dude, I WAY beat that."

Haha. Yeah, fastest times can be fun. To me though, it makes more sense to design mansions with this specifically in mind -- much smaller mansions.
Back to top
 
 
IP Logged
 
Rob Seegel
YaBB Administrator
*****
Offline



Posts: 740
Baltimore, MD
Gender: male
Re: Fastest Times
Reply #9 - 12.09.2010 at 09:45:05
 
VernJensen wrote on 12.09.2010 at 07:44:50:
I remember that as a kid, I played Metroid 2 (for Gameboy) this way. I think I had a time of something like 0:29 as my fastest. I remember seeing a magazine (Nintendo Power perhaps? I forget) post some "fastest times" for that game, and one kid had gotten 0:49 and they were like "wow!" And I was thinking to myself "Dude, I WAY beat that."

Haha. Yeah, fastest times can be fun. To me though, it makes more sense to design mansions with this specifically in mind -- much smaller mansions.


I completely agree - which explains the fact that I've only been registering my high scores on the smaller/easy mansions. They are the most fun to blitz. I've discovered some... ah... interesting exploits.



Back to top
 
 
IP Logged
 
Pages: 1 2 
Send Topic Print