Welcome, Guest. Please Login or Register
YaBB - Yet another Bulletin Board
 
Midnight Mansion Forums
    
from
   
ActionSoft


Latest news!

January 2025's updates of custom mansions are:
- for MM1 The Bat House (version 1.1) by Chippy
- for MM2 Brave New World (version 1.1) by Freddy
- for MM1 Art minds mansion (version 1.1) by Veronika
December 2024's updates of custom mansions are:
- for MM2 Hanging Gardens of Babylon (version 4.1) by Freddy, SandyBean, Josephine and brell
- for MM1 Cheetah Castle Easy (version 1.2) and Cheetah Castle Normal (version 1.2) both by Catwoman.

New to the forums?

Go ahead and register! Why register? Click here to find out the difference of being a guest and a member. After you're done, go here to learn how to start posting. Make sure you've read and agree with the rules of posting here!
The forums are run by three administrators. Read here who they are and what you may (and may not) expect from them.

A brief history of the game
At first there was Midnight Mansion, now often called MM1. This game package was for Mac only and contained 8 mansions, each on easy, normal and hard level. Above that there was a builder included, so that customers could design mansions themselves.
Then there was Midnight Mansion HD, now abbreviated as MM1 HD for both Mac and Windows. It contained the 3x8 mansions from MM1 plus 3x a bonus mansion: Tomb of Princes. All in high definition!
Actionsoft's latest game, Midnight Mansion 2: The Haunted Hills, includes 28 mansions with a lot of new features. The 8 built-in mansions have 3 difficulties along with 4 extra custom mansions. Yes indeed, the MM2 package also has an included builder to create mansions!

Custom mansions

In the past decades several customers started experimenting with the builders. Creating rooms. Talking about it on the Midnight Mansion Forums. Sending their own designed mansions to other board members to test them. And finally sending them to the administrators of MMF.
Result? Nearly 200 extra mansions are downloadable from these boards and some of them have over 100 rooms.
If you like to download custom mansions, go to the General Custom Mansions Area (Mac and Windows) where you find the lists with all the download spots.

  HomeHelpSearchLoginRegister  
 
Pages: 1 2 
Send Topic Print
Lever base colors (Read 18651 times)
aquaMat
Expedition Leader
***
Offline



Posts: 1159
Berlin, Germany
Gender: male
Lever base colors
15.04.2007 at 19:48:22
 
I have to ask a dummy question.... and I'm sure the answer is anywhere in MM's documentation, but I haven't found it.

One thing I NEVER understood:

Why - on earth - are the bases of the levers changing from yellow to green, once you've planted a lever in one of your room designs?

I have never understood the logic behind it..... in other mansions sometimes they're yellow, sometimes they are green.... and I'm sure it means something... but what ??

However, whenever I put one up, it changes from yellow to green, even before I have applied a function to it.... in MindMines, for example, I found it often harmed my visual layout (color scheme)... that's why all the lever bases in MindMines are covered with layer-6 bits.

So what's the secret ?   Cool
Back to top
 

Why is a carrot more orange than an orange ?
WWW  
IP Logged
 
ryos
Explorer
Offline


Colorado, USA

Posts: 243
Utah, USA
Gender: male
Re: Lever base colors
Reply #1 - 15.04.2007 at 23:26:29
 
This is actually explained in the tutorial mansion. Levers with yellow bases get reset when you leave the room, while green bases are forever. Though I've not yet placed a lever myself, since there's only one set of placeable sprites I guess the game handles it automatically.

Frankly, I'm glad it does, because that consistency is WONDERFUL for players and it's nice not to have to worry about creating it ourselves.
Back to top
 

"Fun game: try to post a YouTube comment so stupid that people realize you must be joking.  (Hint: this is impossible)" -Randall Munroe
 
IP Logged
 
aquaMat
Expedition Leader
***
Offline



Posts: 1159
Berlin, Germany
Gender: male
Re: Lever base colors
Reply #2 - 16.04.2007 at 00:23:20
 
Thanks for explaining that one to me..... !!
Back to top
 

Why is a carrot more orange than an orange ?
WWW  
IP Logged
 
Anthony
YaBB Administrator
*****
Offline


Nova Scotia, Canada

Posts: 1367
Canada
Gender: male
Re: Lever base colors
Reply #3 - 16.04.2007 at 08:53:01
 
Wow, I never knew that! That makes MM even better! Tongue Grin Guess I really should of read those signs back there... but that is usful, if I made a game like MM, (which is out of the question) I would have never thought of something like that!  Shocked
Back to top
 

