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Actionsoft's latest game, Midnight Mansion 2: The Haunted Hills,  includes 28 mansions. The 8 Built-in mansions have 3 difficulties along with 4 extra custom mansions. We don't have that many other custom MM2 mansions yet. Design your own custom mansion! Info below.  You can find out more about the game here.

The original Midnight Mansion game contains over 150 mansions. The 8 included mansions which have 3 difficulty levels each, and about 115 approved custom mansions which you can download here and also several freely uploaded mansions. To know the difference between these three types of mansions, click here.

Are you a creative person and thinking of designing a mansion yourself? Or want to know about how to upload it? Click here and we'll show you! You'll find guidelines for betatesters here.

News:
Midnight Mansion 2: The Haunted Hills version 1.0.2b has been released. This fixes a bug in Jasperlone Mountains Hard. Simply re-download the game, bring over your custom mansions folder from the old version and play on. All your saves and high scores will not be changed.

Midnight Mansion HD (MM1) is now available at the Mac App Store and at the Actionsoft website. A Windows version is now available.

Here is a list of downloadable MM1 HD ready custom mansions, which also work in the Windows version of the game.

The MM2 custom mansion Hanging Gardens of Babylon by Freddy/SandyBean/Josephine/brell was updated on 19. Nov 2023 to add a fourth section. Available here


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Room 8903 (Read 13223 times)
arevn
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Room 8903
07.01.2008 at 08:29:55
 
I can't figure out how anyone has been able to finish this mansion since there doesn't seem to be any way out of this room.... When you arrive at the bottom, both doors are blocked. Brell identified this problem and I got the impression that it was fixed, but I downloaded the latest version and I'm still stuck there....  Embarrassed

Arevn
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« Last Edit: 21.09.2008 at 22:33:44 by brell »  
 
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aquaMat
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Re: room 8903
Reply #1 - 07.01.2008 at 17:42:18
 
I don't know about this room.

But I can't seem to get beyond room # 9101 !!!

I can't see how anyone can get past the zapper beams (on the middle floor) to activate the lever for the platform without gettin' electrocuted !

So I always end there !
And there doesn't seem to be any switch to turn the zappers off or anything, so I really don't understand how anyone got beyond that room ???!    Undecided

Besides:
In spite of all recent updates, there's still the vicious unaligned ground floor between rooms # 9102 and 9101.  When you walk from 9102 into 9101 it isn't that tragic as Jack simply stumbles a bit. But try walking from room 9101 into 9102 and you'll die !!!   Cry  Shocked
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Semi-Native
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Re: room 8903
Reply #2 - 07.01.2008 at 19:21:58
 
Re: 8903
Yes, that is a Jack Stuck which I meant to report but forgot. You have to arrive in that room from the left so you can pull the lever to open the doors.

Re: 9101
aquaMat, download the latest version. That area has been fixed so Jack can jump without being zapped. I don't know how anyone got past that point, either, before it was changed! I was stuck there, too.
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brell
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Re: room 8903
Reply #3 - 07.01.2008 at 19:27:14
 
arevn wrote on 07.01.2008 at 08:29:55:
I can't figure out how anyone has been able to finish this mansion since there doesn't seem to be any way out of this room.... When you arrive at the bottom, both doors are blocked. Brell identified this problem and I got the impression that it was fixed, but I downloaded the latest version and I'm still stuck there....  Embarrassed
Arevn


You can go back up now.....
So you aren't stuck.
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A stuck Jack is better than no jack
 
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brell
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Re: room 8903
Reply #4 - 07.01.2008 at 19:29:42
 
aquaMat wrote on 07.01.2008 at 17:42:18:
In spite of all recent updates, there's still the vicious unaligned ground floor between rooms # 9102 and 9101.  When you walk from 9102 into 9101 it isn't that tragic as Jack simply stumbles a bit. But try walking from room 9101 into 9102 and you'll die !!!   Cry  Shocked



Hmm....  are you sure you have the latest update?
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brell
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Re: room 8903
Reply #5 - 07.01.2008 at 19:33:53
 
Semi-Native wrote on 07.01.2008 at 19:21:58:
Re: 9101
aquaMat, download the latest version. That area has been fixed so Jack can jump without being zapped. I don't know how anyone got past that point, either, before it was changed! I was stuck there, too.


Since I was already beyond this room I didn't notice the changes.  It sure is easy now.

It was possible to solve the room before those changes.  The solution had nothing to do with jumping through the zappers without being zapped.  That was a red herring.
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aquaMat
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Re: room 8903
Reply #6 - 07.01.2008 at 20:59:51
 
Thanks, brell !

I had only downloaded version 1.5 this morning (but not played it yet) so my comments referred to version 1.3.

I'll try the new one later today !
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arevn
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Re: room 8903
Reply #7 - 08.01.2008 at 00:28:23
 
brell wrote on 07.01.2008 at 19:27:14:

You can go back up now.....
So you aren't stuck.


What good is going back up?

At first, I thought that this room was a red herring; so I looked for an alternative path (that would hopefully lead me to enter room 8903 from bottom left), which included jumping in lava, to no avail.   Cry

Arevn
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SandyBean
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Re: room 8903
Reply #8 - 08.01.2008 at 00:57:34
 
Hi Arevn,

Go back up, and down into the room where the red and blue doors are with the big spider.  
From here go to the next room to the left.  Check out this room for alternate exits.
  (Sorry, I don't remember the room numbers.)

Hope this helps, Smiley

SandyBean Smiley
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joeb
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Re: room 8903
Reply #9 - 08.01.2008 at 03:26:14
 
Absolutely right Sandy. You need to complete 2 paths to get past both gray doors AND the yellow door. Since there is a virtual fork earlier that allows you to take either path you will need to complete both to get past that point in the mansion.

Believe it or not you can get past 9101 with the close zappers but only on a FAST machine. I can do it on my 2.4 MacBookPro but not on my 2G MBP. Weird. So I fixed it to work either way.

AND 3 people (besides me) have made it past 9503 with the rev before 1.5 so after the rev it's easier. I originally would lose one life taking out  a snake or scorpion. I can now do the entire room without losing a life. I'll say it again: Use patience and timing and you can get through that room WITHOUT losing a life.

Remember, I DID say this was the toughest mansion we had created yet.

Joe B

Tongue Cheesy Tongue
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