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Actionsoft's latest game, Midnight Mansion 2: The Haunted Hills,  includes 28 mansions. The 8 Built-in mansions have 3 difficulties along with 4 extra custom mansions. We don't have that many other custom MM2 mansions yet. Design your own custom mansion! Info below.  You can find out more about the game here.

The original Midnight Mansion game contains over 150 mansions. The 8 included mansions which have 3 difficulty levels each, and about 115 approved custom mansions which you can download here and also several freely uploaded mansions. To know the difference between these three types of mansions, click here.

Are you a creative person and thinking of designing a mansion yourself? Or want to know about how to upload it? Click here and we'll show you! You'll find guidelines for betatesters here.

News:
Midnight Mansion 2: The Haunted Hills version 1.0.2b has been released. This fixes a bug in Jasperlone Mountains Hard. Simply re-download the game, bring over your custom mansions folder from the old version and play on. All your saves and high scores will not be changed.

Midnight Mansion HD (MM1) is now available at the Mac App Store and at the Actionsoft website. A Windows version is now available.

Here is a list of downloadable MM1 HD ready custom mansions, which also work in the Windows version of the game.

The MM2 custom mansion Hanging Gardens of Babylon by Freddy/SandyBean/Josephine/brell was updated on 19. Nov 2023 to add a fourth section. Available here


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Church problem (Read 6983 times)
dlcatftwin
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Church problem
10.08.2009 at 06:08:34
 
Greetings all,
Long time, and I'm back. Was pleased to see an update to Church (v 1.1)
so I thought I'd give it a whirl (really wanted to see how it would END! Smiley
Anyway, I think I found a SJ (stuck Jack) towards the end.
Room 17285 - Jack 'fell" off the floating platform and landed here (see pic) - any recourse? Or is it back to save 3?  Tongue
BTW, 3 saves so far, much better than the 1 save prior, but a few more would have been appreciated.
Thanks for the great work!  Cheesy
DLC
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dlcattayloru dlcatftwin  
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Re: Church problem
Reply #1 - 10.08.2009 at 08:01:39
 
Hi and welcome back!

How did you manage to land there? I think you'll probably have to start over from the last save, sorry.

If you can describe how that happened, I'll try to fix it.
Thanks.
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BO PEEP
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Re: Church problem
Reply #2 - 11.08.2009 at 01:53:58
 
Hi
I also found a few similar jack stucks , so returned to last save point.
I have played  through the new version and seem unable to find more than 15 secrets(78%).
Love this mansion but am totally confused during latter of game. Also I cant see why it is labelled very large, am I missing something? and does anyone know how many rooms there are ?

Bo Peep
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Semi-Native
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Re: Church problem
Reply #3 - 11.08.2009 at 03:15:41
 
The problem I had with trying to correct this mansion is that when you look in the level editor, the rooms look nothing like they do when you're playing the game. I don't know why that is, maybe it has something to do with the custom graphics. Plus there are a lot of extra rooms that aren't in the game itself, so it's very confusing.

If you can describe to me exactly how Jack got stuck, I'll try to fix it.
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dlcatftwin
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Re: Church problem
Reply #4 - 13.08.2009 at 11:53:39
 
Hello Semi-Native,
I am referring to my dilemma where Jack got stuck in room 17285.
From the above (prior) room, Jack landed in the little skull platform from above (doing one of those "death-defying" hurdles from high above only to grab a pole at the very last instant), landed on the platform and promptly fell off, falling "through" the wall and landing where he did.
Hope this helps, and thanks for the interest.
DLC
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dlcattayloru dlcatftwin  
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Re: Church problem
Reply #5 - 14.08.2009 at 05:04:28
 
I''m working on fixing this, but I think I'll wait to see if other problems crop up before I send an update.

In the meantime, here's a hint. Jack doesn't have to hurdle from high above to reach that pole. There's another way, much safer. Not totally safe, but a lot safer than the other.
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