Anthony Duchesne ~ Original designer of Castle Basano, Leofani Manor and Jasperlone Mountains
Anthony AnthonyDuch http://www.facebook.com/profile.php?id=590111070  
IP Logged
 
Toybox
Treasure Hunter
**
Offline



Posts: 561
Kiel, Germany
Re: Lever base colors
Reply #4 - 16.04.2007 at 16:30:41
 
I never saw they were of different colours  Undecided

I should add: even knowing the colours are different I still don't see it <wah>.
Back to top
 

profile picture 'The Book of Secrets'
(c) Marta Bevacqua http://m0thyyku.deviantart.com/
WWW  
IP Logged
 
aquaMat
Expedition Leader
***
Offline



Posts: 1159
Berlin, Germany
Gender: male
Re: Lever base colors
Reply #5 - 16.04.2007 at 21:29:46
 
The fact that I have always seen it, but never knew what it meant....probably means it isn't really needed. Although now that I know it, maybe it will influence future decisions whether or not to pull a certain lever, or when to do so... but - honestly - I doubt it.  Grin

The main problem I had with it once, was when I changed one of the levers into a custom graphic job (the one I posted in another thread in January).... and after having put it up in a room and playing that room later, I found that my custom graphics lever base was suddenly covered with a standard green lever base (as I had obviously only changed the yellow one, together with the lever image..... and didn't even realise that there must be another PICT of an isolated green base with a different res ID, which I should have changed too !!)  Wink
Back to top
 

Why is a carrot more orange than an orange ?
WWW  
IP Logged
 
ryos
Explorer
Offline


Colorado, USA

Posts: 243
Utah, USA
Gender: male
Re: Lever base colors
Reply #6 - 16.04.2007 at 23:02:02
 
Toybox - you should make your own base, in a shade that you can distinguish!

Aquamat - I can't imagine playing without it, but maybe it's just because I've always known it and taken it into account. It's not that it affects whether or not to pull a lever - of course I pull all levers unless the mansion gives me a very good reason not to (and even then I often still do Grin). But, it's nice to know without leaving the room whether the lever's action is going to stick or not. I consider this a failing of brick switches, and as a result I've always set them to stick.
Back to top
 

"Fun game: try to post a YouTube comment so stupid that people realize you must be joking.  (Hint: this is impossible)" -Randall Munroe
 
IP Logged
 
Anthony
YaBB Administrator
*****
Offline


Nova Scotia, Canada

Posts: 1367
Canada
Gender: male
Re: Lever base colors
Reply #7 - 16.04.2007 at 23:43:20
 
Do you know what was really annoying? When I made StarCraft, and the button-computer "levers" when I tested, the green lever bases showed up! I was forced to replace green lever sprite with pure white! If anyone does that again, (replacing a lever completly with something different) you should get rid of the green sprite in sprites. Don't delete it, or you can't start MM up. (It will say something is missing, or something along the lines of that) You should just copy the picture over to your painting program, delete all colors and leave white, copy the white with the same size, delete the old pict in the resourcer, and copy in the white. Then it's gone! Smiley
Back to top
 

Anthony Duchesne ~ Original designer of Castle Basano, Leofani Manor and Jasperlone Mountains
Anthony AnthonyDuch http://www.facebook.com/profile.php?id=590111070  
IP Logged
 
ryos
Explorer
Offline


Colorado, USA

Posts: 243
Utah, USA
Gender: male
Re: Lever base colors
Reply #8 - 16.04.2007 at 23:45:43
 
Or, better yet, design a replacement. It's useful, nagdabbit!  Angry Angry

...Cheesy
Back to top
 

"Fun game: try to post a YouTube comment so stupid that people realize you must be joking.  (Hint: this is impossible)" -Randall Munroe
 
IP Logged
 
Toybox
Treasure Hunter
**
Offline



Posts: 561
Kiel, Germany
Re: Lever base colors
Reply #9 - 18.04.2007 at 03:09:49
 
ryos wrote on 16.04.2007 at 23:02:02:
Toybox - you should make your own base, in a shade that you can distinguish!


A good idea! I could realise some sort of special tiles and sprites for colour-blind  Wink

Actually, as aquaMat pointed out, you can do pretty well without using the information given by lever bases. I am basically trying to stay out of customising MM graphics and stuff actually. Being younger and having more time, I probably would have given it a try though.
Back to top
« Last Edit: 18.04.2007 at 04:40:28 by Toybox »  

profile picture 'The Book of Secrets'
(c) Marta Bevacqua http://m0thyyku.deviantart.com/
WWW  
IP Logged
 
Pages: 1 2 
Send Topic Print