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Actionsoft's latest game, Midnight Mansion 2: The Haunted Hills,  includes 28 mansions. The 8 Built-in mansions have 3 difficulties along with 4 extra custom mansions. We don't have that many other custom MM2 mansions yet. Design your own custom mansion! Info below.  You can find out more about the game here.

The original Midnight Mansion game contains over 150 mansions. The 8 included mansions which have 3 difficulty levels each, and about 115 approved custom mansions which you can download here and also several freely uploaded mansions. To know the difference between these three types of mansions, click here.

Are you a creative person and thinking of designing a mansion yourself? Or want to know about how to upload it? Click here and we'll show you! You'll find guidelines for betatesters here.

Midnight Mansion 2: The Haunted Hills version 1.0.2b has been released. This fixes a bug in Jasperlone Mountains Hard. Simply re-download the game, bring over your custom mansions folder from the old version and play on. All your saves and high scores will not be changed.

Midnight Mansion HD (MM1) is now available at the Mac App Store and at the Actionsoft website. A Windows version is now available.

Here is a list of downloadable MM1 HD ready custom mansions, which also work in the Windows version of the game.

The MM2 custom mansion Hanging Gardens of Babylon by Freddy/SandyBean/Josephine was updated on 16 Feb 2014 to add a third section.

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How do I make custom graphics? (Read 4733 times)

Posts: 36
Santa Rosa, California
Gender: male
How do I make custom graphics?
27.06.2014 at 08:08:19
I want the conveyor belts to be a different color, like in the image shown:
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Picture_1_153.png (145 KB | 613 )
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Posts: 332
Gender: female
Re: How do I make custom graphics?
Reply #1 - 28.06.2014 at 12:46:40
(I haven't done this in a while, but here's the short explanation...) you need to open the sprites file in a resource editor (after making a backup copy, of course!) Use Photoshop or whatever to make changes to the specific brick/conveyor belt/etc., then reimport it back into the sprites file.

The tutorial doc goes into way more detail. Download it here: www.actionsoft.com/forums/cgi-bin/yabb2/YaBB.pl?num=1171667389
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