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Actionsoft's latest game, Midnight Mansion 2: The Haunted Hills,  includes 28 mansions. The 8 Built-in mansions have 3 difficulties along with 4 extra custom mansions. We don't have that many other custom MM2 mansions yet. Design your own custom mansion! Info below.  You can find out more about the game here.

The original Midnight Mansion game contains over 150 mansions. The 8 included mansions which have 3 difficulty levels each, and about 115 approved custom mansions which you can download here and also several freely uploaded mansions. To know the difference between these three types of mansions, click here.

Are you a creative person and thinking of designing a mansion yourself? Or want to know about how to upload it? Click here and we'll show you! You'll find guidelines for betatesters here.

News:
Midnight Mansion 2: The Haunted Hills version 1.0.2b has been released. This fixes a bug in Jasperlone Mountains Hard. Simply re-download the game, bring over your custom mansions folder from the old version and play on. All your saves and high scores will not be changed.

Midnight Mansion HD (MM1) is now available at the Mac App Store and at the Actionsoft website. A Windows version is now available.

Here is a list of downloadable MM1 HD ready custom mansions, which also work in the Windows version of the game.

The MM2 custom mansion Hanging Gardens of Babylon by Freddy/SandyBean/Josephine was updated on 16 Feb 2014 to add a third section.


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Adding custom graphics to a mansion *without* editing a copy of Game Data? (Read 4180 times)
merlin.violet
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Adding custom graphics to a mansion *without* editing a copy of Game Data?
06.04.2011 at 02:59:29
 
I noticed that some of the included mansions in MM2 as well as ghosthunter use custom graphics without an extra copy of Game Data. How is it possible to do this?
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Anthony
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Re: Adding custom graphics to a mansion *without* editing a copy of Game Data?
Reply #1 - 06.04.2011 at 07:45:52
 
Check out Joeb's tutorial on changing graphics to something custom. (He made Ghosthunter.)  Wink He made this tutorial in the days of MM1, but it's pretty much the same thing with MM2.

http://www.actionsoft.com/forums/cgi-bin/yabb2/YaBB.pl?num=1171667389
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Anthony Duchesne ~ Original designer of Castle Basano, Leofani Manor and Jasperlone Mountains
Anthony AnthonyDuch http://www.facebook.com/profile.php?id=590111070  
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merlin.violet
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Re: Adding custom graphics to a mansion *without* editing a copy of Game Data?
Reply #2 - 08.04.2011 at 10:14:02
 
Huhhmmmm... I already have this extremely helpful tutorial. However I still don't understand how you seem to have custom graphics in a mansion which does not need the changed data.
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Anthony
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Re: Adding custom graphics to a mansion *without* editing a copy of Game Data?
Reply #3 - 11.04.2011 at 06:24:53
 
It's just cool to have your own art while playing your own level, and lets you do almost anything you want.  Roll Eyes

What you can do to do so without editing the game data, you open your Mansion file in a ResID software (Such as Rezilla) and create a new category known as "PICT" (capitalized). By looking at the game data in Rezilla you will notice how all the art has IDs. If you want to change some art, you copy the art from the data - edit it in the exact dimensions in a program such as Photoshop - and paste the picture into your Mansion file's PICT category as the same ID as the brick's original ID in the game data. That's how you don't have to make all these changes all the time. Smiley
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Anthony Duchesne ~ Original designer of Castle Basano, Leofani Manor and Jasperlone Mountains
Anthony AnthonyDuch http://www.facebook.com/profile.php?id=590111070  
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merlin.violet
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Re: Adding custom graphics to a mansion *without* editing a copy of Game Data?
Reply #4 - 12.04.2011 at 02:45:29
 
Thanks, that was very helpful  Wink
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