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Actionsoft's latest game, Midnight Mansion 2: The Haunted Hills,  includes 28 mansions. The 8 Built-in mansions have 3 difficulties along with 4 extra custom mansions. We don't have that many other custom MM2 mansions yet. Design your own custom mansion! Info below.  You can find out more about the game here.

The original Midnight Mansion game contains over 150 mansions. The 8 included mansions which have 3 difficulty levels each, and about 115 approved custom mansions which you can download here and also several freely uploaded mansions. To know the difference between these three types of mansions, click here.

Are you a creative person and thinking of designing a mansion yourself? Or want to know about how to upload it? Click here and we'll show you! You'll find guidelines for betatesters here.

News:
Midnight Mansion 2: The Haunted Hills version 1.0.2b has been released. This fixes a bug in Jasperlone Mountains Hard. Simply re-download the game, bring over your custom mansions folder from the old version and play on. All your saves and high scores will not be changed.

Midnight Mansion HD (MM1) is now available at the Mac App Store and at the Actionsoft website. A Windows version is now available.

Here is a list of downloadable MM1 HD ready custom mansions, which also work in the Windows version of the game.

The MM2 custom mansion Hanging Gardens of Babylon by Freddy/SandyBean/Josephine/brell was updated on 19. Nov 2023 to add a fourth section. Available here


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MM2 - Brave New World (Read 21856 times)
brell
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Re: MM2 - Brave New World
Reply #350 - 05.04.2024 at 21:31:39
 
Testing Rainbow 003:
16299: No point in releasing the left spider as there is nothing up there.
15899:  Jack can jump to the spot he is standing on without opening the green door, see pic. Luckily he has a green key

Checkpoint 1:  All secrets but missing €50 as last time.
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A stuck Jack is better than no jack
 
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Re: MM2 - Brave New World
Reply #351 - 07.04.2024 at 18:31:51
 
Thx for playing, testing, reporting!

I will surely have a look at it. No fixings are going to change the amount of money at CP1. That is a promise.

I will also check my score at CP1 and if it is correct, I will try to make a shortlist of the spots where your Jack could have missed the $ 50.
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Re: MM2 - Brave New World
Reply #352 - 07.04.2024 at 19:21:42
 
brell wrote on 05.04.2024 at 21:31:39:
Checkpoint 1:  All secrets but missing €50 as last time.


If you made a save in room 16099 please let me know your score.
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Re: MM2 - Brave New World
Reply #353 - 09.04.2024 at 02:33:29
 
When arriving at the saving pedestal in room 16099 for the very first time it is possible to have $ 3.425 with 1 secret and one key.

After an extra walk to CP1 I also can assure that the given amount of dollars and secrets is correct.

And the issues in the two mentioned rooms are fixed and will be seen in the next update.
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brell
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Re: MM2 - Brave New World
Reply #354 - 15.04.2024 at 20:54:37
 
Freddy wrote on 09.04.2024 at 02:33:29:
When arriving at the saving pedestal in room 16099 for the very first time it is possible to have $ 3.425 with 1 secret and one key.

After an extra walk to CP1 I also can assure that the given amount of dollars and secrets is correct.

And the issues in the two mentioned rooms are fixed and will be seen in the next update.


I have €3.425, TWO secrets and TWO keys (blue and red) at the saving pedestal in room 16099.  Which means I missed the €50 after that.
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Re: MM2 - Brave New World
Reply #355 - 15.04.2024 at 21:19:45
 
Back at the first checkpoint.  Still missing the 50.  Have all secrets. Have the gold coin in the flame in 16301.
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Re: MM2 - Brave New World
Reply #356 - 20.04.2024 at 20:25:07
 
I could fix the issue with the too early secret & key in room 16098 and the skipping of the green door in room 15899. Meanwhile I made slight corrections in 15899 (moving the money bag and the shield to other places) and in 16298. All of it will be seen in the next update when the revision of the grey area is ready.

Nothing did change between save 1 in 16099 with $ 3.425 / 1 secret and check point 1. Here are the details of my Jack’s route.
16099  >  0
15899  >  0
16099  >  + 200 = 3.625
16100  >  + 150 = 3.775
16300  >  + 200 = 3.975
16301  >  + 350 = 4.325
16300  >  +   75 = 4.400
16100  >  0
15900  >  0
15700  >  + 400 = 4.800
15500  >  +   75 = 4.875
15700  0
15900  0
15700  >  +   25 = 4.900
15699  >  + 175 = 5.075
15899  >  0
15900  >  0
15700  >  0
15500  >  + 125 = 5.200
15700  >  0
15699  >  0
15899  >  0
15900  >  + 100 = 5.300
16100  >  0
16300  >  0
16500  >  +   25 = 5.325
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Re: MM2 - Brave New World
Reply #357 - 20.04.2024 at 21:19:10
 
Thanks for this Freddy.  I know now where I missed the $25 coin.  Yes, 25, not 50.  The checkpoint 1 sign is a bit misleading. I didn't realise that the $25 at the lever counted for cp 1.
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Re: MM2 - Brave New World
Reply #358 - 21.04.2024 at 16:39:27
 
Okay!
Smiley

Meanwhile I am doing rather difficult things in the grey capital of Brave New World. First of all it took a lot of time to realize a backpack full with shields at the entrance of this area. Somehow I felt that in this zone with complex key situations there could arise problems.

Immediately it became true. You may remember that there were a purple key and a purple door in the first grey room. The key is supposed to be taken during the sightseeiing tour. But because it was impossible Jack arrived without this key at the purple door. That resulted in an unpleasant long detour, starting with somewhere getting rid of a shield and then doing both the sightseeiing and the walk to the purple door again.

But in a secret area it was even worse. Angry Sad Because a green key couldn’t picked up, there was a Jack-stuck.
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Re: MM2 - Brave New World
Reply #359 - 25.04.2024 at 20:24:07
 
I am now in room 16700 with one red and one rainbow key.  Is that correct or should I have used the red key somewhere else?  I have all secrets and gold from section 1.
Looking at the map in room 16700 I see 2+2 blue rooms on each side of the transit zone.  As of now my Jack doesn't know where to start.  Should he use the rainbow key whereever he can or should he first look for a red door?  This is IMO very confusing.  Please note that my Jack knows (by looking at the map) that he cannot do anything yet in the blue rooms to the left.

Room 17102 with one green key and the rainbow key.  Looking at the map I don't see any green door.  Should I just pick an available door and use the rainbow key?
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