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Actionsoft's latest game, Midnight Mansion 2: The Haunted Hills,  includes 28 mansions. The 8 Built-in mansions have 3 difficulties along with 4 extra custom mansions. We don't have that many other custom MM2 mansions yet. Design your own custom mansion! Info below.  You can find out more about the game here.

The original Midnight Mansion game contains over 150 mansions. The 8 included mansions which have 3 difficulty levels each, and about 115 approved custom mansions which you can download here and also several freely uploaded mansions. To know the difference between these three types of mansions, click here.

Are you a creative person and thinking of designing a mansion yourself? Or want to know about how to upload it? Click here and we'll show you! You'll find guidelines for betatesters here.

News:
Midnight Mansion 2: The Haunted Hills version 1.0.2b has been released. This fixes a bug in Jasperlone Mountains Hard. Simply re-download the game, bring over your custom mansions folder from the old version and play on. All your saves and high scores will not be changed.

Midnight Mansion HD (MM1) is now available at the Mac App Store and at the Actionsoft website. A Windows version is now available.

Here is a list of downloadable MM1 HD ready custom mansions, which also work in the Windows version of the game.

The MM2 custom mansion Hanging Gardens of Babylon by Freddy/SandyBean/Josephine/brell was updated on 19. Nov 2023 to add a fourth section. Available here


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New mansion series coming soon (Read 26264 times)
Rob Seegel
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Re: New mansion series coming soon
Reply #20 - 09.09.2010 at 09:06:10
 
Zero, your original file didn't have an extension on it, but I assumed it was an archive anyhow, and tried to treat it as one. I was able to open it and I ended up with a file with underscores for the name and the older icon. That was the file I was able to get into the editor. I think the only step I missed was the full conversion process.

Update: I have a working mansion file now, and sent the modified back to you and to Catwoman, along with an initial set of comments. More coming soon.
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brell
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Re: New mansion series coming soon
Reply #21 - 09.09.2010 at 20:46:07
 
Rob, do you think you have solved that problem for you, Catwoman and Zero?
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A stuck Jack is better than no jack
 
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Catwoman
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Re: New mansion series coming soon
Reply #22 - 09.09.2010 at 21:04:36
 
We have a working file that we can test now. Looks like the mystery has been solved.  Smiley
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I throw myself against walls.
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Rob Seegel
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Re: New mansion series coming soon
Reply #23 - 09.09.2010 at 22:05:15
 
brell wrote on 09.09.2010 at 20:46:07:
Rob, do you think you have solved that problem for you, Catwoman and Zero?


We're good, Brell, at least until the next mansion update  Grin
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brell
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Re: New mansion series coming soon
Reply #24 - 09.09.2010 at 22:29:52
 
Well, Zero must work on the copy you sent to him and not on the one with the wrong resource ID.
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A stuck Jack is better than no jack
 
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negative zero
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Re: New mansion series coming soon
Reply #25 - 10.09.2010 at 05:58:17
 
i updated the mansion then compressed it & sent it to him

funny thing is while beta is going on for part 1 im already working on part 2  Tongue
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why do we drive on the parkway and park on the driveway?
 
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negative zero
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Re: New mansion series coming soon
Reply #26 - 11.09.2010 at 07:00:12
 
I sent the testers a new version today to help them out a bit making it somewhat easier.

(there progress seems to have been slowed seeing as they are stuck right now but all i have to say to them is KEEP LOOKING)
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why do we drive on the parkway and park on the driveway?
 
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negative zero
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Re: New mansion series coming soon
Reply #27 - 18.09.2010 at 05:09:14
 
the beta testing could be done soon ... of course i did say soon.
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why do we drive on the parkway and park on the driveway?
 
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VernJensen
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Helpful goblin series
Reply #28 - 19.11.2010 at 12:56:05
 
Rob, a spin-off mansion where the player controls the helpful goblin, instead of Jack, sounds awesome! Can't wait to see how this plays out.
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Rob Seegel
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Re: Helpful goblin series
Reply #29 - 20.11.2010 at 05:16:32
 
VernJensen wrote on 19.11.2010 at 12:56:05:
Rob, a spin-off mansion where the player controls the helpful goblin, instead of Jack, sounds awesome! Can't wait to see how this plays out.


I think my ambition may outweigh my animation skills. My thought was to try and adapt the helpful goblin with a slightly different look (to sufficiently distinguish the character who would be standing in for Jack) from the built-in helpful goblin, which would still be used within the mansion. It seemed like it might not be as big a stretch adapting the helpful goblin character rather than creating an entirely different character from scratch because many of the various moves have already been created.

Instead of a yo-yo... perhaps the helpful goblin player might have a paddle-ball, and other minor changes.  It really gives me a greater appreciation for all the in-game art! If nothing else, it's kind of a fun idea...


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