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January 2025's updates of custom mansions are:
- for MM1 The Bat House (version 1.1) by Chippy
- for MM2 Brave New World (version 1.1) by Freddy
- for MM1 Art minds mansion (version 1.1) by Veronika
December 2024's updates of custom mansions are:
- for MM2 Hanging Gardens of Babylon (version 4.1) by Freddy, SandyBean, Josephine and brell
- for MM1 Cheetah Castle Easy (version 1.2) and Cheetah Castle Normal (version 1.2) both by Catwoman.

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A brief history of the game
At first there was Midnight Mansion, now often called MM1. This game package was for Mac only and contained 8 mansions, each on easy, normal and hard level. Above that there was a builder included, so that customers could design mansions themselves.
Then there was Midnight Mansion HD, now abbreviated as MM1 HD for both Mac and Windows. It contained the 3x8 mansions from MM1 plus 3x a bonus mansion: Tomb of Princes. All in high definition!
Actionsoft's latest game, Midnight Mansion 2: The Haunted Hills, includes 28 mansions with a lot of new features. The 8 built-in mansions have 3 difficulties along with 4 extra custom mansions. Yes indeed, the MM2 package also has an included builder to create mansions!

Custom mansions

In the past decades several customers started experimenting with the builders. Creating rooms. Talking about it on the Midnight Mansion Forums. Sending their own designed mansions to other board members to test them. And finally sending them to the administrators of MMF.
Result? Nearly 200 extra mansions are downloadable from these boards and some of them have over 100 rooms.
If you like to download custom mansions, go to the General Custom Mansions Area (Mac and Windows) where you find the lists with all the download spots.

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Problem with Mt. Peril easy (Read 12263 times)
brell
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Problem with Mt. Peril easy
06.09.2010 at 01:50:37
 
I have reached room 17700 with the "escape pod", but it only goes up to the next room above (17500) because of two wooden bricks that are in the way.  This means that I cannot get the last yellow key and thus cannot explore all the treasure room.
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Re: Problem with Mt. Peril easy
Reply #1 - 06.09.2010 at 05:25:05
 
The room IDs you gave don't exist, and I'm not sure what you're talking about... Sad
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brell
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Re: Problem with Mt. Peril easy
Reply #2 - 06.09.2010 at 06:45:54
 
Anthony wrote on 06.09.2010 at 05:25:05:
The room IDs you gave don't exist, and I'm not sure what you're talking about... Sad


What are you talking about?  I was playing Mt. Peril easy.  Room number 17700 is the room with the gray "escape pod".  Jack pulls the lever behind the four red doors to the right and thus gets access to the "pod" at the bottom.  By "pod" I mean the gray bat platform that goes up when Jack steps on it.  The "pod" is supposed to move up to the left side of room number 16500, where Jack gets a  yellow key and pulls a lever to open a grey door in order to get to the treasure rooms.
But the "pod" never gets to room 16500, because in 17500, which is right above room 17700, there are tvo wooden bricks that stop the "pod".  This means that Jack cannot get that yellow key to the left in room 16500 and thus can't get access to the rooms behind the yellow door in room 16704.

Check rooms number 17700 and 17500 in Mt. Peril easy.  If the "pod" is supposed to go up to room 16500 (as in Mt. Peril normal), then these wooden bricks in room 17500 (between two green disappearing platforms) are in the way.

I have checked the room numbers in the editor.  They DO exist.
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Re: Problem with Mt. Peril easy
Reply #3 - 06.09.2010 at 07:14:14
 
Interesting Brell. That's the mansion I've played the most times and I've never had that occur. Could it be a game bug or something?
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brell
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Re: Problem with Mt. Peril easy
Reply #4 - 06.09.2010 at 07:48:03
 
Are there not two wooden bricks in room 17500 just below the blue key, Catwoman?

Does the grey bat platform go all the way up to room 16500?
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Re: Problem with Mt. Peril easy
Reply #5 - 06.09.2010 at 08:04:33
 
brell wrote on 06.09.2010 at 07:48:03:
Are there not two wooden bricks in room 17500 just below the blue key, Catwoman?

Does the grey bat platform go all the way up to room 16500?


Brell, you're talking about the wooden moving platforms, right? They should be timed to avoid the pod going up through the middle. I've been through this a number of times and haven't run into a problem yet. Also, I gave myself four red keys at the bottom by the lift, and have tried that a number of times as well - all times successful.

If not the moving platforms, then the only wooden bricks directly below the blue key I see are in the background (layer 0).
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Re: Problem with Mt. Peril easy
Reply #6 - 06.09.2010 at 08:09:06
 
I am talking about the wooden bricks below the blue key.  They are not moving and they are not in the background.  They are in layer 4:
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Re: Problem with Mt. Peril easy
Reply #7 - 06.09.2010 at 08:13:06
 
brell wrote on 06.09.2010 at 08:09:06:
I am talking about the wooden bricks below the blue key.  They are not moving and they are not in the background.  They are in layer 4.


Then I'm confused, because that's not what I see. I am looking at the room in question, and I used the eyedropper while in layer 4 and got no hits except for the moving wooden platforms, or the new vanishing blocks.

Edit: saw your image, but it doesn't match what I'm seeing. I don't have those wooden blocks. Instead, I have a third green block like the other two.

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Re: Problem with Mt. Peril easy
Reply #8 - 06.09.2010 at 08:15:08
 
I believe the version you're playing Brell is out of date. Those boxes there aren't there in the 1.0.0 MM2 version.
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brell
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Re: Problem with Mt. Peril easy
Reply #9 - 06.09.2010 at 08:21:57
 
OK so how do I get the correct version?  Do I need a new code if I download the demo?
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