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Latest news!

January 2025's updates of custom mansions are:
- for MM1 The Bat House (version 1.1) by Chippy
- for MM2 Brave New World (version 1.1) by Freddy
- for MM1 Art minds mansion (version 1.1) by Veronika
December 2024's updates of custom mansions are:
- for MM2 Hanging Gardens of Babylon (version 4.1) by Freddy, SandyBean, Josephine and brell
- for MM1 Cheetah Castle Easy (version 1.2) and Cheetah Castle Normal (version 1.2) both by Catwoman.

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A brief history of the game
At first there was Midnight Mansion, now often called MM1. This game package was for Mac only and contained 8 mansions, each on easy, normal and hard level. Above that there was a builder included, so that customers could design mansions themselves.
Then there was Midnight Mansion HD, now abbreviated as MM1 HD for both Mac and Windows. It contained the 3x8 mansions from MM1 plus 3x a bonus mansion: Tomb of Princes. All in high definition!
Actionsoft's latest game, Midnight Mansion 2: The Haunted Hills, includes 28 mansions with a lot of new features. The 8 built-in mansions have 3 difficulties along with 4 extra custom mansions. Yes indeed, the MM2 package also has an included builder to create mansions!

Custom mansions

In the past decades several customers started experimenting with the builders. Creating rooms. Talking about it on the Midnight Mansion Forums. Sending their own designed mansions to other board members to test them. And finally sending them to the administrators of MMF.
Result? Nearly 200 extra mansions are downloadable from these boards and some of them have over 100 rooms.
If you like to download custom mansions, go to the General Custom Mansions Area (Mac and Windows) where you find the lists with all the download spots.

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MM for PC's ??? (Read 33556 times)
Toybox
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Re: MM for PC's ???
Reply #20 - 13.01.2008 at 04:18:17
 
Wasn't Bo Peep from Greece?

*checks*

That's the case indeed Smiley We should make a MM Map with represented countries!
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Chippy
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Re: MM for PC's ???
Reply #21 - 14.01.2008 at 03:07:47
 
lol Freddy lessons in latin xD
calimera!  Cheesy
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ryos
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Re: MM for PC's ???
Reply #22 - 14.01.2008 at 16:13:54
 
Greek? No no, that was Geek! Though they may at first appear similar, I have it on good authority that not all speakers of Greek can speak Geek.

Grin

As for Latin...um...I speak Spanish, does that count? :p
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Chippy
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Re: MM for PC's ???
Reply #23 - 15.01.2008 at 01:23:52
 
Ehm...Ryos I'm sorry but what's Geek my translationmachine was a little surprised.. xD
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Toybox
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Re: MM for PC's ???
Reply #24 - 15.01.2008 at 02:07:00
 
Geek is something like a Fachidiot, I think.

At different levels, there are also nerds and (heaven forbid!) dorks.
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Chippy
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Re: MM for PC's ???
Reply #25 - 16.01.2008 at 02:50:15
 
aha O.K.  Smiley
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Alan Falcon
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Re: MM for PC's ???
Reply #26 - 23.04.2009 at 18:58:24
 
I guess it's up to Vern to decide if he wants to go ahead and port MM to a PC.  But I think the easiest thing would be for SandyBean to donate her "Vintage" iMac to her Nieces kids, then buy herself a new iMac!  Or a Mac Mini, that's what I use, and it's great.  And cheap!
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-------> Original Designer of 'Falcon Manor', 'Chateau de Medusa'
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Anthony
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Re: MM for PC's ???
Reply #27 - 25.04.2009 at 01:26:47
 
I believe the code Vern used to create Midnight Mansion was a very Macintosh code, (You'd probably know Alan, seeing you where working with him during the making of Midnight Mansion original) that would be rather difficult to convert to Windows.

C++ is a language / code that would be good for making for both Macintosh and Windows. I think Vern didn't use this for Midnight Mansion, or he might of, just never bothered to convert to Windows. I believe Vern is using this code in an engine to make his new game, Insectoid, so  Insectoid will most probably be for Macintosh and Windows. I don't think Vern has any plans to make Midnight Mansion for Windows, but you never know.
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Anthony Duchesne ~ Original designer of Castle Basano, Leofani Manor and Jasperlone Mountains
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VernJensen
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Re: MM for PC's ???
Reply #28 - 30.05.2009 at 02:31:00
 
I would like to make a Windows port sometime, but part of me wonders if by the time that happens, the graphics might be so outdated that the whole game might need to be remake anyway. (Like at least 800x600 versions of the graphics, instead of 640x480.) And that'd be a project in and of itself.

As for language, Midnight Mansion was written in straight C. It's not the language that isn't portable, it's the APIs used. C itself goes to any platform quite easily. But the APIs used are Mac APIs for opening files, drawing things on the screen, creating windows and dialog boxes, etc. And while the game could probably be ported by someone experienced in a few months, the level editor would be a nightmare, due to the number of Mac dialog boxes it has. Each dialog box has lots of Mac code associated with it that'd be just a ton of work to port.
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SandyBean
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Re: MM for PC's ???
Reply #29 - 02.06.2009 at 05:43:33
 
Hey Vern !

The above sounds way too complicated for my lil' ole' newby computer brain to even translate into English, let alone comprehend.   Roll Eyes


Was wondering though, if you had any ETA on the MM Expansion Pack yet?   Summer is a great time for MM;  stay cool inside with the AC on and them Jack's a jumpin'...... Wink

Thanks for all your hard work on this fantastic Game,

SandyBean Smiley

PS:  to Alan:  We ARE Getting a NEW (to us) iMAC !!!   Yahoo.  We're getting a two year old refurbished one for around $700 as soon as it's available, can't wait since we only have about 400 MB of storage room left on this good ole' gal!  We're sticking with the same program of Tiger though, nothing I really want on Leopard yet.  Take care.   Smiley
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